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Messages - Wasabi

Pages: [1] 2 3 ... 102
1
Entertainment / Re: Warning OFFENSIVE language.
« on: January 19, 2017, 01:53:34 pm »
speaking of things we have to wait for, I wanted to see Kimi no na wa (Your Name) since it's hype train has been off the !@#$% rails, but it's already finished up in aus theatres. Now I gotta wait til like october for the blu-ray :/

2
Entertainment / Re: Just wait on price drop on the Switch, IMO
« on: January 19, 2017, 01:50:34 pm »
Kinda mad that the special edition in aus doesn't get the console carry case. Still preordered it though cause I'm an idiot with few other financial obligations.

3
Graphics / Re: Leduardo's Custom Tiles
« on: May 12, 2016, 11:45:39 pm »
This is easily one of my favourite threads to look through when I come back every few months to lurk for a bit! You do a fantastic job of making things in one of my favourite zelda art styles :)

4
King of Thieves / Re: Goals for next release
« on: April 19, 2015, 02:37:42 pm »
I can't check it out now due to being on a shitty net connection, but have you got any audio system stuff setup yet? I might get to work trying out some sound design and music composition when I can find the time! I'll probably fork the project if the git's updated and I can figure out what I need for building.

5
Zelda Projects / Re: A Challenge
« on: November 13, 2014, 05:18:56 am »
I have been playing way too much of rebirth. Already got half the achieves, and still so much to unlock and secrets and stuff...
This could work, what would you use as tears though? Tears?

6
Coding / Re: Coding in Music Zones
« on: November 10, 2014, 03:33:23 am »
I believe gamemaker has some kind of timer task type thing that you could probably use too, so it only does the check once per second or something like that.

7
King of Thieves / Re: We are no longer XNA's !@#$%!
« on: November 08, 2014, 03:03:25 am »
<a href="http://www.youtube.com/watch?v=3GwjfUFyY6M" target="_blank">http://www.youtube.com/watch?v=3GwjfUFyY6M</a>

8
Entertainment / Re: Midora
« on: September 17, 2014, 02:55:00 pm »
They didn't even bother to change the colour palettes at all, might have been a little less obvious if they had. Saddens me to see the people on kickstarter funding this when there's a chance it'll get shutdown by ninty.

9
King of Thieves / Re: A silly little update
« on: August 20, 2014, 03:28:24 pm »
I'm so glad this project is still going, just found some old music I wrote for this... back in 2008 :P. Still up for writing music when the time comes!

10
Feedback / Re: What Can We Do To Get More Life Here?
« on: April 30, 2014, 11:20:48 pm »
Zordon's Funky Grass Cutters plz.

11
The two songs played one after another while I was listening to my anime music playlist. I knew what I had to do!
The 'sides' are named after the song that the vocals come from, if that makes sense!
<a href="http://www.youtube.com/watch?v=SN_XILFgeT4" target="_blank">http://www.youtube.com/watch?v=SN_XILFgeT4</a> <a href="http://www.youtube.com/watch?v=OEzizaFq8M4" target="_blank">http://www.youtube.com/watch?v=OEzizaFq8M4</a>

12
Entertainment / Re: Sword Art Online
« on: August 06, 2013, 03:05:24 pm »
I watched it subbed as it was airing, and for the most part I quite enjoyed it.
Show content
The second arc did sort of feel tacked on though, it did add to the story but it wasn't the same in the new world.
It's definitely worth a watch though, it was some of the better writing to come out of that season.

13
Code / Re: Repository
« on: June 12, 2013, 05:01:41 pm »
Also, Darklight, you did fork the repo, right?  I don't see a fork for you.
I did, I'm under loopyluke on there, this is the only place I still use this username from memory.

You'll have to clone Gears via git bash to not submodule it.
Ah cool, I'll recreate all my folder structure then. Was trying to do it the lazy way via right-click context menus :P

Also, I'm not entirely sure how much help I'll be on this project as I've hardly touched C# before and probably won't have a hell of a lot of time to work on this, but we'll see what happens!

14
1821-9169-8395, should have the game in about a week!

15
Code / Re: Repository
« on: June 12, 2013, 02:15:51 pm »
Do we add gears as a submodule? Tortoise doesn't give the option to clone when you're already inside a cloned repo.
Edit: Seems to work this way, I can build successfully. Not sure if it's the proper way to go about git though.

16
King of Thieves / Re: [UPDATE 6/4/13]Code Release
« on: June 08, 2013, 06:11:45 pm »
Think I might have to jump in on this soon.

17
King of Thieves / Re: [UPDATE 5/17/13]Code Release
« on: May 18, 2013, 04:56:13 pm »
Oh nice, it's variable then? Do tiles need 1px separation? I noticed the chuchu sprite was like that.

18
King of Thieves / Re: [UPDATE 5/17/13]Code Release
« on: May 18, 2013, 04:36:38 am »
8x8 or 16x16 tiles? In MC they're technically 8x8... :P

19
King of Thieves / Re: d'aawww aint he cute?
« on: May 14, 2013, 01:58:14 pm »


just having some fun testing these guys >:)
Brothers! (If anyone remembers what my username was when I first joined here :P)

20
Entertainment / Re: Zelda Skrillex Game
« on: November 30, 2012, 11:59:40 am »
The buttons are little thumbs up/thumbs down icons right underneath. The green one is for ++ and the red one's for --.
How to tell a programmer - double +/- :P

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