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Resources => Graphics => Topic started by: The Boy on October 26, 2010, 08:45:46 pm

Title: Wind Waker GB Sprite Project
Post by: The Boy on October 26, 2010, 08:45:46 pm
Edited + Custom GB Enhanced Sprites!

Hey! I've decided to post a topic on making Wind Waker sprites-
In a gameboy style! I have already made some, and i will make more in the future.
Oh yeah, these sprites ARE for use- that's why i made them!
Just don't go taking the credit or stealing other people's work- Give credit when needed!

Hmmmm Tetra's eyes may need a little editing..
Also, All Npcs and link WON'T have black edges- it makes them stand out!


(http://i53.tinypic.com/153s3r8.png)<- made it for my game- is not finished!(http://i55.tinypic.com/122kz7l.png)(http://i55.tinypic.com/2h5u36h.png)(http://i55.tinypic.com/334tg9d.png)(http://i55.tinypic.com/2cs6t7l.png)(http://i56.tinypic.com/s1uty1.png)(http://i54.tinypic.com/mw6ulw.png)(http://i52.tinypic.com/2n16fjr.png)(http://i53.tinypic.com/vo76s5.png)(http://i53.tinypic.com/29wls0i.png)(http://i53.tinypic.com/2n8n3nk.png)(http://i53.tinypic.com/2liuheb.png)(http://i51.tinypic.com/w0lw21.png)(http://i51.tinypic.com/jtuxz4.png)(http://i51.tinypic.com/fxpxy.png)
 

Title: Re: Wind Waker GB Sprite Project
Post by: Nubcake on October 26, 2010, 08:50:48 pm
did the ww have roc's cape ?
i think it was a giant leaf.
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 26, 2010, 09:19:44 pm
oh, yeah... i'll add "special sprites" later. E.G. using the wind waker/ deku leaf.
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on October 26, 2010, 09:30:11 pm
I can help you just tell me which ones you want
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 26, 2010, 09:33:14 pm
Cool. Well the only ones i can think of are the ones i have mentioned... i'll post any new thoughts
Title: Re: Wind Waker GB Sprite Project
Post by: King Tetiro on October 26, 2010, 10:20:06 pm
I'm going to be honest here Boy as by the looks of it, you're putting effort into it. All the spriters aren't TRUE gb coloured. GB coloured uses a palette and only has a maximum of 3 colours (4 on large sprites) per sprite including black.

I hope this helps you. I shall see if I can find the palette for you. Good luck with this as due to GB being a simple style, this project is possible!
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on October 26, 2010, 11:16:22 pm
they're not very good but here are the sprites of using the windwaker
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 27, 2010, 09:48:49 am
I'm going to be honest here Boy as by the looks of it, you're putting effort into it. All the spriters aren't TRUE gb coloured. GB coloured uses a palette and only has a maximum of 3 colours (4 on large sprites) per sprite including black.

I hope this helps you. I shall see if I can find the palette for you. Good luck with this as due to GB being a simple style, this project is possible!
Oh yess... but you see, these are ENHANCED.. i am not using the gb pallet!
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 27, 2010, 10:20:32 am
(http://i55.tinypic.com/334tg9d.png) <-- Howz this for an example??

EDIT:
(http://i55.tinypic.com/2cs6t7l.png)
Done!!
notice his moving arms and hair..
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 27, 2010, 11:10:37 am
they're not very good but here are the sprites of using the windwaker

(http://i56.tinypic.com/s1uty1.png)
Try moving the arms a little..

at the moment, these wind waker sprites are neutral- in Wind Waker you can
press down or left or right or up to move his other had to change the rhythm and length.
 i will edit these now.
DONE!!
 Will post after walk... try 1-1.5 hrs
And heeeeeeeeeeeeeere they are! (http://i54.tinypic.com/mw6ulw.png)
AND i changed my avatar!
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 31, 2010, 01:05:20 pm
Small update: finished link sprites , will post soon.
Starting on the small (32- pixels-  etc. not Deku tree/ boat) NPCs!

CHU CHUS!!!
(http://i52.tinypic.com/2n16fjr.png)

FLOOOOOOOOOOR MASTERS!!
(http://i53.tinypic.com/vo76s5.png)
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on October 31, 2010, 04:49:35 pm
do you need any others?
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 31, 2010, 04:52:51 pm
do you need any others?
Well, there are thousands of sprites out there, so anyone can pick and choose one- whether it's tiles or those little barrels in the sea, anyone can contribute!
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on October 31, 2010, 05:19:55 pm
I made a hud of the hookshot, but it's not very good :P
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 31, 2010, 05:32:22 pm
I made a hud of the hookshot, but it's not very good :P
Great! Have you verified it's compatability? (i.e. does it work with the other sprites?)

