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Poll

What language or program do you use?

C/C++
- 28 (28.6%)
GML/Game Maker
- 35 (35.7%)
Java
- 6 (6.1%)
TGF/MMf
- 7 (7.1%)
VB
- 9 (9.2%)
other (Specify)
- 13 (13.3%)

Total Members Voted: 37


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Author Topic: Languages?  (Read 25147 times)

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Piers

Re: Languages?
« Reply #20 on: April 02, 2006, 02:35:42 pm »
I know GML, Java and Vb. java I havn't used for SO long. In the end I'll stick with GML just because it can do everything I want it to do.
« Last Edit: April 02, 2006, 02:37:20 pm by Piers »
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Torchie

Re: Languages?
« Reply #21 on: April 02, 2006, 03:50:53 pm »
I use Game Maker primarily (and I am a mad hatter with that program), and C++ for things like text adventures since I still can't do graphical stuff (I once made a text pokemon game...)
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Re: Languages?
« Reply #22 on: April 02, 2006, 07:07:09 pm »
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I only use Game Maker and C++.  Normally I use Game Maker to "map out" what I am going to do in a game, and then I remake that in C++.
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Re: Languages?
« Reply #23 on: April 03, 2006, 12:15:40 am »
  • You don't know me.
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I'm learning C++ from a book (I don't think it covers graphics, though). I've mostly used Gamemaker, but I probably will prefer C++ once i use it. I've also used RPGMaker 2000, 3000, and the demo of XP.
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No one located in this area of the internet remembers me.
Re: Languages?
« Reply #24 on: April 03, 2006, 06:28:22 am »
  • The Broken King
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yeah im thinking of C++.net lol
my mistake

I hate C++.net. I prefer regular C++.
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Gilgamesh

Re: Languages?
« Reply #25 on: April 03, 2006, 08:53:21 am »
I'm learning C++ from a book (I don't think it covers graphics, though). I've mostly used Gamemaker, but I probably will prefer C++ once i use it. I've also used RPGMaker 2000, 3000, and the demo of XP.
Most C++ books just deal with the main syntax. You'll have to find another source to deal with graphic libraries like SDL, Allegro or OpenGL.
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Re: Languages?
« Reply #26 on: April 03, 2006, 03:59:27 pm »
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I'm learning C++ from a book (I don't think it covers graphics, though). I've mostly used Gamemaker, but I probably will prefer C++ once i use it. I've also used RPGMaker 2000, 3000, and the demo of XP.
Most C++ books just deal with the main syntax. You'll have to find another source to deal with graphic libraries like SDL, Allegro or OpenGL.

Oh, that explains it. Thanks!  :)
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No one located in this area of the internet remembers me.
Re: Languages?
« Reply #27 on: April 03, 2006, 09:39:12 pm »
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Other. Actionscript all the way! ;)
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Re: Languages?
« Reply #28 on: April 03, 2006, 11:01:49 pm »
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I'm learning C++ from a book (I don't think it covers graphics, though). I've mostly used Gamemaker, but I probably will prefer C++ once i use it. I've also used RPGMaker 2000, 3000, and the demo of XP.
Most C++ books just deal with the main syntax. You'll have to find another source to deal with graphic libraries like SDL, Allegro or OpenGL.

Oh, that explains it. Thanks!  :)

DirectX my friend.  Takes care of graphics, sound, and input where openGL only handles graphics.
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i love big weenies and i cannot lie
Re: Languages?
« Reply #29 on: April 03, 2006, 11:29:58 pm »
  • The Broken King
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Other. Actionscript all the way! ;)

Oh yeah. I forgot to mention that I've used Flash too in my list...geez...I hadn't realised I used so many...o.o''
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  • Broken Kings [Temp Site]
Re: Languages?
« Reply #30 on: April 03, 2006, 11:51:34 pm »
  • Issac_Amisov
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I use GML, It's the easiest I know of, and it gives good results ;p.
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Re: Languages?
« Reply #31 on: April 04, 2006, 07:36:53 am »
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I use TGF...I could work in MMF but I just dont like the interface and the look of it. Plus...I cant get the program to test or export any games.

I just wanna show that will an old program one can still make crappycool games  ;)
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Re: Languages?
« Reply #32 on: April 04, 2006, 08:38:34 pm »
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I'm learning C++ from a book (I don't think it covers graphics, though). I've mostly used Gamemaker, but I probably will prefer C++ once i use it. I've also used RPGMaker 2000, 3000, and the demo of XP.
Most C++ books just deal with the main syntax. You'll have to find another source to deal with graphic libraries like SDL, Allegro or OpenGL.

Oh, that explains it. Thanks!  :)

DirectX my friend.  Takes care of graphics, sound, and input where openGL only handles graphics.

But isn't that windows specific?
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No one located in this area of the internet remembers me.
Re: Languages?
« Reply #33 on: April 04, 2006, 10:36:53 pm »
  • Issac_Amisov
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You can use DirectX to make video games? I never knew that...  ::)
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aab

^ Evolved from a Hobbit
Re: Languages?
« Reply #34 on: April 04, 2006, 11:41:53 pm »
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Many pc games do nowadays...Its a growing and sad trend...opengls not being updated as ideally as it should. It still has various unique properties but microsoft cunningly put 'x' in the title so theres always going to be a directx fan. And with opengl being hampered on vista....oh noes...

hmm..SDL handles input, sound, graphics, threading, timing etc, and then you can combine it with opengl to do whatever you want (and the way you want to).


Me...Im Blitz and C++..Ada too i suppose.
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I ♥ Sol
.... I ♥ Sol ? wtf how long has that been there? >_> *rrrrrrrrar*
  • MySpace
Re: Languages?
« Reply #35 on: April 05, 2006, 12:25:18 am »
  • Issac_Amisov
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yah, I keep opening programs that need "ActiveX" and "DirectX" or something.
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i.of.the.storm

Re: Languages?
« Reply #36 on: April 05, 2006, 03:48:38 am »
VB! I'm also learning Java in AP Computer Science and we're making Pac-man in that, and I know a bit of c++ but don't actually program in it, didn't mean to click that one. Mainly VB because it's so much easier, but now that I've used a true OO language I see some of the deficiencies of VB6. .net scares me too much so I haven't actually tried it, so that VB Express & C++/C# are just wasting my hard drive right now.
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Re: Languages?
« Reply #37 on: April 05, 2006, 01:04:29 pm »
  • Issac_Amisov
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I know a bit of javascript... I am trying to learn C++ I hear it pays off later more than GML. Is This True?
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Re: Languages?
« Reply #38 on: April 05, 2006, 01:12:58 pm »
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I know a bit of javascript... I am trying to learn C++ I hear it pays off later more than GML. Is This True?

Very much true, im learning assembler and that will pay off more than C++, thing is you can get a job with c++ and not with gml (to my knowledge) and everything you make is half the size, so yes it does by far.
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  • Elliott Parkinson
Re: Languages?
« Reply #39 on: April 05, 2006, 01:14:01 pm »
  • Issac_Amisov
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hmm... so basically its better for the record to say "I know C++" rather than saying that about GML... Ic. Thanks for the tip ;)
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