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Author Topic: OoT2D - The Original by TRM (New Graphics upgrades too)  (Read 79610 times)

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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #120 on: December 19, 2006, 08:25:49 pm »
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*sigh* I would have liked to see a bit more, but meh...I have been following this since the beginning so I guess I can wait a little bit longer. Nice screens though. I look forward to the final release.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #121 on: December 19, 2006, 09:26:25 pm »
  • I choose you, Zorua!
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Guys, this is not a MM2D recruitment topic.. :P

Anyways TRM, I really don't know who to believe anymore (you or the 'critics').. but your screenshots do look promising. Good luck with the final straws.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #122 on: December 20, 2006, 12:32:31 am »
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You should put up a graphics comparison on trmgames.com or at least on here, like you used to have where it showed the difference between the original and the current graphics. That was cool xD The original ones were kind of laughable when you see these ones.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #123 on: December 20, 2006, 04:22:35 am »
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here's everything i could pull up from old mockups








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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #124 on: December 20, 2006, 09:05:02 am »
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Whoa Gourry, memories :D
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #125 on: December 21, 2006, 12:09:52 am »
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Ahh, good times, good times.

But I bet like every one of those has been completely redone, unimaginably better.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #126 on: December 21, 2006, 03:50:12 am »
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those old screens make this game look so much better now.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #127 on: December 21, 2006, 06:35:16 pm »
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Hehe, I remember those screens, but, wasn't there even older ones yet? I remember he used o have like, the "original" ones up on the site next to his new ones.

I'm suprised you still had all those though xD
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #128 on: December 21, 2006, 06:44:33 pm »
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 I wonder if he ever finished the strategy guide:

http://www.barrashomes.com/FirstPage.pdf
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #129 on: December 21, 2006, 08:23:17 pm »
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Trust me, those are the only old screens left on the internet. I've looked pretty much everywhere.

Except for archive.com/org (i forget which), they might have it.
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skynitebreaks

Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #130 on: December 23, 2006, 05:09:58 pm »
Is Master Quest also  included? Will it include the original features taht was supposed to be release for the 64DD? New items, weapons, areas, dungeons, and more stuff to do? Try and make the game open ended! That be the best
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #131 on: December 23, 2006, 07:05:55 pm »
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He said that he wasn't going to make an MQ version a while ago, though if his plans have changed or not, I dont know
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #132 on: December 23, 2006, 08:40:27 pm »
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Is Master Quest also  included? Will it include the original features taht was supposed to be release for the 64DD? New items, weapons, areas, dungeons, and more stuff to do? Try and make the game open ended! That be the best

the 64DD version is now an own game... i think you know it... MAJORAS MASK
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #133 on: December 23, 2006, 09:13:15 pm »
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Is Master Quest also  included? Will it include the original features taht was supposed to be release for the 64DD? New items, weapons, areas, dungeons, and more stuff to do? Try and make the game open ended! That be the best

the 64DD version is now an own game... i think you know it... MAJORAS MASK
Sorry to correct you there, buddy, but...
Quote from: Wikipedia
The Legend of Zelda: Ocarina of Time was originally developed for the Nintendo 64 Disk Drive (64DD), which would have afforded the developers 64MB of space. However, when the 64DD was repeatedly delayed, the game was then modified to fit on a 32MB cart. The cartridge shipped with 64DD "hooks" so that later additional content could be patched in using a 64DD disk.
http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time_Master_Quest
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #134 on: December 23, 2006, 09:20:48 pm »
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Is Master Quest also  included? Will it include the original features taht was supposed to be release for the 64DD? New items, weapons, areas, dungeons, and more stuff to do? Try and make the game open ended! That be the best

the 64DD version is now an own game... i think you know it... MAJORAS MASK


LAWL
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #135 on: December 23, 2006, 10:13:43 pm »
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tick toc tick toc, i bet everyone is counting down the days to the new year :P
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skynitebreaks

Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #136 on: December 24, 2006, 07:35:43 am »
Quote
However, the Master Quest released for the GameCube was most likely not the original release, as the 64DD version was supposed to do more than just change the dungeons; the Ura Zelda was also supposed to make the game longer, add dungeons, add items, add attacks and magic spells, and altogether expand the game.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #137 on: December 24, 2006, 04:23:27 pm »
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So is the C# version dead?
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #138 on: December 25, 2006, 01:35:57 am »
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no, just delayed until after th GM version is released.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #139 on: December 25, 2006, 07:40:37 pm »
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That's good to hear, I'm not much of a fan of GM, curious to see a version other than GMs
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