ZFGC

ZFGC.com => Updates => Topic started by: 4Sword on February 20, 2010, 10:29:43 pm

Title: z3 2010
Post by: 4Sword on February 20, 2010, 10:29:43 pm
Rather than hinting at it, how about we have it this summer? Having it then would give everyone time to work on their projects which could allow for a good turnout. It'd also give us something that could help our turnout for the later NCFC event. In the meantime we could also figure out all of what we would want to do then, like sub-events and stuff. Unless everyone is opposed to this, we're going to have it then.

If you have any questions or concerns, post them here. More importantly though if you have ideas for how to do this one or what you'd like to see happen at it, post them too.
Title: Re: z3 2010
Post by: Cassyblanca on February 20, 2010, 10:56:26 pm
Yeah, let's not even bother posting actual information about it when a simple "let's do it" will suffice.

That way, those of us that are interested will have no idea what's going on with things, and can be kept in the dark.
Title: Re: z3 2010
Post by: 4Sword on February 20, 2010, 10:59:45 pm
I figured that we're having it this summer was right enough for a time, and as for the details not really mentioning them implies that it'd be similar to ones done in the past. Anything new would be worked out between then and now; e.g. that we could have a small sprite competition or something to go along with it for people that didn't want to work on a game, but still do something.
Title: Re: z3 2010
Post by: Cassyblanca on February 20, 2010, 11:00:53 pm
I figured that we're having it this summer was right enough for a time, and as for the details not really mentioning them implies that it'd be similar to ones done in the past. Anything new would be worked out between then and now; e.g. that we could have a small sprite competition or something to go along with it for people that didn't want to work on a game, but still do something.
Influence Lost: MiNalien
Title: Re: z3 2010
Post by: 4Sword on February 20, 2010, 11:10:43 pm
The main point of this topic is really just to mention that there is going to be something then, so that those interested can know and that the nit-picky specifics can be figured out separately - i.e. rather than fussing over what goes on beforehand and thus not talking to the point where nothing gets done.

But a plan could be:
- only Zelda projects would be featured
- entrants would be divided into individual and team projects
- voting for the winner of the competition would be anonymous
- a top number of winners would get their projects moved to Sponsored
- there would be sub-contests involving coding and graphics
  - the coding one would involve programming a Zelda concept
  - the graphics one would likely involve spriting a certain Zelda character
Title: Re: z3 2010
Post by: Cassyblanca on February 20, 2010, 11:13:54 pm
Your management and organizational skills continue to astound me.
Title: Re: z3 2010
Post by: 4Sword on February 20, 2010, 11:19:31 pm
There is nothing wrong with impromptu planning elements. Rather than making negative implications about my abilities, could you not give suggestions on how to have this instead?
Title: Re: z3 2010
Post by: Zaeranos on February 20, 2010, 11:29:32 pm
Min, for all your whining and complaining you never show that you are any better. In fact, most of the time you only complain and don't do anything.

4Sword, I am interested in it, but have no idea what it all means. Is there some archive about it?
Title: Re: z3 2010
Post by: Dantztron 3030 on February 20, 2010, 11:38:35 pm
I figured that we're having it this summer was right enough for a time, and as for the details not really mentioning them implies that it'd be similar to ones done in the past. Anything new would be worked out between then and now; e.g. that we could have a small sprite competition or something to go along with it for people that didn't want to work on a game, but still do something.
Influence Lost: MiNalien

We all know you hate 4Sword. Really. You can stop now.
Title: Re: z3 2010
Post by: 4Sword on February 20, 2010, 11:39:12 pm
I thought that there'd be something of it in the Archive, but it must have gotten deleted a while back; other information is probably in various places but looking for all of it would take some time.  In the past "registration" for the event was done somewhat way ahead of time, and then there'd be a scheduled date for when the event would start and it'd usually last for a week or two.

More basically, it is just a Zelda fan game expo where there will be games posted and then voted for to see who was the best in show; it is flexible enough though to where development related sub-events can be apart of it too.
Title: Re: z3 2010
Post by: FISSURE on February 20, 2010, 11:52:32 pm
I figured that we're having it this summer was right enough for a time, and as for the details not really mentioning them implies that it'd be similar to ones done in the past. Anything new would be worked out between then and now; e.g. that we could have a small sprite competition or something to go along with it for people that didn't want to work on a game, but still do something.
Influence Lost: MiNalien

We all know you hate 4Sword. Really. You can stop now.

But 4swordy is satan

this whole thing is obviously a ploy to turn ZFGC into mindless zombies who will follow his will

I'M ONTO YOU 4SWORD
Title: Re: z3 2010
Post by: Cassyblanca on February 20, 2010, 11:58:13 pm
Min, for all your whining and complaining you never show that you are any better. In fact, most of the time you only complain and don't do anything.
Sorry, I didn't realize that I was a part of the z3 planning process.
Title: Re: z3 2010
Post by: Xiphirx on February 21, 2010, 12:04:39 am
Min, for all your whining and complaining you never show that you are any better. In fact, most of the time you only complain and don't do anything.
Sorry, I didn't realize that I was a part of the z3 planning process.

Well gee, if 4Sword posted it here, and wanted community input, then you are.
Title: Re: z3 2010
Post by: Cassyblanca on February 21, 2010, 12:16:00 am
Min, for all your whining and complaining you never show that you are any better. In fact, most of the time you only complain and don't do anything.
Sorry, I didn't realize that I was a part of the z3 planning process.

Well gee, if 4Sword posted it here, and wanted community input, then you are.
There's a difference between "Community input" and "event planning."

