Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1] 2 3 ... 10
 1 
 on: December 11, 2018, 04:19:29 pm 
Started by Monster World RPG - Last post by Monster World RPG
Monster World RPG ver. 1.1 is out now ! ! !

Basic download: contains only the full-playable current (updated) version of the game and the resources needed for troubleshooting (163 MB RAR ARCHIVE).

Extra download: has the same contents of the basic download and contains also:
- art gallery;
- 4 MWRPG demos;
- icons;
- original soundtrack (by Vincenzo Colella);
- packages (DVD Booklet, DVD Case Cover and DVD Label);
- pixel art;
- videos;
- WonderBoy - The Sword of Legend (original and complete playable game by "The Cyberlynx".
(360 MB RAR ARCHIVE)

 2 
 on: November 25, 2018, 08:01:06 am 
Started by Martijn dh - Last post by Martijn dh
Just a quick update to explain why I haven't posted last month:
I'm still alive, but dealing with software development crunch over at work. (=Insurance branch, not game-development sadly :) ) As a result I haven't found the time and energy to also work on my own project for much more then just a few scattered hours a week. I expect this to continue till around the start of januari, so expect a new true update by then.

 3 
 on: November 08, 2018, 09:58:04 pm 
Started by Kleaver - Last post by Zhello
I finally made it into Smash Bros guys!



When I had seen the announcement I remembered your avatar lol  XD

But the biggest thing is who will the dlc smash fighters will be.

 4 
 on: November 04, 2018, 06:29:15 am 
Started by Kleaver - Last post by Walnut
i am so offended right now by the b-word

 5 
 on: November 02, 2018, 05:22:03 am 
Started by Kleaver - Last post by MG-Zero
I'm so proud of you, mah dude!

 6 
 on: November 02, 2018, 12:06:34 am 
Started by Kleaver - Last post by Kleaver
I finally made it into Smash Bros guys!


 7 
 on: October 28, 2018, 12:29:26 pm 
Started by Martijn dh - Last post by Martijn dh
Hello again, still alive out here.

So the reason I haven't posted the last couple of weeks was because I was working om trying to get quick overworld done for the NCFC. This weekend though I decided to stop rushing and just skip this years event. It's taking far more time to tile then expected and some rooms are turning out pretty bland and uninspired (also and I'd have to cut a ton of rooms) so I'm just going to relax and take my time again. Btw: if anyone wants to help out with tiling let me know.

As for a sneak peak: check the attached images for some work in progress. And yes, I am working on a small light AND darkworld for this next overworld. They'll both be about 12 rooms large and compatible with the mirror item.

Progress made:
Code: [Select]
0.21.10 (13-28 oktober 2018)
* Finished light world mountain tileset
* Finished dark world mountain tileset
* Finished dark world tileset
* Made progress tiling a new overworld
* Polished up the tilesets a little further

 8 
 on: October 07, 2018, 08:18:09 pm 
Started by Martijn dh - Last post by Martijn dh
I was on vacation last week so there's not too much progress:
- Still working on Cucco's. They're so much fun to play around with.
- Now also almost fully finished with all the overworld tilesets (finally). This should be the last time I'll ever  need to touch those again; fingers crossed.
- Added a dropbox download link for the demo.
- Made good progress designing the new (placeholder) overworld on paper. I'll likely make implementing those plans the main goal for the next demo, along with trying to improve performance further (as that now has the most votes in the poll).

Periodic progress report:
Code: [Select]
0.21.06 (17 september 2018)
* Made cucco weak to all types of fire

0.21.07 (22 september 2018)
* Made more progress on the cucco's

0.21.08 (6 oktober 2018)
* Made big progress finishing the light and dark overworld tilesets

0.21.09 (7 oktober 2018)
* Added dropbox download for latest demo
* Finished light overworld tileset (incl all animations; excl mountains)
* Made more progress with the dark overworld tileset

 9 
 on: October 03, 2018, 06:05:46 pm 
Started by Theforeshadower - Last post by Theforeshadower
Been grinding Mega Man 11 Steam version since release.  Currently on a 1:13:50 1:03:00 57:37 time. 

https://www.twitch.tv/videos/318601548 0:57:37
https://www.twitch.tv/videos/318356673 1:03:00
https://www.twitch.tv/videos/317956295 1:13:50

Warning:contains swearing and rage :<  Really sucks to miss jumps and such. 
Much to improve on.  I am pretty sure I can catch calebhart52 as I now know the boss fights a bit better as well as the Wily fight.

HAS SPOILERS

The game overall is good.  However, I don't think it makes a good main Mega Man title.  The plot is completely detached from the ongoing storyline of the main titles(there is definitely loose continuity between all the main titles) and feels very Saturday morning anime.  Again, it is a good title, just not "Mega Man 11" to me.

Anyway, I will continue to grind this out to catch top on leaderboards.  :>

 10 
 on: September 30, 2018, 08:15:43 pm 
Started by SpritingBrad - Last post by gaiamegu64
You think you can do diagonal minish cap link sprites? he always felt so incomplete

Pages: [1] 2 3 ... 10

Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.032 seconds with 11 queries.

anything