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Projects => Zelda Projects => Topic started by: Infitek on April 28, 2016, 01:41:47 pm

Title: The Legend of Zelda Oracle of Secrets (Name is subject to change)
Post by: Infitek on April 28, 2016, 01:41:47 pm
Hello guys, this is a project I've been working on during a summer job, when I had extra time on an old Windows XP computer with Code::Blocks in C++ (with the SFML lib).

Sadly, when my summer job was done I didn't get enought time to keep developping the game.
But I really want to bring this project to the next level so let me now what you think about it :)

Here is a preview of what has already been done :

https://www.youtube.com/watch?v=4Hhyv4lL-6Y

Some screenshots :

(https://pbs.twimg.com/media/COpAkmRWwAEuhE-.png)

(https://pbs.twimg.com/media/COTua_BWoAAc_JF.png)

(https://pbs.twimg.com/media/CNf9ThEWcAA6aWw.png)

(https://pbs.twimg.com/media/CMr9QeHWIAANWn5.png)

(https://pbs.twimg.com/media/CO0f3JtWEAEAm06.png)

My goal is to make the exact same engine as the one used in Link's Awakening DX, and improve it.
After what I will create the real game world/storyline and add original tilesets.

My twitter account to follow the news on my projects (I'm also doing an ISO-Tactical RPG like FFTA)

https://twitter.com/Infitek

Thank you for your time :)

PS: English is not my primary language so sorry about my approximative grammar.
Title: Re: The Legend of Zelda Oracle of Secrets (Name is subject to change)
Post by: pxl_moon (dotyue) on April 28, 2016, 09:24:22 pm
well, it certainly looks like an gbc Zelda... but when you want some critics then you should make it that the aspect ratio doesn't strech in fullscreen.
Title: Re: The Legend of Zelda Oracle of Secrets (Name is subject to change)
Post by: Infitek on May 02, 2016, 08:42:16 am
Yep thanks for the advice, i will implement it asap :)
Title: Re: The Legend of Zelda Oracle of Secrets (Name is subject to change)
Post by: RetroRespecter on March 26, 2017, 07:38:50 pm
Is this still being worked on?

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