I'm done. I'm sorry for wanting actual details, rather than just a "hey, let's do this." I'm also sorry for being interested in a community event. I promise, I'll make sure it doesn't happen again.
Title: Re: z3 2010
Post by: Xiphirx on February 21, 2010, 12:28:14 am
Min, for all your whining and complaining you never show that you are any better. In fact, most of the time you only complain and don't do anything.
Sorry, I didn't realize that I was a part of the z3 planning process.

Well gee, if 4Sword posted it here, and wanted community input, then you are.
There's a difference between "Community input" and "event planning."

I'm done. I'm sorry for wanting actual details, rather than just a "hey, let's do this." I'm also sorry for being interested in a community event. I promise, I'll make sure it doesn't happen again.

Not in this case really. Since (as you pointed out) there are no details, and he is asking for input, then the input will ultimately be the event planning.

Stop trying to give yourself importance, and actually help the community out. If you were so interested, you wouldn't have responded this way.
Title: Re: z3 2010
Post by: Cassyblanca on February 21, 2010, 12:37:05 am
Min, for all your whining and complaining you never show that you are any better. In fact, most of the time you only complain and don't do anything.
Sorry, I didn't realize that I was a part of the z3 planning process.

Well gee, if 4Sword posted it here, and wanted community input, then you are.
There's a difference between "Community input" and "event planning."

I'm done. I'm sorry for wanting actual details, rather than just a "hey, let's do this." I'm also sorry for being interested in a community event. I promise, I'll make sure it doesn't happen again.

Not in this case really. Since (as you pointed out) there are no details, and he is asking for input, then the input will ultimately be the event planning.

Stop trying to give yourself importance, and actually help the community out. If you were so interested, you wouldn't have responded this way.
Actually, my interest was the only reason I even clicked on the "z3 2010" link. But then it turned out to be him just saying "Hey, let's do this," rather than "Hey, the staff has been planning this, this, and this for z3 this year. What are your thoughts and comments?"

He clearly did not intend for this to be a planning thread:
I figured that we're having it this summer was right enough for a time, and as for the details not really mentioning them implies that it'd be similar to ones done in the past. Anything new would be worked out between then and now; e.g. that we could have a small sprite competition or something to go along with it for people that didn't want to work on a game, but still do something.

Based on precedent, I was expecting him to have spent a lot of time in Staff asking for help and ignoring suggestions, followed by coming up with a plan that ultimately wouldn't be followed as closely as he had designed it before he posted anything to the community about it. So I'm incredibly sorry that I expected him to have more information for us, and even more so that my initial sarcasm was taken as completely hostile, rather than a sarcastic request for what information he had put together for it.
Title: Re: z3 2010
Post by: Xiphirx on February 21, 2010, 12:41:15 am
Quote
Rather than hinting at it, how about we have it this summer? Having it then would give everyone time to work on their projects which could allow for a good turnout. It'd also give us something that could help our turnout for the later NCFC event. In the meantime we could also figure out all of what we would want to do then, like sub-events and stuff. Unless everyone is opposed to this, we're going to have it then.

If you have any questions or concerns, post them here. More importantly though if you have ideas for how to do this one or what you'd like to see happen at it, post them too.

Definitely not a planning thread, right?
Title: Re: z3 2010
Post by: Nabeshin on February 21, 2010, 12:44:47 am
lol.

Hilarity aside, z3 would be a good thing to do this year, yes.
Let's do it +1
Title: Re: z3 2010
Post by: rhalifax on February 21, 2010, 12:49:39 am
i am all for this, if you need any help just throw me a pm, ill let you know if i can help or not. =) not having a very busy job makes me free now =)
Title: Re: z3 2010
Post by: DJvenom on February 21, 2010, 12:52:31 am
I'm done. I'm sorry for wanting actual details, rather than just a "hey, let's do this." I'm also sorry for being interested in a community event. I promise, I'll make sure it doesn't happen again.

Maybe, next time, don't ask like a complete sarcastic doucheface?
Title: Re: z3 2010
Post by: Cassyblanca on February 21, 2010, 12:56:58 am
You know what? !@#$% it. I've been trying to be less of an ass recently, I really have, but I give the !@#$% up. I'm done.
Title: Re: z3 2010
Post by: 4Sword on February 21, 2010, 03:47:13 am
All rancor aside, I should have been a little more descriptive of the event for newer users by reiterating the common ways in which past events had been handled. Doing so would have better stated what the event is and most of what was going on. About the way in which the planning is handled, I have brought up having the z3 event in the staff board but discussion never takes off due to other issues coming up. The conducting of the event is going to have to be staff approved regardless by nature, but having discussion over what everyone wants helps make the event feel more genuine.

Oh and here is an idea. While I mentioned having individual and team based divisions for project submissions, would it be too out there to have a a division be for engines? It would be beneficial to see what a time's worth of effort put into a feature could do for that feature and many people here might find that easier to do than something involving a game.
Title: Re: z3 2010
Post by: Cassyblanca on February 21, 2010, 03:52:20 am
All rancor aside, I should have been a little more descriptive of the event for newer users by reiterating the common ways in which past events had been handled. Doing so would have better stated what the event is and most of what was going on. About the way in which the planning is handled, I have brought up having the z3 event in the staff board but discussion never takes off due to other issues coming up. The conducting of the event is going to have to be staff approved regardless by nature, but having discussion over what everyone wants helps make the event feel more genuine.

