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Zelda Projects / Re: [Game]The Legend of Zelda: Black Crown
« on: October 12, 2010, 08:35:51 pm »
Just posting a status update; sorry about all those double posts.
I've just released a new version of the installer that makes it easy to install the game.
Installer Download
http://tick.federrot.at/zelda/beta/TheLegendOfZelda_BlackCrown.msi
Latest Patch Notes:
I've just released a new version of the installer that makes it easy to install the game.
Installer Download
http://tick.federrot.at/zelda/beta/TheLegendOfZelda_BlackCrown.msi
Latest Patch Notes:
Code: [Select]
12 October 2010
------------------------------------------------
| GRAPHICS
+---------------+
* The bloom effect on the character and title screens
works once again.
+---------------+
| OTHER
+---------------+
+ New Installer. Download it here:
http://tick.federrot.at/zelda/beta/TheLegendOfZelda_BlackCrown.msi
10 October 2010
------------------------------------------------
| GRAPHICS
+---------------+
* The game uses the Reach Graphics Profile now and
as such once again supports older graphics cards
with only Pixel Shader 2.0 support.
18 September 2010
------------------------------------------------
| GRAPHICS
+---------------+
! IMPORTANT The game now requires XNA 4.0 to run! This also
means that your graphics card must atleast support
Pixel Shader 2.0.
Download Link:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a88c6dec-aeae-42cd-a108-d35c013c3b97
If your graphics card does not support XNA 4.0 then you can still
download the old version of the game (15th September 2010) from here:
http://tick.federrot/zelda/beta/TheLegendOfZelda_BlackCrown_XNA3.msi
+---------------+
| TALENTS
+---------------+
* Bash
Changed base cooldown to 4 seconds (down from 5 seconds).
+---------------+
| ITEMS
+---------------+
+ New Gem 'Acute Gem of Nature'
+ New Gem 'Din's Vengeance'
+---------------+
| USER INTERFACE
+---------------+
- Minor fixes.
15 September 2010
------------------------------------------------
| ITEMS
+---------------+
+ New Trinket 'Snake Flute'
dropped by Green Snakes.
+ New Relic 'Blood-Smith Hammer'
dropped by Mad Octorocs on Nightmare and Hell
difficulty.
+ New Helmet 'Scale Hat'
crafted.
13 September 2010
------------------------------------------------
| STATUS
+---------------+
* Slightly increased the difficulty of the "Hell"
difficulty.
+---------------+
| ITEMS
+---------------+
+ New Item 'Hell Iron Staff'
dropped by Green Snakes on Hell difficulty.
+---------------+
| ENEMIES
+---------------+
- Butterflies now randomly choose their initial
flight direction. Also: Added some more spawns.
+---------------+
| OTHER
+---------------+
- The start screen map won't be cut off on the lower
end when using the 16:10 aspect ratio.
8 September 2010
------------------------------------------------
| USER INTERFACE
+---------------+
- Fixed a bug that made the "Exit" button in
Ingame Menu actually not reload the previously
played character; making it appear as if the game
was saved.
- Fixed a bug that made the UI on the character selection
screen disappear when exiting to it from the Ingame Menu.
7 September 2010
------------------------------------------------
| USER INTERFACE
+---------------+
* Reduces the number of particles on the Character Screens once
again to not completely kill slow computers!
+---------------+
| ENEMIES
+---------------+
* Increased damage done by all of the Razors.
6 September 2010
------------------------------------------------
| GRAPHICS
+---------------+
- Attempt to fix crashes with some integrated
graphics solutions from Intel.