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Rooms within Rooms « 1 2 » Mr. Star Fox 32 4659 Last post December 07, 2009, 08:30:39 pm
  by Antidote
In GML, is there a function to check the current position of an object? « 1 2 » legendarylugi 33 7604 Last post January 09, 2009, 01:40:45 am
  by legendarylugi
Zelda Engine « 1 2 » Windy 35 7417 Last post January 18, 2011, 01:31:18 pm
  by Windy
Link Ice-Based Movement « 1 2 » 4Sword 35 7507 Last post August 18, 2009, 11:40:03 am
  by Zaeranos
Removed the content « 1 2 » King Tetiro 38 4263 Last post October 31, 2006, 02:04:34 am
  by Mewgull
Need Help with C++ « 1 2 » ZServ 39 3993 Last post April 18, 2007, 09:04:21 pm
  by ZServ
Working on a new LTTPpure... Any suggestions? « 1 2 3 » Mamoruanime 41 4893 Last post March 04, 2008, 04:57:13 am
  by Mamoruanime
Zelda GBC Engine *NEW 1.2 UPDATE* « 1 2 3 » link125 45 25494 Last post January 28, 2014, 01:41:21 am
  by Jeod
Zelda Text Box Engine [Release] « 1 2 3 » TheRealMethuselah 45 9003 Last post August 06, 2008, 12:54:40 am
  by Rukiri
Programming Q & A Round II « 1 2 3 » MG-Zero 46 8483 Last post March 08, 2011, 05:19:16 am
  by Xiphirx
Getting Started « 1 2 3 » 4Sword 46 8027 Last post September 12, 2009, 05:12:02 am
  by 4Sword
[Engine]A Link to the Past Engine « 1 2 3 » Koh 53 20150 Last post February 23, 2010, 10:38:18 pm
  by Mirby
GBA Minish Cap Coding « 1 2 3 » 4Sword 54 29292 Last post February 04, 2017, 08:09:56 am
  by 4Sword
Pokemon Walking Engine « 1 2 3 4 » 4Sword 69 12265 Last post October 23, 2008, 10:01:45 pm
  by 4Sword
Programming Q&A « 1 2 3 ... 11 » Infinitus 212 31384 Last post May 24, 2009, 09:04:24 am
  by TheDarkJay
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