ARYLLLL!
(http://i53.tinypic.com/29wls0i.png)
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on October 31, 2010, 05:35:35 pm
unfortunately it doesn't work with link, if thats what you mean
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 31, 2010, 05:37:00 pm
Really? i think with a little editing, it'll be perfect!!

GRANNNNNNNDMA
(http://i53.tinypic.com/2n8n3nk.png)

SEEEEEEEEEEEAGULL
(http://i53.tinypic.com/2liuheb.png)
(edges might need touching up)
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on October 31, 2010, 07:50:02 pm
well, it's not perfect because the hookshot is almost as big as link
i was too lazy to make a full bitmap, but the editing will be easy
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 31, 2010, 08:54:33 pm
well, it's not perfect because the hookshot is almost as big as link
i was too lazy to make a full bitmap, but the editing will be easy
I dunno- it is more of a hud icon rather than the actual ingame hookshot..


ZILL AND JOOOOOOOOEL!!
(http://i51.tinypic.com/w0lw21.png)
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on October 31, 2010, 08:56:32 pm
Do you use MS paint for your sprites?? I use GM8 paint- it's waaaay better
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on October 31, 2010, 09:24:29 pm
I use both, for that one I used gm8 paint.

EDIT: here are the sprites for the hookshot, gmspr files included
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 01, 2010, 04:41:55 pm
I use both, for that one I used gm8 paint.

EDIT: here are the sprites for the hookshot, gmspr files included
Pretty cool, but what is that green line on most of the sprites?
Oh yeah, the chain sprites should be circular- as to keep up with the GB styled.. i might post the sprites i used for my game soon.
Title: Re: Wind Waker GB Sprite Project
Post by: Zaeranos on November 01, 2010, 06:16:31 pm
Hmm, your children sprites kinda look like adults. Most obvious is aryl, she looks like her grant mother with only different colors. Better yet, I think Aryl is a recolor of Marin from LA. IN TWW Aryl did not have such long hair.
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 01, 2010, 08:03:43 pm
Hmmm yeah...

I may make the kid sprites a little smaller....
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on November 01, 2010, 08:55:39 pm
What green line?  also if I'm using gb graphics than the chain can't really be circular. It's as close as I could get it
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 01, 2010, 09:00:53 pm
What green line?  also if I'm using gb graphics than the chain can't really be circular. It's as close as I could get it
Hmmm.. i suppose so...

PEAHATTTT
(http://i51.tinypic.com/jtuxz4.png)
It may need a little more...
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 01, 2010, 09:03:04 pm
This one
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on November 01, 2010, 09:15:20 pm
fixed!
Title: Re: Wind Waker GB Sprite Project
Post by: Zaeranos on November 02, 2010, 06:20:07 am
Brutus, your hookshot definitly needs some work. Because the shooter part is way to large (about as large as Link's head) and the color style is way of. GB style has hard edges and these hard edges are also present in The Boy's enhanced GB style. Your hookshot does not have those hard edges.


Now that I mention it, that is what is off about The Boy's Aryl and grandma as well, no wonder I got the MC feeling with those.
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 02, 2010, 06:15:31 pm
Brutus, your hookshot definitly needs some work. Because the shooter part is way to large (about as large as Link's head) and the color style is way of. GB style has hard edges and these hard edges are also present in The Boy's enhanced GB style. Your hookshot does not have those hard edges.


Now that I mention it, that is what is off about The Boy's Aryl and grandma as well, no wonder I got the MC feeling with those.
Hmm.. yeah.. i thought somthing was wrong with them... i'll just darken the lines a bit and repost them..
Should i make a little Outset Island mockup??

(http://i56.tinypic.com/dhf9.png)
Title: Re: Wind Waker GB Sprite Project
Post by: pxl_moon (dotyue) on November 02, 2010, 06:29:10 pm
i don't like it at all that you only make "enhanced" gb style... since the difficulty of gb style IS the limited colors and sizes that still show a player a good game =(
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 02, 2010, 07:46:02 pm
i don't like it at all that you only make "enhanced" gb style... since the difficulty of gb style IS the limited colors and sizes that still show a player a good game =(

Well, some sprites are edited... you don't have to use them.
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on November 02, 2010, 08:15:03 pm
I think one of your sprites is a recolored ness
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 02, 2010, 08:30:05 pm
I think one of your sprites is a recolored ness
Which one?