Oh and here is an idea. While I mentioned having individual and team based divisions for project submissions, would it be too out there to have a a division be for engines? It would be beneficial to see what a time's worth of effort put into a feature could do for that feature and many people here might find that easier to do than something involving a game.
The problem with that is that almost everybody uses Game Maker-based engines. Granted, those few of us who do use C++ that would be able to have a fair challenge against each other (myself, MGZ, Infini, Jay) would have more that we can do, but I can't imagine any of us going out of our way to write a full engine for such a simple competition.
Title: Re: z3 2010
Post by: 4Sword on February 21, 2010, 04:48:35 am
I figure that most projects that'd be in the z3 event will be updates to existing games here. In my mind this puts engines at about the same standing in that they carry about the same "weight"; games are a little heftier in that they carry a collective sum though. Engines wouldn't be expected to be all encompassing, but at least feature based. I'd think that stuff made in C++ would also get seen more favorably by those voting because of the difficulty level involved as well.
Title: Re: z3 2010
Post by: Cassyblanca on February 21, 2010, 05:03:01 am
I figure that most projects that'd be in the z3 event will be updates to existing games here. In my mind this puts engines at about the same standing in that they carry about the same "weight"; games are a little heftier in that they carry a collective sum though. Engines wouldn't be expected to be all encompassing, but at least feature based. I'd think that stuff made in C++ would also get seen more favorably by those voting because of the difficulty level involved as well.
I thought you were referring to divisions in some form of competition. In that case, by all means, do an engines division, so that the Harvest Engine can reign supreme.
Title: Re: z3 2010
Post by: King Tetiro on February 21, 2010, 09:51:15 am
Although I couldn't join (Not working on Chiming Bells for a while. Uni game in progress.), I say z3 is a yes.
Title: Re: z3 2010
Post by: Serge on February 21, 2010, 07:26:08 pm
Ahh.. z3? So, only Zelda themed material?
Title: Re: z3 2010
Post by: pxl_moon (dotyue) on February 22, 2010, 04:30:07 am
Ahh.. z3? So, only Zelda themed material?

It's thought as a CON for fangames... its a zfgc version of the E3 like the name says, everyone who enters the competition does a booth tour of his project to show off massive content ;)
Title: Re: z3 2010
Post by: Serge on February 22, 2010, 04:46:27 am
Ahh.. z3? So, only Zelda themed material?

It's thought as a CON for fangames... its a zfgc version of the E3 like the name says, everyone who enters the competition does a booth tour of his project to show off massive content ;)

Ooooh! Very interesting! Is there any possible place to see the potential projects which may surface at z3 or is it all disclosed? Thank you for the explanation, Yue. =) You are a good person.
Title: Re: z3 2010
Post by: Breedlove on February 22, 2010, 07:02:09 am
I'll probably enter for the first time this year, if I can get my little side-scrolling Fallout game off the ground with my brother's help. (Possibly help from some of you spriter's later on once we have a working demo with placement graphics)
Title: Re: z3 2010
Post by: Kren on February 23, 2010, 02:16:35 am
Well, here is how I think it should work:
2 weeks, the last two weeks of july, meaning from 16 of july to 1 of august , so people have summer to work on their game.

Each 2 days 3 new games will be posted on the forum so people can comment on them, so not all the games appear at once, people choose the day they want to see their game to appear.

Spriting Contest should consist of spriting a original zelda enemy not limited to style and size (so it can be a kickass boss or any wicked style you want to be) animations or frames a must.

The last day (1st of august) the winning games will be announced.
Categories:
Best Solo Game
Best Team Game
Best Graphics
Best Original Zelda Gameplay
Best Non-Zelda Games(engines included)
Best 2010-z3 (basically the best of the best)

Hmm, people must submit a webpage for easier view including atleast 3 pictures decent demo(which will be evaluated by the z3 staff), and optional video.

Now if you REALLY REALLY want people to pay attention in this you can always disable the rest of the forums and just allow people to view the z3 boards, that will increase the activity of the z3 and it will not get ignored.

Also! design some users as "Quality Staff" or something like that, basically people or teams that are willing to participate give some screenshots or early demo to this Staff so that they check the quality(as in how the game works/sprites/music etc..) and give productive C+C so at the end we see only kickass games on the z3, this quality staff might also help with minor spriting or coding dunno really just throwing the idea.

Anyways... just an idea.
Title: Re: z3 2010
Post by: FrozenFire on February 23, 2010, 10:31:38 am
I'm actually looking forward to this, since I have a solo Zelda project going that I've just recently started.
Just sayin, you can be sure that I'm in when this starts up. ^,-

Also, I like the dates that Kren has given, because I'd like to have most of Summer to work on my project.
Title: Re: z3 2010
Post by: 4Sword on February 25, 2010, 01:22:01 am
About when the event starts, having it near the end of summer is what I had in mind. I know that many people start the fall semesters of their universities during the last weeks of August, so either the last two weeks of July or the first two weeks of August would be good. The two week time-frame for the event showcase would also be alright.

Also, the idea that games could be released periodically like that would also help it so every project got a fair amount of attention rather than interest being mainly given to just a few projects for the duration of the event. About the spriting contest, boss spriting might be a little unfeasible if the spriting starts when z3 does - so I assume you mean that those wanting to submit that stuff would work on it for a while longer?  I was thinking that something like spriting a character which would be certain style might be better in terms of turnout.

I still don't think that anything non-Zelda should be at the event. While we are a Zelda forum and also have non-Zelda games here, the contest in my opinion should be restricted to Zelda because it carries a theme or whatever. Not sure extremely about the awards but yeah there'd be the bests of each category and the best overall regardless.

