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Topics - TomMyG17

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Discussion / Zelda 1 - MC Style (concept/idea)
« on: November 17, 2011, 05:37:48 am »
Haven't posted here in awhile o_O, sorry about that. Life & work & other things got in the way. I remember I wanted to make another game here awhile ago, if anyone cares about what happened there, I had a good portion of the engine ready for the game itself, but I had to do a computer format, lost the engine, lost any work I had done, didn't backup anything, so I got frustrated & stopped. =/

Anyway, I've been getting back in a Zelda mood lately with Skyward Sword on the way. Then I thought, hey, this could be a good idea granted we do it right.

Im talking a full blown remake, same secrets, same areas, but better graphics and more..... unique dungeons, new weapons, maybe some extra goodies, while keeping the spirit of the original as much as possible.

I'm not 100% sure if I want to attempt it so i figured I'd ask you guys.
I haven't attempted anything Zelda related as far as game design goes in a long time, hell i haven't made anything in awhile. But I think this would be a good project that wouldn't be too hard to pull off with a solid team

Also, I'm not talking about a remake in something like, say, Zelda classic. I'm talking a re-imagining of sorts.

As far as tools go, I'd most likely use a Game Maker engine by I believe it was DLbrooks...something. I lost it awhile ago but I'm sure I can find it again. But I may attempt to make one completely from scratch, but that'd take a lot longer, as I've been outta the game awhile.

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Info about the game itself is here http://www.zfgc.com/forum/index.php?topic=36452.0.

What I mainly need help with are bosses & unique enemies such as minibosses. I have the basic engine but I really don't know what I'm doing when it comes to enemy AI, I'm sure I could figure it out eventually but I'm pretty much clueless on that right now. Making regular run of the mill enemies like octorocks & moblins I could do thats pretty simple, but for boss battles I want anyone who plays my game to experience something awesome, and I simply don't have the skill with GML to produce that.

I'm also looking for concept artists & spriters for the bosses, each boss is directly a guardian of the Triforce (in my game atleast) so I'm kind of looking for something to reflect that, as well as a design for the main antagonist, who is pretty much a bigger, armored fierce deity link.

Anyone who wants to help out in any other way can also do that if they want, I mostly have the story done, but it is a bit simple so some help there would be nice too.
Any help would be greatly appreciated.

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OoA/S & LA / [Solved] GBC Fierce Deity Ganondorf.
« on: May 10, 2010, 01:16:39 am »
I'm really gettin some use out of this topic eh?
For the game I'm making I need someone to make me what they think Ganondorf would look like with the fierce deity mask on, its pretty essential so any help would be gladly appreciated.

Or if someone can find me a normal GBC styled ganondorf, I could atleast use that as a placeholder until I find what I'm looking for.

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Discussion / The Legend of Zelda: Fierce Diety Origins
« on: May 09, 2010, 07:09:41 am »
Quote
The Legend of Zelda: Fierce Diety Origins

Link awakes to the sound of a goddess screaming for him to save her, he sets out to the tower of the gods where he is told in his dream she is. There an evil god, the original Fierce Diety, is saying the goddesses have weakened him and he needs a new body. He battles link, possesses his body afterwards. Din, the goddess of power casts a spell on Link to keep the Fierce Diety sealed inside Link. She then tells him to search for the triforce, which contains the true power of the gods, in order to free the evil Fierce Diety from him and destroy him once and for all.

There are going to be 3 major dungeons. A Prologue & Epilogue. The final part of the game will be a series of several boss fights.

Progress.
Prologue 100%
Overworld Tiling 100%
Overworld Population (Treasures, NPCS, etc.) 25%
Dungeon 1 100% But most likely will see major overhaul before release
Lost Woods 100% But most likely will see major overhaul
Hyrule Castle, Hyrule Castle Town, Dungeons 2 & 3, Epilogue, Boss A.I. All anywhere between 0-20%

Simple update, mostly progress. Still not planning to show alot until z3 or when the game is completely finished. Whichever comes first.

