I'm currently working on a game in GM8, It is planned to have online coop.
I'm working with the DLL, 39dll for online support since GM8's basic online support sucks.
I have an intermediate understanding of 39dll.
I'm wondering what I should send data-wise so it's efficient and works on 2-4 "clients" with minimal bytes being sent.
I know I should Sync up collisions but but should I just send the x, y, direction, speed, and if it's dead and so forth.
What to you guys think I should do for it? I'm kind of lost, TBA.