The webpage stuff, not sure about that, I'd like to think that an NCFC style would work alright with booth structure possibly being topic based - or that there'd be site pages with somewhat consistent styling which would work. Disabling the forum might be crazy but I'll think about it. I was also thinking that instead of a Quality Staff that if the Developer rank expands at all that they could be the quality advisers; typically those who would be of that rank are so because their projects are of high quality.
Title: Re: z3 2010
Post by: DJvenom on February 25, 2010, 01:53:06 am
Well if we ARE allowing non-Zelda games, I just started a project that might fetch some attention :]
Title: Re: z3 2010
Post by: 4Sword on February 25, 2010, 05:14:42 am
Meh, fine but if non-Zelda stuff is going to be in the z3 event, it is all going to be bunched up together like Kren said - mainly because of non-Zelda turnout and so the event is still seen as mostly Zelda.
Title: Re: z3 2010
Post by: Breedlove on February 26, 2010, 12:00:57 am
I'll attempt to learn how to code, then start some project or another for this. Probably going to be very small, but still fun.
Title: Re: z3 2010
Post by: Janet Merai on February 26, 2010, 12:35:17 am
I think this should be Zelda only games myself, Z3 for non-Zelda games seems kind of weird in my opinion.

Also, not too long from now in a few months I should have perhaps a decent demo of my 3D fan-game.

So yes I'll be going into the Z3 event with my yet to be named Zelda project.
Title: Re: z3 2010
Post by: pxl_moon (dotyue) on February 26, 2010, 04:16:41 am
I think this should be Zelda only games myself, Z3 for non-Zelda games seems kind of weird in my opinion.

Also, not too long from now in a few months I should have perhaps a decent demo of my 3D fan-game.

So yes I'll be going into the Z3 event with my yet to be named Zelda project.

Is the quality of your game that low that you are afraid of Indie Games?

Z3 doesnt mean zelda at all... it is just a E3 Clone and since its on ZFGC it is Z instead of E and the 3 doesnt have any meaning either... its just a sound
Title: Re: z3 2010
Post by: Cassyblanca on February 26, 2010, 04:51:13 am
I think this should be Zelda only games myself, Z3 for non-Zelda games seems kind of weird in my opinion.

Also, not too long from now in a few months I should have perhaps a decent demo of my 3D fan-game.

So yes I'll be going into the Z3 event with my yet to be named Zelda project.

Is the quality of your game that low that you are afraid of Indie Games?

Z3 doesnt mean zelda at all... it is just a E3 Clone and since its on ZFGC it is Z instead of E and the 3 doesnt have any meaning either... its just a sound
Because stating her feeling that Z3, which is an "expo" for a Zelda Fan Game community, should focus on Zelda-oriented games is an indication of fear. :/
Title: Re: z3 2010
Post by: Zaeranos on February 26, 2010, 07:50:28 am
Well, I wouldn't mind having some indie games, but they shouldn't overwhelm the Zelda games.

And for competitions, well you could hold some spriting, modeling and programming contests.

Like:
- Sprite a new character with animations and think up a background story in MC/LttP/GBC style.
- Model a new character or an object in and think up a background story in OOT/WW/TP style.
- Program (and sprite) a unique ability for Link that does not appear in MC for the Community Project in MC style.

The contests should be Zelda oriented, because we are still ZFGC here.
Title: Re: z3 2010
Post by: Cassyblanca on February 26, 2010, 08:00:11 am
- Program (and sprite) a unique ability for Link that does not appear in MC for the Community Project in MC style.
Not everybody here cares about/likes Game Maker, or the "CP." <.< I understand that you were just giving an idea, but it helps to illustrate my following point:

Anyway, I think that quick programming-oriented competitions would be nice, so long as they aren't something that's restricted to a certain tool/language.
Title: Re: z3 2010
Post by: Zaeranos on February 26, 2010, 08:47:36 am
- Program (and sprite) a unique ability for Link that does not appear in MC for the Community Project in MC style.
Not everybody here cares about/likes Game Maker, or the "CP." <.< I understand that you were just giving an idea, but it helps to illustrate my following point:
I understand that, but the problem is that no one has been developing any C++ opensource engines. There are a number of great C++ projects, but their engines and source code is all kept secret as if they are game companies that will get money from the engines.

I love to make quick programming contests, but you should also keep in mind that for quick programming contests you often need to offer a base program that people can work with.