BOMB FLOWWWER!
(http://i51.tinypic.com/fxpxy.png)
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on November 02, 2010, 09:11:52 pm
the one of zill
Title: Re: Wind Waker GB Sprite Project
Post by: Sprite Collector on November 03, 2010, 02:15:55 am
I think recolors like these ruin the style. :( I'm sorry but I don't see it. As mentioned before, the difficultly about the style is it's limitations - three colors and small sizes. I also don't think that it's necessary to eliminate the black line around the characters. If anything, it pulls it away from the style rather than making it stand out. Generally, the characters use a green, blue, red or yellow that is not present in any of the tiles. This makes them stand out.
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on November 03, 2010, 02:47:46 am
What do I need to do to make my hookshot sprites better?

ps I got confused on the sprite of zill because his hair looked like ness's hat
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 03, 2010, 04:51:09 pm
ok.. so what you all want is a black outline....?
Title: Re: Wind Waker GB Sprite Project
Post by: Sinkin on November 03, 2010, 07:29:25 pm
ok.. so what you all want is a black outline....?

No, he wants you to stop raping the style. Since all these sprites are looking over rushed with color, really, 16 colors in a 16x16 sprite with a original limitation of only 3 colors? Even the Minish Cap Link has a lower color count, it contains 14 colors.   
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 03, 2010, 07:31:22 pm
ok.. so what you all want is a black outline....?

No, he wants you to stop raping the style. Since all these sprites are looking over rushed with color, really, 16 colors in a 16x16 sprite with a original limitation of only 3 colors? Even the Minish Cap Link has a lower color count, it contains 14 colors.   
so maybe 3 colours, each with a depth of 1-3.. how about 6-9 colours?
Title: Re: Wind Waker GB Sprite Project
Post by: Sinkin on November 03, 2010, 07:35:01 pm
ok.. so what you all want is a black outline....?

No, he wants you to stop raping the style. Since all these sprites are looking over rushed with color, really, 16 colors in a 16x16 sprite with a original limitation of only 3 colors? Even the Minish Cap Link has a lower color count, it contains 14 colors.   
so maybe 3 colours, each with a depth of 1-3.. how about 6-9 colours?

No, still only three colors including the black outline.
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 03, 2010, 07:36:11 pm
ok.. so what you all want is a black outline....?

No, he wants you to stop raping the style. Since all these sprites are looking over rushed with color, really, 16 colors in a 16x16 sprite with a original limitation of only 3 colors? Even the Minish Cap Link has a lower color count, it contains 14 colors.   
so maybe 3 colours, each with a depth of 1-3.. how about 6-9 colours?

