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Other Projects / Re: Horn of Balance
« on: Yesterday at 08:13:30 pm »
Here's a little sneak peak of the progress made over the weekend regarding caves.
Kohari actually made the original tiles; I'm only just tweaking the colors and detailing while I began trying them out in some of the existing rooms. The coloring is a little darker than I had originally intended, but then again: they are intended for underground areas so the contrast with the overworld might be to it's benefit.
Also, now that SAGE 2023 has concluded, a very brief look back:
The streamers favoured action games for the most part. That was expected for an event originally all about Sonic gameplay, so any and all attention was welcome. Overall I´m pretty happy with how the event turned out though: The streamers that did play the game provided valuable new insights. I made a few more connections. And most importantly, we've jumped from 52 to 66 Kickstarter followers
All in all it's been a good week with some nice progress.
Progress report:
Kohari actually made the original tiles; I'm only just tweaking the colors and detailing while I began trying them out in some of the existing rooms. The coloring is a little darker than I had originally intended, but then again: they are intended for underground areas so the contrast with the overworld might be to it's benefit.
Also, now that SAGE 2023 has concluded, a very brief look back:
The streamers favoured action games for the most part. That was expected for an event originally all about Sonic gameplay, so any and all attention was welcome. Overall I´m pretty happy with how the event turned out though: The streamers that did play the game provided valuable new insights. I made a few more connections. And most importantly, we've jumped from 52 to 66 Kickstarter followers

All in all it's been a good week with some nice progress.
Progress report:
Code: [Select]
v0.27.92 (21 september 2023)
* Updated all hero frames for extra shader option
* Experimented with fencing tiles and animated grass/flowers
v0.27.93 (22 september 2023)
* Experimented with new cave wall/floor visuals
v0.27.94 (23 september 2023)
* Experimented further with new cave wall/floor visuals
* Made a start with the new cave tileset
* Started replacing the first few cave tiles
* Implemented a few more replacement overworld tiles
* Experimented with house indoor/floor wall tiles
v0.27.95 (24 september 2023)
* Fixed issue of conflicting NPC's appearing together
* Added grass animations
* Experimented with new flower visuals
* Made progress tweaking the new cave wall/floor tiles