The second reason I am offering that idea, is to get people interested and thus getting more speed in the development and finishing it sooner. In order to start projects that more people are interested in, like making a complete game or even starting a C++ engine.
Title: Re: z3 2010
Post by: Mamoruanime on February 26, 2010, 08:49:06 am
I do actually like the idea of people being challenged to make a feature for the CP while maintaining the existing spirit of that engine.
Title: Re: z3 2010
Post by: Cassyblanca on February 26, 2010, 02:27:30 pm
I do actually like the idea of people being challenged to make a feature for the CP while maintaining the existing spirit of that engine.
STFU
Title: Re: z3 2010
Post by: rhalifax on February 26, 2010, 05:41:33 pm
I think indie games should be allowed, just not let them overshadow the zelda games. maybe hand a few awards out for indie games as well? z3 was just something coined after e3 (like stated earlier) so it really has no significance as being zelda only, i mean look at the site, we even have a section for games not related to zelda.
Title: Re: z3 2010
Post by: Janet Merai on February 27, 2010, 09:55:25 am
Sorry, I guess I assumed z3 wrong.
Title: Re: z3 2010
Post by: Kren on February 27, 2010, 09:35:43 pm
well, we could always add two extra weeks, the normal z3 lasting two weeks but with pure zelda related stuff, after the two weeks another z3 with pure indie games, or  the other way around, first indie games and stuff and then zelda stuff.
Title: Re: z3 2010
Post by: Zaeranos on February 27, 2010, 09:46:23 pm
I don't think you will get enough projects for that.
Title: Re: z3 2010
Post by: Kren on February 27, 2010, 09:47:41 pm
;/ hmm well it could be one week and one week. but not sure, I would like to see both indie and zelda.
Title: Re: z3 2010
Post by: 4Sword on February 27, 2010, 10:01:54 pm
z3 should be a mostly Zelda event, non-Zelda stuff will be accommodated though. Allocating equal time to both undermines that or drags on the event too much; and the turn-out for non-Zelda games will likely be less. For the event, non-Zelda games and engines would be dispersed such that the Zelda projects still outnumbered them more than 2 to 1 each day.
Title: Re: z3 2010
Post by: Ethelon on March 01, 2010, 06:41:11 am
If you're introducing new projects each day, wouldn't the first projects introduced get more attention and have an advantage over the others? People would be exposed to it longer.
Title: Re: z3 2010
Post by: 4Sword on March 01, 2010, 06:55:59 am
That could be a possibility, although the attention those older topics get would get inhibited by the posting of at least 2 or 3 new topics. I see what you're saying though in that the topics posted last would have the least time to be seen. There could be a week of staggered release and then a week set aside for viewing. The way in which the staggering is done could be also such that it was every other day or something too. I don't know. I guess either way certain topics will lose attention - be it staggered or mass release.
Title: Re: z3 2010
Post by: DJvenom on March 01, 2010, 03:20:03 pm
(http://yoroshii.org/upcomingame.jpg)
Sprites from my z3 contribution. Commence speculation.
Title: Re: z3 2010
Post by: pxl_moon (dotyue) on March 01, 2010, 04:49:23 pm
(http://yoroshii.org/upcomingame.jpg)
Sprites from my z3 contribution. Commence speculation.

either taxi driver gb or GTA GB ;P
Title: Re: z3 2010
Post by: Zaeranos on March 01, 2010, 05:06:42 pm
(http://yoroshii.org/upcomingame.jpg)
Sprites from my z3 contribution. Commence speculation.
The Legend of Zelda: Road Warrior  :P
Title: Re: z3 2010
Post by: Ethelon on March 02, 2010, 12:19:34 am
@4sword
Hmm, I guess there's always that unfair factor when it comes down to it, like which ones you see first when you check it. I guess the week after could at least give it some more balance.

@dj
Oh noes its jpeg =(
Title: Re: z3 2010
Post by: DJvenom on March 02, 2010, 05:31:59 pm
@Ethelon that's my new thing when releasing incomplete spritsheets. :P
Title: Re: z3 2010
Post by: Ethelon on March 03, 2010, 12:38:35 am
Oh mk.
Maybe it's just me but the diagonal ones seem odd to me, like they might be going uphill or downhill o.o
Title: Re: z3 2010
Post by: Mamoruanime on March 03, 2010, 06:11:20 am
(http://yoroshii.org/upcomingame.jpg)
Sprites from my z3 contribution. Commence speculation.

IIII KNNNOWWWSSS :D
Title: Re: z3 2010
Post by: 2awesome4apossum on March 03, 2010, 06:40:44 pm
I remember, at one point we talked about including fan fiction and other "projects" that were not necessarily game-intensive.  I'm not sure if there's much of a base for that here, but it might be a recruiting opportunity.

An application-form is a must, in my opinion.  When people have to fill something out, it at least improves how they look at their presentations.
Title: Re: z3 2010
Post by: 4Sword on March 03, 2010, 09:19:31 pm
There probably won't ever be a base or an audience for fan fiction. Otherwise having the event cover engines and possibly sprite-related sub-contests would probably be a step in a more expansive direction that didn't get our feet stuck in a muck of boring !@#$%. An application form put out too early could likely result in mass signup but later low turnout, announcing that is going to happen is good for now, using the event to improve the forum's infrastructure, etc.
Title: Re: z3 2010
Post by: 2awesome4apossum on March 03, 2010, 09:41:10 pm
I noticed that on most "fan forums" people get really into it releasing huge PDF files... but no one here has ever really been enthused about that sort of thing.  I was just thinking aloud.

Yeah, ZFGC has always had a difficult time with expansion (that's what z3 was supposed to be for in the first place -- lol).  *Thinks back to 2007.*  The difficult thing about this sort of event is how reliant it is on member participation.  Remember that delay we had year one?

Mass sign-up and a low turnout is all apart of the game.  You're gonna have that no matter what.  Even if the "booth" was required to be sent as apart of the application, most people are gonna ignore it and send in worthless applications anyway.

All the same... a positive attitude is the first step.
Title: Re: z3 2010
Post by: Mirby on March 03, 2010, 10:44:21 pm
2AWESOME4APOSSUM?!?!?!? When did you get here?

Yes, a positive attitude is the first step for many things. If you look on it badly, it'll end up badly. Positivity and optimism are the keys to success.

Anyone else think that sounded to motivation-y?
Title: Re: z3 2010
Post by: Zaeranos on March 03, 2010, 11:10:24 pm
Well, I wouldn't set the fan fiction idea aside so easily. Basically fan fiction is writing a story. Many members on this forum have been doing that for ages. Each new concept is often based on a story and not on a game mechanic. I still think that actual game projects should be the main focus, but it couldn't hurt to have an 'Others' section.