No, still only three colors including the black outline.
Yeah, but i like the enhanced style... :(
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on November 03, 2010, 09:26:05 pm
what I think you could do to make them better is use fewer colors. I do like your enhanced sprites of link (and the bomb flower), and i think you should definitely use them in your game. the sprites of tetra and link's grandmother are also pretty good. What made me rethink your project is that I found every other npc sprite that you used when I was playing OOA and Link's Awakening yesterday.  with the exception of link's grandmother and tetra, your npc sprites really need some work, because most of them are just enhanced re-colors. But you are so limited with this type of gb graphics. Either choose plain gb or just mc, not that un-happy medium between mc and gb. I agree with neik when he said that he got the mc feeling with some of the sprites. You might consider doing a mc/fsa wind waker sprite project. I think that would be very useful to have all those new sprites of mc link, and people will stop saying that you're adding too many colors
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 03, 2010, 09:27:56 pm
what I think you could do to make them better is use fewer colors. I do like your enhanced sprites of link (and the bomb flower), and i think you should definitely use them in your game. the sprites of tetra and link's grandmother are also pretty good. What made me rethink your project is that I found every other npc sprite that you used when I was playing OOA and Link's Awakening yesterday.  with the exception of link's grandmother and tetra, your npc sprites really need some work, because most of them are just enhanced re-colors. But you are so limited with gb graphics. Either choose plain gb or just mc, not that un-happy medium between mc and gb. I agree with neik when he said that he got the mc feeling with some of the sprites. You might consider doing a mc/fsa wind waker sprite project. I think that would be very useful to have all those new sprites of mc link, and people will stop saying that you're adding too many colors
Hmm yes....
But would'nt it be hard?. It COULD be done, but it may need to be a community project..
Title: Re: Wind Waker GB Sprite Project
Post by: mrlinkthehero on November 03, 2010, 09:37:01 pm
actually,making mc sprites are kinda hard to make but get use to making them.i just started making MC styled sprites and making some wind waker sprites.but im still improving on where to shade and shine
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 05, 2010, 07:16:41 am
actually,making mc sprites are kinda hard to make but get use to making them.i just started making MC styled sprites and making some wind waker sprites.but im still improving on where to shade and shine 8)
Yeah, well I would of thought that it would of been a nice little community project...
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on November 06, 2010, 06:37:05 pm
this kind of contradicts what I said before, but alot of these sprites would look better as plain recolors, but if you wanted to do a mc wind waker sprite project then it would give people sprites that have not been made yet
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 07, 2010, 10:45:26 am
this kind of contradicts what I said before, but alot of these sprites would look better as plain recolors, but if you wanted to do a mc wind waker sprite project then it would give people sprites that have not been made yet
What? Custom?
Title: Re: Wind Waker GB Sprite Project
Post by: mrlinkthehero on November 07, 2010, 07:10:23 pm
yeah,custom.by the way,I saw alot of custom WW sprites in MC styled
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on November 07, 2010, 10:42:19 pm
Where?
Title: Re: Wind Waker GB Sprite Project
Post by: Xfixium on November 07, 2010, 11:07:10 pm
I found this here yesterday, seems like a similar idea. http://www.zfgc.com/index.php#?action=resources&sa=view&id=156
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 08, 2010, 05:56:18 pm
I found this here yesterday, seems like a similar idea. http://www.zfgc.com/index.php#?action=resources&sa=view&id=156
yeah, i've seen that before- more MC'y than WW.... very good though.
Title: Re: Wind Waker GB Sprite Project
Post by: Zaeranos on November 08, 2010, 06:12:31 pm
I found this here yesterday, seems like a similar idea. http://www.zfgc.com/index.php#?action=resources&sa=view&id=156
yeah, i've seen that before- more MC'y than WW.... very good though.
You do know that MC graphics are the 2D derived versions of TWW graphics. If it is "MC'y" (is that even a word) than it is also much TWW'y. The only way it would be more TWW is when it are 3D models.
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 08, 2010, 06:31:10 pm
I found this here yesterday, seems like a similar idea. http://www.zfgc.com/index.php#?action=resources&sa=view&id=156
yeah, i've seen that before- more MC'y than WW.... very good though.
You do know that MC graphics are the 2D derived versions of TWW graphics. If it is "MC'y" (is that even a word) than it is also much TWW'y. The only way it would be more TWW is when it are 3D models.
that is very true- but i just get that felling from the outline...
Title: Re: Wind Waker GB Sprite Project
Post by: mrlinkthehero on November 08, 2010, 09:05:36 pm
here,found http://www.spriters-resource.com/community/showthread.php?tid=9534&pid=186465&highlight=zelda#pid186465  http://recolorme.deviantart.com/favourites/#/d2ejhru  http://hikolol35.deviantart.com/gallery/#/d2c7lon http://www.spriters-resource.com/custom_edited/zelda/sheet/17546 http://www.spriters-resource.com/custom_edited/zelda/sheet/17565 http://www.spriters-resource.com/custom_edited/zelda/sheet/17550 http://www.spriters-resource.com/custom_edited/zelda/sheet/17329 http://www.spriters-resource.com/custom_edited/zelda/sheet/27525 http://www.spriters-resource.com/custom_edited/zelda/sheet/23202
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 08, 2010, 09:14:45 pm
here,found http://www.spriters-resource.com/community/showthread.php?tid=9534&pid=186465&highlight=zelda#pid186465  http://recolorme.deviantart.com/favourites/#/d2ejhru  http://hikolol35.deviantart.com/gallery/#/d2c7lon http://www.spriters-resource.com/custom_edited/zelda/sheet/17546 http://www.spriters-resource.com/custom_edited/zelda/sheet/17565 http://www.spriters-resource.com/custom_edited/zelda/sheet/17550 http://www.spriters-resource.com/custom_edited/zelda/sheet/17329 http://www.spriters-resource.com/custom_edited/zelda/sheet/27525 http://www.spriters-resource.com/custom_edited/zelda/sheet/23202

Yeah.. I've come across tose before- I think I used some of their pallets- as a matter of fact
Title: Re: Wind Waker GB Sprite Project
Post by: Darklink45 on November 09, 2010, 01:37:21 am
I made some NPCs a wile back.
http://www.zfgc.com/forum/index.php?topic=21238.0
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 09, 2010, 05:59:36 pm
I made some NPCs a wile back.
http://www.zfgc.com/forum/index.php?topic=21238.0

wow! those are awesome!
Title: Re: Wind Waker GB Sprite Project
Post by: Brutus on November 14, 2010, 08:29:59 pm
Boomerang (http://i54.tinypic.com/1rc9cy.png)
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 17, 2010, 08:42:34 am
Boomerang (http://i54.tinypic.com/1rc9cy.png)
cool, i made one to.
(http://i53.tinypic.com/4gb6g.png)
Title: Re: Wind Waker GB Sprite Project
Post by: The Boy on November 22, 2010, 07:25:37 pm
Have you checked out my most recent submitted rescorse?
http://www.zfgc.com/index.php#?action=resources&sa=view&id=214 (http://www.zfgc.com/index.php#?action=resources&sa=view&id=214)
It's of some OoT monsters in GB style.- well, the bases and sizes, anyway

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