ZFGC
ZFGC.com => Updates => Topic started by: Infinitus on April 25, 2008, 11:13:48 pm
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A few of the admins and I have been throwing around ideas releated to creating a developer API for this site, so that games can access the ZFGC database (obviously limited, not giving out passwords or anything stupid like that) and implement things such as highscore tables, gamertags, achievments, rupee rewards and similar ideas.
Anyhow, I just wanted to know your thoughts on this?
Sorry for the fast post, my battery is about to die.
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I think that sounds !@#$% awesome.
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I like that. Do it now.
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Great idea! I'd go with it.
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Do it.
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that sounds like a WINdea, meaning it needs to be done.
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Sounds extremely dangerous. For that kind of stuff you'd have to give both read and wright access to the database, and that could easily be hacked to allow them full access.
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Sounds extremely dangerous. For that kind of stuff you'd have to give both read and wright access to the database, and that could easily be hacked to allow them full access.
To which I respond:
A few of the admins and I have been throwing around ideas releated to creating a developer API for this site, so that games can access the ZFGC database (obviously limited, not giving out passwords or anything stupid like that) and implement things such as highscore tables, gamertags, achievments, rupee rewards and similar ideas.
I'm sure the administration is smart enough to limit the abilities of non-staff who access the database.
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Sounds extremely dangerous. For that kind of stuff you'd have to give both read and wright access to the database, and that could easily be hacked to allow them full access.
To which I respond:
A few of the admins and I have been throwing around ideas releated to creating a developer API for this site, so that games can access the ZFGC database (obviously limited, not giving out passwords or anything stupid like that) and implement things such as highscore tables, gamertags, achievments, rupee rewards and similar ideas.
I'm sure the administration is smart enough to limit the abilities of non-staff who access the database.
so that games can access the ZFGC database and implement things such as highscore tables, gamertags, achievments, rupee rewards and similar ideas.
How are they going to magically let you do this without giving you read/write access than?
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How are they going to magically let you do this without giving you read/write access than?
PHP and MySQL. That is, assuming that ZFGC uses MySQL.
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Im sure that they could if they dont currently.
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Sounds extremely dangerous. For that kind of stuff you'd have to give both read and wright access to the database, and that could easily be hacked to allow them full access.
To which I respond:
A few of the admins and I have been throwing around ideas releated to creating a developer API for this site, so that games can access the ZFGC database (obviously limited, not giving out passwords or anything stupid like that) and implement things such as highscore tables, gamertags, achievments, rupee rewards and similar ideas.
I'm sure the administration is smart enough to limit the abilities of non-staff who access the database.
so that games can access the ZFGC database and implement things such as highscore tables, gamertags, achievments, rupee rewards and similar ideas.
How are they going to magically let you do this without giving you read/write access than?
By creating a Developer API... Direct access to the database isn't really an API ::)
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There's also the possibility of somebody on the administrative side, namely Infinitus, writing server software that receives messages from games that identifies the information, granting zero direct database access to applications.
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Thats a great idea!
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I like this idea! XD
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There's also the possibility of somebody on the administrative side, namely Infinitus, writing server software that receives messages from games that identifies the information, granting zero direct database access to applications.
i feel slightly stupid now. Im sorta surprised that I didnt think of that sort of possibility. I really have had that sort of train of thought in my head for sometime, just never been reality.
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sounds like a great idea.
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Yeh CassyXY kind of has it. I obviously won't be allowing games direct access to the database, thats far, far to insecure, instead there will be a server script that will recieve messages from the API stopping any direct access to the DB.
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There's also the possibility of somebody on the administrative side, namely Infinitus, writing server software that receives messages from games that identifies the information, granting zero direct database access to applications.
that would be best, but more work for him :P
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I think this sounds like a great idea, assuming that it can be done in a secure manner, (it sounds like it can). Since I'm personally not into development I wouldn't be using it personally, but I think I would definitely get a lot of use out of it, (if that makes any sense, lol).
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Yeh thats the main thing I'm actually intrested in, who will use it?
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Infinitus is right, who will use it? What developers are willing to implement such a system?
Also, I strongly suggest a RESTful API design just so it makes it easier on the developers. It's easier for them to go to a URL that edits something than an RPC type system. People also seem to understand resources better than methods.
My 2 cents.
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I'll use it depending on how much you can do with it. I mean then I can make a game that will give awards to users who play it and do certain things, then users here can show that kinda stuff off.
THEN WE WOULD HAVE USE FOR THE AWARDS!