And among others I think about:
- Fan fiction stories
- People that are reorchestrating music themes from Zelda.
- People busy with huge spriting projects for characters in a specific style or creating zelda spritesheets in their own style.

Although they aren't game projects, they still are resource projects that contribute to possible future fan game development. But like I said: It can't hurt to have an others section, but that does not mean that we have to allow anything in. You could set minimum requirements. And only if people are interested in handing in decent work and a large amount of work.
Title: Re: z3 2010
Post by: King Tetiro on March 03, 2010, 11:38:08 pm
OMFG!!! IT'S POSSUM!!!
Hopefully I'll have Chiming Bells for z3
Title: Re: z3 2010
Post by: Breedlove on March 04, 2010, 12:42:49 am
* Admits to clicking on this topic solely because I saw Possum. (In case Possum reads this, this is Moldrill :P)

Who else can admit to that... I'm not the only one who got a boner for Possum's name showing up again did I?
Title: Re: z3 2010
Post by: Mirby on March 04, 2010, 12:46:20 am
If there's still a non-Zelda category, I'll enter RoNF. Otherwise, I'll work on Bloodlines some more. Get it halfway done finally...
Title: Re: z3 2010
Post by: FrozenFire on March 04, 2010, 09:05:00 am
Well, I wouldn't set the fan fiction idea aside so easily. Basically fan fiction is writing a story. Many members on this forum have been doing that for ages. Each new concept is often based on a story and not on a game mechanic. I still think that actual game projects should be the main focus, but it couldn't hurt to have an 'Others' section.

And among others I think about:
- Fan fiction stories
- People that are reorchestrating music themes from Zelda.
- People busy with huge spriting projects for characters in a specific style or creating zelda spritesheets in their own style.

Although they aren't game projects, they still are resource projects that contribute to possible future fan game development. But like I said: It can't hurt to have an others section, but that does not mean that we have to allow anything in. You could set minimum requirements. And only if people are interested in handing in decent work and a large amount of work.

First, I'm totally agreeing with what Niek is saying.

I've noticed that, when people offer help on a project, so many people will say something like, "I haven't got much skill in ___ or ___ but I could help write the story." Actually, the reason why I started making my Zelda game is because I had a story that I really wanted to make in to a game. HOWEVER, I think it should only be Zelda fan fiction, otherwise it goes a little too far out of bounds imo.

I think that any OTHER things (besides games) that are submitted must be useful as a resource (or should at least focus on game development in some way, obviously). Here are two lists of things that I think we should allow; one for Zelda-related things and one for Other-related things:
(Pretty much what you find in the "resources tab")

ZELDA:

OTHER:

AWARDS:
For each category there would be various awards, but most awards would focus on Zelda games (like Kren said: best solo Zelda, best team Zelda, best original gameplay, etc) while some categories would only have one award (e.g. the Zelda music would just have "best Zelda music"). The amount of rewards for each category really depends on the number of submissions for each category, but games are more like the main categories and they should have multiple awards (since they are basically all of the other things put together, which makes the game) while things like tiles and music are all sub-categories and should generally have only one or maybe two awards for each thing.

I think awards should focus first on Zelda games (meaning the most awards offered, all for different aspects of the game), second on templates and tutorials (e.g. best GM tutorial, best GM template, best MMF2 tutorial, etc), third on non-Zelda games, and fourth on Zelda graphics (best tile set, best sprite sheet, etc). Everything else probably only needs just one award (for being best of its category).
Title: Re: z3 2010
Post by: 4Sword on March 04, 2010, 05:16:34 pm
An application topic will be out a month before the start of the event in August, but it is not necessary now. Having it out now would get responses from users who are enthused by the idea of having the event, while I'd rather put it out later so that those applying are doing so on the basis of their progress. A better, feasible measure in the meantime would be to set up private boards for groups of users who wish to release a project as a team.

I still think that fan fiction and missed are not prevalent or popular enough to have their own categories in the event or possibly to even be in the event. And while the Zelda categories should have divisions and awards for each division, and Other would consist of all non-Zelda games, engines, etc. with an award given to what is best of all of that.
Title: Re: z3 2010
Post by: FrozenFire on March 04, 2010, 05:41:57 pm
An application topic will be out a month before the start of the event in August, but it is not necessary now. Having it out now would get responses from users who are enthused by the idea of having the event, while I'd rather put it out later so that those applying are doing so on the basis of their progress. A better, feasible measure in the meantime would be to set up private boards for groups of users who wish to release a project as a team.

Agreed.

I still think that fan fiction and missed are not prevalent or popular enough to have their own categories in the event or possibly to even be in the event. And while the Zelda categories should have divisions and awards for each division, and Other would consist of all non-Zelda games, engines, etc. with an award given to what is best of all of that.

Upon further thought, I also agree with everything said here. Except, are we going to allow non-Zelda graphics? If so, then I don't think it would be fair to have just one award when both non-Zelda games and graphics can be entered (since they are so different). Unless non-Zelda graphics are not gong to be allowed, I think we should have one for non-Zelda games and one for best non-Zelda graphics.

