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Messages - Hero of Vortex

Pages: [1] 2 3 ... 10
1
Coding / Re: Confused about this syntax >_>
« on: July 20, 2009, 08:45:39 pm »
I'm not entirely sure what this specific case means, but I know something similar that might help. When you have a child class and you want to call the parent class' constructor and pass it some variables, you'd do something like

Code: [Select]
childConstructor(int variable) : parentConstructor(variable)
{
       // Child constructor code
}

I guess here it's the same thing, only m_i is not actually related or something. Again, I'm not sure, I just noticed that it looked similar. I hope that helps.

2
Coding / Re: (C++) Window Size in Allegro
« on: July 12, 2009, 08:01:52 pm »
Yeah, that's what I was doing. Silly, isn't it?

I'm pretty sure the SCREEN_W/H values are constants, as after setting Allegro to graphics mode they're immediately available to use to find the screen size (like in blitting where you only want to copy a segment of a background no larger than the screen so you can display it). The book I'm using hasn't actually talked about the VIRTUAL ones, so I'll look at that, though it may also be a constant thing. Thanks.

3
Coding / (C++) Window Size in Allegro
« on: July 09, 2009, 07:13:00 pm »
So, yeah, I've been learning more about Allegro, but I haven't actually seen anything about changing the size of the screen when in windowed mode. When I tried, I ended up just messing around with the resolution (which, of course, didn't work, and made me feel stupid when I realized what it was I was changing).

If anybody here knows how to do this, then any help would be appreciated. Thanks!

I'm sure this is the right forum this time.

4
Entertainment / Re: New Metroid Game announced
« on: June 03, 2009, 02:07:57 am »
There's already a topic for this and it's called "Other M"

There is? Damn. I didn't see it.

I can't find it. Could you give me a link, and then I'll close this?

5
Entertainment / New Metroid Game announced
« on: June 03, 2009, 01:54:00 am »
So, Nintendo announced Metroid: Another M, developed by Team Ninja, at their press conference. The accompanying trailer showcased some gameplay and full cutscenes.

Personally, I think the cutscenes look a little generic/Final Fantasy-ish. The rest of it also seemed pretty generic and non-Metroid. Et vous?



Trailer link: http://wii.ign.com/dor/objects/14354733/metroid-other-m/videos/metroid_trl_e3_otherm_060209.html

6
It's more stupid than you'd think. I'm not sure where I remember this from, but I'm pretty sure this kind of sensor has been included with one or two games before (I could be wrong), so it's not even an original idiocy. I'll try to find that again.

7
Discussion / Re: Java Compiling
« on: June 03, 2009, 01:41:31 am »
Oh, thanks. That's been helpful!

8
Discussion / Java Compiling
« on: May 31, 2009, 10:02:23 pm »
I was wondering whether it is possible to create a Java application which can run outside of the IDE with basic code. I don't intend to create a GUI; what I'm trying to do is get a Java application with is basically a console sort of thing.

I'm using JCreator, which allows me to run a Java thing with a pure text output. I just want to know whether programs can be compiled and just do that.

Thanks!

9
Coding / Know Your Ancestors!
« on: May 22, 2007, 12:31:32 am »
Hi, I know it's been a while since I've posted, but I had other things to do and stuff.

Code: [Select]
// Know Your Ancestors 2:53 2-15-07

#include <iostream>
#include <string>
using namespace std;

int main()
{
    string Bling;
    int Splint;
    const long int BaTint = 999999999;
    const string Spwing = "Ghengis Kahn";
   
    cout << "Thank you for using KYA.\n";
    cout << "Please enter your last name: ";
    cin >> Bling;
    cout << "Please enter the year you were born: ";
    cin >> Splint;
    cout << "Calculating...";
   
    for (int Glint = 0; Glint < BaTint; Glint++)
    {
        // Do nothing
    }
       
    cout << "\nYour ancestor is: " << Spwing << "\n";
   
    cin.get();
    cin.get();
    return 0;
}

So... yeah. I'm pretty sure posting these still isn't againt the rules..

10
Entertainment / Re: What was your first Zelda game?
« on: February 09, 2007, 12:02:55 am »
The first one I got was Minish Cap. >.> I still haven't finished it.

11
Entertainment / Re: So...who's got it?
« on: February 08, 2007, 09:48:14 pm »
I WOULD have had one if that one Best Buy employee had known what she/he was talking about. They told my mom that they'd get a shipment of Wiis at 7:00 P.M., so my Mom called at 5:00. They got the shipment at 4:00 and they were already sold out. >.>

12
Coding / Re: [Request]Online Engine vor unregistred GM 6.1
« on: January 25, 2007, 06:09:19 pm »
I think his point was that most people will have no idea what you mean by "send it for download and download, and it have to be playable".


Or are you talking about something else? Am I just making a fool of myself?

13
Is it just me, or does the opening cutscene in that Ultimate Alliance game look a lot like the All Your Base thing?

EDIT: Fixed the spelling mistake in the title.

14
Entertainment / Re: Plenty O PS3s But No Takers
« on: January 02, 2007, 12:08:01 am »
That explains all those PS3s at Best Buy yesterday. My dad got one. Is that good or bad? ???

15
Entertainment / Re: Harry Potter 7 title released...
« on: December 24, 2006, 01:04:02 am »
I heard about that name... yesterday, I think. I think it sounds wierd...

16
Entertainment / Re: Super SmashBros Meleeeee
« on: December 05, 2006, 12:12:13 am »
Strange, I'm pretty sure I've gotten the alternate music without holding a trigger button. I've always though it had to do with how long you waited until you pressed start. Then again, I (accidently) saved the unlock everything action replay code onto my game, so it might just be suffering Cheater-itis.

17
Entertainment / Re: So...who's got it?
« on: November 28, 2006, 06:45:14 pm »
...

....

.........



Anyways, no, I do not have it. But I will get it... eventually... some day.. maybe... hopefully...

18
Other Projects / Re: The World (server now available)
« on: November 09, 2006, 04:16:57 pm »
Good! Get back to work, slave!





Umm... I mean... Yay, you're working on it again!

I'd help you with sprites, but drunken mentally retarded cockatiels can sprite better then me.

19
Entertainment / Re: question: zelda collection
« on: October 23, 2006, 10:51:53 pm »
These things here down there below I have those:

  • MC
  • LTTP for the GBA
  • TWW

20
Entertainment / Re: gamestop embarrassment XD
« on: October 16, 2006, 10:04:01 pm »
Heh, Twilight Pricess.

Customer: Hi, I'd like to pre-order a copy of Twilight Princess.
Employee: Yes, our Twilight Prices are very low.
Customer: ... I said Princess.
Employee: Very low! Buy, buy, buy!
Customer: ... *leaves*

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