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Author Topic: [Demo][WIP] Viral Fusion  (Read 1641 times)

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Jeod

Team Dekunutz, Doubleteam
[Demo][WIP] Viral Fusion
« on: May 08, 2009, 10:12:24 pm »
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I was just fooling around in MMF2, making random platform stuff, when I started turning it into a game. Now, the demo may not be perfect gameplay, and there are a few kinks I have yet to work out. However, if all goes well, I'll have a small game of ten levels, with added challenges like time limits and extra ways to the exit. (Haven't made an exit for the demo) Also, the file is a bit large because of the sounds. But the sound effects are the same in all levels, so the file size won't get much larger due to sound. (The level background music is not a sound effect)





THINGS TO BE ADDED:
-Time Limit
-Return to completed levels via special doors
-Keys can carry over
-Enemies
-Bosses

*I'm open for suggestions

Story is simple: No dialogue, you are an antibody bent on destroying a new form of virus that is invading your territory.

CONTROLS
Arrow keys - move
Shift - jump
Control - shoot (not active yet)

*Doors will need keys to open. Find a key if you can't open a door!
« Last Edit: May 08, 2009, 10:55:33 pm by Jeod »
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page

Mamoruanime

@Mamoruanime
Re: [Demo][WIP] Viral Fusion
« Reply #1 on: May 08, 2009, 10:15:23 pm »
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Wheres the demo? <_<;;
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Jeod

Team Dekunutz, Doubleteam
Re: [Demo][WIP] Viral Fusion
« Reply #2 on: May 08, 2009, 10:15:57 pm »
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Wheres the demo? <_<;;

I just attached it. Fixed a few bugs that caused it to explode.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
___________________________________

Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page
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