I personally wouldn't care if non-Zelda graphics were not allowed, but I don't know about other people.
Title: Re: z3 2010
Post by: 4Sword on March 04, 2010, 06:18:06 pm
If the awards were going to be Best in Show, Best Zelda Solo Game, Best Zelda Team Game, Best Zelda Engine, and Best Other Project; possibly having graphics as its own category would be alright - it'd be a merged one for the sake of turnout.
Title: Re: z3 2010
Post by: Zaeranos on March 04, 2010, 06:40:27 pm
I still think that fan fiction and missed are not prevalent or popular enough to have their own categories in the event or possibly to even be in the event.
I don't agree with this completely. I do think you should allow fan fiction, music, art work and graphics concerning Zelda, as long as it are larger projects.  I never said that you had to make separate categories for them. You could put it all in the left over bin of 'Other'. You don't even need to give awards for them. If someone wants to submit such a project, I do think you should allow it if it has enough bulk to show.

I don't think you should guide yourself by whether it is popular or not, but by whether there are some members that want to show it of, even if it is just one or two projects. It should not be denied just because it isn't popular.
Title: Re: z3 2010
Post by: 4Sword on March 04, 2010, 07:09:12 pm
Meh, I guess you are right on that; if anything, instead of having a Graphics category it should be a category for everything else beyond the Zelda categories for games/engines and the Other category which would be mostly Other games/engines.
Title: Re: z3 2010
Post by: pxl_moon (dotyue) on March 04, 2010, 07:38:30 pm
i agree with that too
Z3 is an Expo and if a developer decides to have a "book" in his booth then there shouldn't be a problem since an expo is not a competition even when there are awards... the awards are just looks what the people looking at all booths think is the best of each category, that doesn't concern the overall quality.
Title: Re: z3 2010
Post by: 2awesome4apossum on March 04, 2010, 09:32:44 pm
Quote
2AWESOME4APOSSUM?!?!?!? When did you get here?
Just yesterday.  A lot's happened since I was last here ... I discovered I have OCD, I got married, and I've started trying to write for a living.  (Easy way to go broke, but a lot more fun than paying your way through college by telemarketing.)

Quote
Who else can admit to that... I'm not the only one who got a boner for Possum's name showing up again did I?
... oh my gosh.

*waves mace around at Breedlove*

Anyhow, nice to see everyone again!  The name changes are throwing me off, as usual, but I'm sure I'll get used to it. ;)

Quote
Z3 is an Expo and if a developer decides to have a "book" in his booth then there shouldn't be a problem since an expo is not a competition even when there are awards... the awards are just looks what the people looking at all booths think is the best of each category, that doesn't concern the overall quality.
I completely agree.

More than anything, z3 was first and foremost a vanity event we used for recruiting.  Members were supposed to get all reinvigorated with their projects, and set up a nice little booth that would make them feel good about themselves.

In the meantime, I tried to recruit old members and people I hoped who'd become future members.  (I think Lupin was my only success there ...)

True, some people may be in it for the mass-attention, but I think those who are really going somewhere with their projects are in it for the one or two genuine compliments.

On the other hand, I definitely do think that there should be a consistent standard of content in the booths.  It's a tricky question, but I think discussing it is healthy.
Title: Re: z3 2010
Post by: Mirby on March 04, 2010, 09:52:17 pm
BTW, I was dakirbymaster -> MetaKirby -> Mirby. So you know. Good to hear you're doing fine!

Also, I would like to enter this year. I think my games are coming along nicely (despite the fact I'm using RPG Maker for one and Zelda Classic for the other because I'm atrocious at programming from scratch).
Title: Re: z3 2010
Post by: FrozenFire on March 04, 2010, 10:17:06 pm
Z3 is an Expo and if a developer decides to have a "book" in his booth then there shouldn't be a problem since an expo is not a competition even when there are awards... the awards are just looks what the people looking at all booths think is the best of each category, that doesn't concern the overall quality.

The whole "z3" thing is very new to me (I never knew about previous z3's), so I did not think of it that way.

Oh, and Mirby.. wait for the application topic? I think we all know that you plan on entering. XD (good to see that you're excited about your games though! ;))

And speaking of the application topic: posting the sign-up topic one month before the Expo sounds great. How is it usually "advertised" so that everyone will be sure to notice it throughout the entire month? Is it just going to be posted in the news? I'm just saying, it would be really nice to make sure everyone knows about it (of course this topic is helping with that). I actually don't remember a z3 2009; I missed it somehow. But I never had anything to enter then anyway. ;p
Title: Re: z3 2010
Post by: Mamoruanime on March 04, 2010, 10:27:18 pm
Meh, I guess you are right on that; if anything, instead of having a Graphics category it should be a category for everything else beyond the Zelda categories for games/engines and the Other category which would be mostly Other games/engines.

I can't particularly agree with this one, but you know my reasons :p

Development = all aspects of game design, not just programming. To glorify one aspect, and leave the others in some other misc grouping is kind of lame.

My personal thoughts---

Leave the "Zelda" preffix out entirely. Majority of our games here are zelda WIPs anyway, so it just seems unnecessary. Other categories should still be there, regardless of how many "potential" registrations we get.

Should be divisions for each major category-

Best Team-
 Completed Game
 WIP Game
Best One-Person-
 Completed Game
 WIP Game

Best Graphics
Best Story
Best Music
etc

But completely leave out the "Zelda" prefix, since it's just entirely unneeded, and it really limits the number of entries. Just subclassing everything else as "other" is kind of a slap in the face to people who just simply don't feel like programming either. There are many many many different aspects to development beyond programming. There's no proper way to give them awards if that's the case.
Title: Re: z3 2010
Post by: Mirby on March 04, 2010, 10:36:49 pm
Other has a connotation to me that says, "There's THIS STUFF and then... the other stuff..  yeah we're only doing this to be nice we don't really care about other". So yeah...
Title: Re: z3 2010
Post by: Dantztron 3030 on March 04, 2010, 10:42:45 pm
Off-topic; Hi Possum! Member formerly known as Knivu here. Good to see someone else wants to be a writer...even if this writer is currently in college :P
Title: Re: z3 2010
Post by: 4Sword on March 05, 2010, 01:50:16 am
The news item on the forum index will be left there from now until then, and procedures related to the event will be posted periodically leading up to it. All of that and some other things should keep everyone aware of it. There really hasn't been a bunch of z3 events either, we're going to try and have this one be good though and if possible better too.

