Okay because I don't want to bash this Project to the ground, first the positives:
I only looked upon the first few Minutes around the Starttown and the little Coastcave and have to say, many nice ideas for Custom NPCs and places, Custom Music everywhere a specially the Potion Shop has a nice NPC in place.
After Watching the Trailer, i have no doubt that it even gets better over time.
Sadly I have to report several stuff from these few minutes, which making a player feel out of place:
Zelda Tales of the Sea Beta 0.0.1 (2016)
Controls: (Also has Joystiq and xbx360 controller support)
So I tested a few Minutes and decided to let you already know because there were stuff just piling up in the starter region...
Screenshot 1:
When enlarged the Namescreen still is small, and its the only place were a "xbox 360" controller works, only the analog joystick though, every other button and any other screen/place the controller has no function at all (yes there is controller in the options marked)
2: I'm not english native (and can not judge to hard at this), but you should review your dialogs
3: Link doubles almost instantly, maybe you should exchange the object with another bed after he gets out?
4: Minor thing, the house looks flat... maybe fixable with another "lower side" and a shadow on the ground (several other objects/houses/etc. in the start town need a shadow too )
5: different art styles, you could edit that with giving the boat a darker outline and colors from lttp to make it feel in place
6: Some Water and Flower Animations don't play
7: Some Fire / Water / Flower Animations are too fast
And first time i tried, there was a bug where the selection of items jumped always to rows, but i couldn't replicate it