Thank's Felix. And zero koll, i will help you a little with the menu:
draw_event for objMenu
if position=1{
draw_sprite(x,y,sprCursor)
}
if position=2{
draw_sprite(x,y,sprCursor)
}
etc.
Ok, that's how the cursor works! When you press right, add one more to the position:
right keypress - event:
position+=1
Do the same with left, just use minus instead.
Ok, let's say your menu has 4 items in one row and there are 4 rows (16 items), like this:
The numbers are the position numbers (where the cursor goes)
How can you get the cursor down? Just add 4 more to the position:
down keypress - event
position+=4
and up keypress - event
down keypress - event
position-=4
so if the position is... let's say 5:
draw-event
if position=5{
draw_sprite(x,y,sprCursor)
Hope that helped you, even little