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Discussion / The Multiverse - A Crossover RPG
« on: June 05, 2009, 05:18:08 am »
Quote
I've been screwing around in my head for an idea for a game I've been wanting to make since i was about 10 years old, now that i have atleast enough skill in RPG Maker 2003 and GameMaker, I think i can bring my little childhood dream to life.

See this game is a Kingdom Hearts-esque game, except with characters from all over, as in Video Games, Movies, Anime, Comics even.

I want to have a system similar to the dualtechs in Chrono Trigger where the main character can do special, incredibly powerful moves depending on who's in the party.

The story is in Pre-Dev. stages but it goes like One evil monster is trying to merge all the universes together and then destroy them, or something like that. For now its not all important, i just want to see what you guys think of my idea.

Now for the characters i want to include, that list is quite massive and i KNOW to ever finish this game i can't include them all, the first 10 are the ones that WILL be in the game, no questions asked.

Zelda
Halo
Metroid
Super Mario
Final Fantasy Dissidia (To combine the FFs into one)
Metal Gear
Marvel
DC Comics
Dragonball Z
Devil May Cry

These 10 franchises i feel truly deserve to be in my game, and i'll be focusing on them the most. Everything else i'll try but depending on whether or not anyone else wants in we'll see.

Chrono Trigger
Gears of War
God of War
Breath of Fire
Street Fighter
inFAMOUS
Soul Caliber
Ninja Gaiden
Castlevania

There are others but these are all the ones i want in my game the most.

Now i want to make this game in RPG Maker 2003, as it would be easiest to make the kind of battle system i would want. I'm also considering making it a FFVI Rom heck

Quote

Main Chars
Italia ( I'm Italian so this fits )
Cero

Zelda
Y-Link(w/ masks) (this fits better into the story   masks = own, adult link comes on 2nd visit)

Halo
Master Chief

Metroid
Samus

Super Mario
Mario, Luigi

Final Fantasy Dissidia (To combine the FFs into one)
Cloud, Squall, Terra (3 characters here simply because of the AWESOMEness of Final Fantasy)

Metal Gear
Solid Snake

Marvel
Wolverine, Spider-man

DC Comics
Batman, Superman

Dragonball Z
Goku, Vegeta (Both will have Super Saiyan, no SSJ2,3,4 because they would be crazy overpowered then)

Devil May Cry
Dante, Nero (Both will have Devil Trigger

Now for a more clear view on the story.
Quote from: The Story
The main villain for a time IS actually a character which we'll call the Fallen Angel for now, yes this character is greatly inspired by Sephiroth. He was once a guardian of the worlds ( Think Keyblade Masters in KH ), as a guardian of the world he had more power than anyone in the worlds he ruled over can ever hope to gain. He went mad with his great power and completely broke the rules of his position by attacking one of the worlds (the main characters') and ruling it for himself. He was the most powerful of the guardians and as others went to stop him, he began draining their power with a magic forbidden by the guardians, eventually he became stronger than the original guardians and killed them, leaving him as the strongest in The Multiverse.

Thats the basic prologue, not using enough big words and such but thats the basic idea, I'm not good with names so if anyone can think of any names for any original character please feel free to tell, also i don't want generic names i want something epic sounding, yet not fruity at all.

I also don't want to write the area-specific stories her for spoiler reasons

Heh, until i actually start work on the game its pretty much a fanfic. And once i actually write the full overview of the game anybody that wants to read it can pm me for a quick, yet spoiler filled summary of the main story (excluding universe-specific stories)


Since we're in a Zelda forum i thought it'd be nice to start it off with a small preview of my Link sprite, i'm going FFVI style considering i STILL might make it a rom heck after all.

If anyone wants to help me out in any way reply here, pm me, or E-mail me at TomMyG17@live.com
TY

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