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Author Topic: DynDNS - Good or Bad + help me!  (Read 4255 times)

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DynDNS - Good or Bad + help me!
« on: July 15, 2006, 03:38:11 am »
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Is DynDNS good or bad for hosting a game server on your computer?  Currently i use DynDNS but it doesn't work! For some reason it updates to my Router IP not my ip -_-... so i cant get it to host a game...
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Re: DynDNS - Good or Bad + help me!
« Reply #1 on: July 15, 2006, 08:06:38 am »
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Well if your behind a router you need the router to reroute all packets coming in on your game port to your computer. Not to mention DynamicIP's are awfull for hosting games, as they change every few minutes >_<.
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Re: DynDNS - Good or Bad + help me!
« Reply #2 on: July 15, 2006, 02:35:48 pm »
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Well if your behind a router you need the router to reroute all packets coming in on your game port to your computer. Not to mention DynamicIP's are awfull for hosting games, as they change every few minutes >_<.
Well i have a DynamicIP Updater which updates my ip every time it changes. also how would i make the router reroute all the packets comming in to my computer?
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Re: DynDNS - Good or Bad + help me!
« Reply #3 on: July 15, 2006, 02:37:55 pm »
  • Its the joeshmo!
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Its called port forwarding or something like that. And yes, Dynamic IP's are bad. I believe there is a way to link it to a static IP adress on some website though.
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Re: DynDNS - Good or Bad + help me!
« Reply #4 on: July 15, 2006, 02:41:24 pm »
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Its called port forwarding or something like that. And yes, Dynamic IP's are bad. I believe there is a way to link it to a static IP adress on some website though.
well dyndns also supports static ip addresses. would that change how the ports or working?
edit: also i set the server program to Port Range Forward... on my router admin cp...

Port Range
Application    Start    End    Protocol    IP Address    Enable
DirectServer   1000to3000       TCP           192.168.1.1    [X]
« Last Edit: July 15, 2006, 02:43:20 pm by Penguin »
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Re: DynDNS - Good or Bad + help me!
« Reply #5 on: July 15, 2006, 03:00:38 pm »
  • Its the joeshmo!
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Forwarding just one port would probably be better.
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Re: DynDNS - Good or Bad + help me!
« Reply #6 on: July 15, 2006, 03:36:40 pm »
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so did i do it right?
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Re: DynDNS - Good or Bad + help me!
« Reply #7 on: July 15, 2006, 03:41:19 pm »
  • Its the joeshmo!
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You opened up 2000 ports, so it would work but its a security risk.
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Re: DynDNS - Good or Bad + help me!
« Reply #8 on: July 15, 2006, 04:58:11 pm »
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You opened up 2000 ports, so it would work but its a security risk.
oo, also should it be DirectServer or DirectServer.exe for the application?
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Re: DynDNS - Good or Bad + help me!
« Reply #9 on: July 15, 2006, 05:10:51 pm »
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Probably DirectServer.exe. A word of warning: Most ISP's will not want you to host a big game server on your computer due to bandwith consumption.
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Max

Re: DynDNS - Good or Bad + help me!
« Reply #10 on: July 15, 2006, 05:16:01 pm »
  • Crazy Monkey
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A dynamic IP does not change every few minutes.  My ISP delivers IPs via DHCP which is 'dynamic' and I've had the same IP address for over two years.  Unless you have dial-up which would be a bad idea for running a game server, DynDNS is fine.  If you are going to host a game server, and have no other computers acting as a server, I advise to set the computer you will host on as a DMZ if your router supports it; if you do this though, it is advisable to have a firewall on the server machine and keep the machine updated.  If you are going to port foward, just foward the port the application listens on, or a small range of ports.
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Re: DynDNS - Good or Bad + help me!
« Reply #11 on: July 15, 2006, 05:23:21 pm »
  • Its the joeshmo!
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Dynamic IP's reset when the internet connection is reset or if the router is reset.
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Re: DynDNS - Good or Bad + help me!
« Reply #12 on: July 15, 2006, 05:24:14 pm »
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what is a DMZ?
EDIT: I set the DynDNS to my ip, then in game maker I put:
Code: [Select]
// We have to init SOC before we can use it.
soc_init();

  // We will connect to the server.
  if room=rm_forest1 then
  {port=1000}
  if room=rm_forest2 then
  {port=1001}
  if(!player_connect(port, "ninjastory.game-server.cc")) {
    // If we fail to connect, we display a message and end.
    show_message("Failed to connect to Z3 Server.");
    game_end();
    exit;
  }
also i have DMZ on, but it still wont let me connect!...
« Last Edit: July 15, 2006, 05:27:26 pm by Penguin »
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Max

Re: DynDNS - Good or Bad + help me!
« Reply #13 on: July 15, 2006, 05:28:02 pm »
  • Crazy Monkey
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Dynamic IP's reset when the internet connection is reset or if the router is reset.

That is a complete load.  Unless you release the DHCP lease, unplug the router for a few hours, and then renew it, there is very little chance of it actually changing when the router is 'reset'.

A DMZ in computer terms is a device behind NAT that the NAT passes all uninitiated packets to if it doesn't find it in it's table.  It essentially makes all that computer's ports open to the outside world.
« Last Edit: July 15, 2006, 05:29:41 pm by Max »
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Re: DynDNS - Good or Bad + help me!
« Reply #14 on: July 15, 2006, 05:44:10 pm »
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Dynamic IP's reset when the internet connection is reset or if the router is reset.

That is a complete load.  Unless you release the DHCP lease, unplug the router for a few hours, and then renew it, there is very little chance of it actually changing when the router is 'reset'.

A DMZ in computer terms is a device behind NAT that the NAT passes all uninitiated packets to if it doesn't find it in it's table.  It essentially makes all that computer's ports open to the outside world.
but anyways, it still wont let me connect, for some reason the only way for the game to connect is if i put the ip as localhost or 127.0.0.1...
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Max

Re: DynDNS - Good or Bad + help me!
« Reply #15 on: July 15, 2006, 05:50:13 pm »
  • Crazy Monkey
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Is it listening on the ethernet port?  Try connecting via your computers IP address on the LAN IP address.
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Re: DynDNS - Good or Bad + help me!
« Reply #16 on: July 15, 2006, 06:04:51 pm »
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Is it listening on the ethernet port?  Try connecting via your computers IP address on the LAN IP address.
what? explain more plz XD...
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Max

Re: DynDNS - Good or Bad + help me!
« Reply #17 on: July 15, 2006, 06:16:26 pm »
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Check your machine's IP address.  Use ipconfig /all to see the IP for it.  Then try connecting to that one.
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Re: DynDNS - Good or Bad + help me!
« Reply #18 on: July 15, 2006, 06:44:01 pm »
  • Its the joeshmo!
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Doesn't port forwarding forward to all computers? But yes, if it asks for an internal IP adress or something, go to the start menu, run, CMD, type: ipconfig. There will be your internal IP adress.
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Re: DynDNS - Good or Bad + help me!
« Reply #19 on: July 16, 2006, 03:27:01 am »
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Damn it Penguin, I told you NOT to use multiple ports for different rooms.
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the a o d c
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