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Author Topic: [Request Advice] Chimney Smoke in the Zelda games?  (Read 1537 times)

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King Tetiro

Leader of Phoenix Heart
[Request Advice] Chimney Smoke in the Zelda game...
« on: November 03, 2011, 01:26:39 pm »
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Okay, lemme start by saying I spent the last hour+ looking through the bomb explosions and other various effect sprites in all the 2D games to look for something that would make a good Chimney Smoke effect for Chiming Bells. But I'm having no luck.

I tried spriting them but no luck as well. Now this isn't a serious problem but I'm looking for advice.

Does anyone know how to sprite smoke effects or know of effect sprites that would make a great Chimney Smoke?

Cheers for all those who help
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  • Phoenix Heart
Re: [Request Advice] Chimney Smoke in the Zelda ...
« Reply #1 on: November 03, 2011, 04:36:08 pm »
  • AKA "Micah DS"
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I helped SinkinDevil out a long time ago by giving him the MC smoke. I've attached it.

The smoke rises in a kind of up and to the right motion. I hope that helps.
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TDWP FTW

Forstride Productions
Re: [Request Advice] Chimney Smoke in the Zelda ...
« Reply #2 on: November 03, 2011, 06:29:09 pm »
  • Forstride Productions
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I basically had mine grow and then fade.  I made the puffs in a little swirly type puff, trying to mimic the WW smoke (I failed, but it still looks good IMO).

Mine just rises straight up, although, I think having it blow in a certain direction during storms would be neat.
« Last Edit: November 03, 2011, 06:30:57 pm by TDWP FTW »
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