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Twilight Legends

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Avatarus:
The Legend of Zelda - Twilight Princess fan sequel
Engine: Unreal Development Kit
Platform: PC
License: no commercial

Vacancies:
Level modeller — creating new levels, redesign of the TP levels
Character modeller/animator — creating and editing characters and animations
Level designer — working with lighting, post process, particle systems, materials etc
Composer — creating a game music.
Programmer — writing and modifying additional software, TP romhacking

Website
YouTube channel

Want Midna Back
Zelda Dungeon
deviantArt

Video:
Show contenthttp://www.youtube.com/watch?v=WykLLbW9SSg

http://www.youtube.com/watch?v=5Qek22gD4gI

http://www.youtube.com/watch?v=eFWN9T_hEQw

http://www.youtube.com/watch?v=ak5ojAWPJwQ

http://www.youtube.com/watch?v=KRQJXLbaDUI

http://www.youtube.com/watch?v=5eNyYUBTU2Q

http://www.youtube.com/watch?v=sb_YbTzvX-E

More videos
Screenshots:
Show content


Starforsaken101:
Wow! This is refreshing and beautiful. Great work, Avatarus. I'm impressed.

thestig:
I suggest contacting Antidote from the forums to fulfill your programming role. He's one of the only people on the net to actually reverse engineer Twilight Princess.

Avatarus:
Thanks for advice, I'll try to write him. BTW, there are already 3 programmers in our team. I'm creating gameplay elements and the other two work with additional software, reverse engineering of sounds and dynamic music. But still, any help is appreciated.

Antidote:
I'd have to learn UDK but if you need ;D

EDIT:
OH, I thought i recognized that name, You went to Emutalk's topic about the BMD importer for 3DS Max.

LMAO @ Link picking up Ilia xD

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