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Author Topic: SpritingBrad´s sprites  (Read 226494 times)

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AJAX

Re: Sp3ctrum´s sprites
« Reply #220 on: April 03, 2015, 12:36:27 am »
Oh boy I can't wait to bomb some dodongos on this map!
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Mercay Island 2.0
« Reply #221 on: April 03, 2015, 04:00:14 pm »
  • Just call me Brad
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Oh boy I can't wait to bomb some dodongos on this map!
Its looking great isn´t it? I´m having so much fun doing this!!! XD XD

I´ve worked on it more. Turning out great!!
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Re: Sp3ctrum´s sprites
« Reply #222 on: April 04, 2015, 10:06:02 pm »
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nice!
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Mercay Island 3.0
« Reply #223 on: April 07, 2015, 07:51:31 pm »
  • Just call me Brad
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UPDATE!!

I need the other houses, the temple and the shipyard.

the water is going to be the shadowgazers

« Last Edit: April 07, 2015, 07:54:50 pm by Sp3ctrum »
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Re: Sp3ctrum´s sprites
« Reply #224 on: April 08, 2015, 01:28:50 pm »
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Jesus man, you've been busy! O_o
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i love big weenies and i cannot lie
Re: Sp3ctrum´s sprites
« Reply #225 on: April 08, 2015, 02:43:27 pm »
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Jesus man, you've been busy! O_o

XD I know!! Im trying my best and doind some work at this when I get time. :P
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Darklink45

aka Faded Led
Re: Sp3ctrum´s sprites
« Reply #226 on: April 08, 2015, 04:43:40 pm »
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Great work man!
Definitely refreshing to see something from PH. Though there are some tilling errors near the bridge/waterfall and the entrance to the town.  ;)
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Re: Sp3ctrum´s sprites
« Reply #227 on: April 08, 2015, 04:55:52 pm »
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Great work man!
Definitely refreshing to see something from PH. Though there are some tilling errors near the bridge/waterfall and the entrance to the town.  ;)
where? I can´t see them... im working on it now so I can fix it right away.

EDIT: I tried to fix it, any better? (at the top the island is flooding XD)

EDIT 2: the one on the path way is also fixed. just not in the picture.
« Last Edit: April 08, 2015, 05:15:54 pm by Sp3ctrum »
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Re: Sp3ctrum´s sprites
« Reply #228 on: April 08, 2015, 06:29:59 pm »
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Do you have a spritesheet of any kind for that water?  It looks fantastic!
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i love big weenies and i cannot lie
Re: Sp3ctrum´s sprites
« Reply #229 on: April 08, 2015, 07:24:14 pm »
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Do you have a spritesheet of any kind for that water?  It looks fantastic!

the water is from kingmob´s shadowgazer, Leduardo used it for his Isle of Frost, I am using it because I want not only to make this island, but ALL the slands and put the together on one huge map.
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Re: Sp3ctrum´s sprites
« Reply #230 on: April 08, 2015, 07:41:19 pm »
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I'd actually like to use it as well for King of Thieves.  I'll see if maybe Leduardo has any sheets of it then.  Can't ask King Mob since he's long gone :(
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i love big weenies and i cannot lie

Darklink45

aka Faded Led
Re: Sp3ctrum´s sprites
« Reply #231 on: April 09, 2015, 01:38:50 am »
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Great work man!
Definitely refreshing to see something from PH. Though there are some tilling errors near the bridge/waterfall and the entrance to the town.  ;)
where? I can´t see them... im working on it now so I can fix it right away.

EDIT: I tried to fix it, any better? (at the top the island is flooding XD)

EDIT 2: the one on the path way is also fixed. just not in the picture.

Yeah, that looks better.

I'd actually like to use it as well for King of Thieves.  I'll see if maybe Leduardo has any sheets of it then.  Can't ask King Mob since he's long gone :(

The tiles come from this image:


Actually I think those are two sets of tiles, one overlaps the other, achieving the effect seen in Wind Waker.
I attached them below. (note: I think the tiles that go above have transparent background.)
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Mercay Island 4.0
« Reply #232 on: April 17, 2015, 06:25:14 pm »
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It is almost done!! I have to finish the outline of the island, put some trees and bushes, and place the temple, the house of the left of the island and the shipyard (I need help with those, please) and the small island on the top right.

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Re: Sp3ctrum´s sprites
« Reply #233 on: April 17, 2015, 06:44:29 pm »
  • It's just Max.
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This is pretty sweet. I really like all the diagonal cliffs, which to be honest I had forgotten minish cap graphics had? Or did it not, actually? Either way, it looks pretty sweet. The dock way on the right looks a bit incongruous to me though, maybe you might want to try working out the boardwalk thing from the tiny minish village? There was a dock kinda thing at the end that has stuff obscuring some of it, but you could probably pull something alright from it:

http://vignette1.wikia.nocookie.net/zelda/images/d/d3/Minish_Village_Map.png/revision/latest?cb=20100719233303
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Re: Sp3ctrum´s sprites
« Reply #234 on: April 17, 2015, 07:28:38 pm »
  • Just call me Brad
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This is pretty sweet. I really like all the diagonal cliffs, which to be honest I had forgotten minish cap graphics had? Or did it not, actually? Either way, it looks pretty sweet. The dock way on the right looks a bit incongruous to me though, maybe you might want to try working out the boardwalk thing from the tiny minish village? There was a dock kinda thing at the end that has stuff obscuring some of it, but you could probably pull something alright from it:

http://vignette1.wikia.nocookie.net/zelda/images/d/d3/Minish_Village_Map.png/revision/latest?cb=20100719233303

The diagonal cliffs are not in the actual game, I made them.
what do you thing of the dock way now? Better?
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Re: Sp3ctrum´s sprites
« Reply #235 on: April 17, 2015, 07:56:07 pm »
  • It's just Max.
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Yeah! Looks superb!
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Mercay Island 5.0
« Reply #236 on: April 18, 2015, 05:29:27 pm »
  • Just call me Brad
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It is nearly finished!!

Things to be done:
-Shipyard (I need help with this one...)
-Second Island
-Put bushes and trees around the empty spaces of the island.

Also tell me what you guys think od the temple, is it ok? I think it looks great!!
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Mercay Island 6.0
« Reply #237 on: April 19, 2015, 05:28:00 pm »
  • Just call me Brad
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The next one is the final one!! All I need is the Shipyard (feedle´s purple buckets also.) and its finished!!
But for now, I will move to something else, something you will enjoy aswell.
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Re: Sp3ctrum´s sprites
« Reply #238 on: April 23, 2015, 11:43:40 pm »
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Its a very good work.
I just simplify the amount of mountain layers at the top. That would make the map cleaner.
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Re: Sp3ctrum´s sprites
« Reply #239 on: April 24, 2015, 04:16:15 am »
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I used his temple as a basis to create something more like the original game.
The temple is not finished.
The shadows need to be better worked, as well as some textures.
I believe that you can improve.
« Last Edit: April 24, 2015, 04:18:06 am by Leduardo »
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