:p Well; I've (in the amount of time between my last post and this one) ported over Surface to GL, so
in theory it should run now on Mac and Linux machines. I just need to compile it natively to test it.
There's really no problems or anything, I'm just procrastinating on developing the new menu system
It means major rewriting in terms of the amount of content I had in the last one. It's given me an opportunity to prepare the first area of the game anyway.
I should also mention that Surasshu has started on the Area 1 theme, so that should be done sometime soon.