About the categorization, the way in which Zelda games and engines are separated deals with how a likely good turnout for those types of projects and to strengthen the Zelda aspect of event. Zelda deserves a bit of prominence and the coding aspects of development often are more difficult and take longer to put together than graphics, stories, or music. It would feel weird for their to be bests of anything where there'd only be a small amount of those involved.

If those aspects of development improved between now and then I'd be more open to their inclusion as their own categories. However, the event cannot be structured such that if those aspects were included that doing so alone would miraculously surge those aspects with activity. Having a merged category for this event as a way for people to contribute to that aspect maintains their ability to do so though; about Completed games being included, that seems a bit unfeasible.
Title: Re: z3 2010
Post by: Mamoruanime on March 05, 2010, 02:13:32 am
Hmm... Still looks like it's being treated more like a competition than an expo, but I suppose we'll see what happens when it's set up :P
Title: Re: z3 2010
Post by: 4Sword on March 05, 2010, 02:34:12 am
I like the idea of giving a good project the recognition it deserves; recognizing participation is important, but that the idea that everyone is a winner sometimes makes the greater efforts of others feel less significant. Competition is not always bad, especially when it leads to improvement for everyone. But yeah, I would like there to be a good turnout of Zelda projects so that win we win the Zelda category for the NCFC event after the z3 event it will be based on merit and not default selection.
Title: Re: z3 2010
Post by: King Tetiro on April 02, 2010, 05:05:45 pm
Im going to attempt to get 2 more dungeons done for Chiming Bells by Z3. Else just one
Title: Re: z3 2010
Post by: Zhello on April 03, 2010, 09:52:01 pm
Someone that works alone can enter or I need a team of 2-3 plus people?  Im really looking forward to this.  XD

Title: Re: z3 2010
Post by: Zaeranos on April 04, 2010, 06:53:32 am
That does not matter. If you work on your project alone or in a team you can enter either way.
Title: Re: z3 2010
Post by: Mamoruanime on April 04, 2010, 07:00:26 am
I'm working on something specifically for this using the Surface Engine. Gives me a chance to finish developing the engine while working on new things =3
Title: Re: z3 2010
Post by: Ethelon on April 06, 2010, 10:46:05 pm
Uh btw, when's z3 gonna be held?
Title: Re: z3 2010
Post by: Mamoruanime on April 06, 2010, 11:24:31 pm
I hope it's soon :P Actually, I hope it's a little bit away so I can work on this a bit more before presenting it D:
Title: Re: z3 2010
Post by: Cypras on April 06, 2010, 11:35:09 pm
Are we thinking end of june? Or sometime around there?
Title: Re: z3 2010
Post by: King Tetiro on April 06, 2010, 11:36:50 pm
I hope it's soon :P Actually, I hope it's a little bit away so I can work on this a bit more before presenting it D:
Agree with Mamor. It would be good to get the Bottom of the Lake done on Chiming Bells. Then it would mean 1/3 of the game is done.
Title: Re: z3 2010
Post by: Zhello on April 06, 2010, 11:53:21 pm
That does not matter. If you work on your project alone or in a team you can enter either way.

Great, good luck everybody!  XD
Title: Re: z3 2010
Post by: 4Sword on April 07, 2010, 12:27:13 am
It was said somewhat earlier in the topic, but z3 is going to happen near the end of July or the beginning of August. As for the specifics on how long the event is going to be held for and how things were going to be presented, that was a little up in the air; well for the most part the categories were fished out and the date was set to be as I mentioned.

Otherwise another point for it being in the future like that is so that in the meantime those who are interested in being a part of it can work on their projects and/or the ZFGC staff can figure out how to best support that effort through setting up team board spaces if necessary (currently the Sponsored board has to be looked into how to improve its use), improving the GM Minish Cap Engine if that would help you out with a programming concern (there was talk in the staff area to where a feasible plan was hatched to make it seem more open), or whatever within reason.

Also in addition to the GM Minish Cap Engine stuff, which I am lagging behind on a bit due to school kicking my brain in, I was thinking about expanding my GB Pokemon Engine - but that's a pipe dream because even though I got the bike into it efficiently, the battle system is somewhat dependent on a stable menu system which I have not yet implemented. Ugh... but yeah, otherwise if I had enough time and patience to tinker in Java, I'd alter LateralGM such that team projects made in Game Maker could be synchronized between team members and things like objects could be exported from a Game Maker file and reintegrated into other Game Maker files. Although that gets complicated.
Title: Re: z3 2010
Post by: Wasabi on April 07, 2010, 01:12:42 am
I think you guys purposely hold z3 when I'm going to be away :p The last 3 years that z3 has happened I couldn't enter because I was away on the yearly music trip. Then we decide to move the trip to earlier in the year and z3 moves too.
Nevermind, I'm not planning on entering this year, being in my last year of highschool I don't exactly have time to make a game anyway.
Title: Re: z3 2010
Post by: zeldaknack on April 29, 2010, 02:48:03 am
How do I enter? Wouldn't mind using Z3 to open up the demo to people.

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