Good, cause I do appreciate the effort.
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Here is this weekends progress (v 0.12.97):
+ Designed 3 more rooms for the desert dungeon
+ Fixed issues with calling ini file locations
+ Fixed corrupted enemy death .wav file, previously knocking out background sounds
+ Adressed "game exit" sound getting cut off weirdly
+ Killing invincible enemies through a kinetic attack no longer pushes the enemy back, resulting in errors.
+ Tweaked Armos and Red Hardhat stats
+ Dying enemies no longer hurt you
It's not a lot of progress, I know. I've been busy.