Yeah I've got a couple... theyre pretty much just coding tests... like my MGS camera detection thing... and the KH sprite thing... and some other stuff lol enjoy!
KH.gm6 is actually a sprite-cycler script that runs through and displays the sprite based on part of the sprites name string... lol its kinda interesting, but its how I call most of my sprites... instead of constantly calling (as an example) "spr_WalkDown", I instead break it down into action, and then direction... so action would be "Walk" and direction would be "Down" when I call it... it just kinda simplifies calling sprites, and allows me to be like "WAIT! He's still walking, but his new direction is left!" and all I have to do is change the direction variable
blah blah blah pretty much, lol its kinda lame