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Zelda Projects / Re: Link to the Past Gameboy Demake Map
« on: January 17, 2019, 08:57:43 am »
Can't exactly remember. Not really a huge time sink. Easy to lay down the foundations of each area as I went along and add detail. Hardest part was trying to make the world cohesive and not splice together, much like the Link to the past map does. You can see some areas suffer as a result of trying to compress it to fit the 160x128 view size on the Gameboy and the 14x14 world size. Most notably Kakariko didn't really flow properly sectioning each individual building separately with hedges and made it hard to navigate the space; hence why I opted to make it open similar to the village in Link's Awakening.