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Messages - NickAVV

Pages: [1] 2 3 ... 133
1
Other Projects / Re: [Released] Starling Fall for Android
« on: February 06, 2014, 01:12:21 am »
I released an update today that adds an option for non-logged-in players to log in and submit their scores when they die.

In addition for the entire month of February I am donating $0.50 to the Child's Play Charity for each sale of the game!
www.slidedb.com/games/starling-fall/news/childs-play-charity-drive

2
Other Projects / [Released] Starling Fall for Android
« on: January 25, 2014, 09:20:31 pm »
Hello ZFGC, I would like to present to you the release of my first Android game: Starling Fall!



<a href="http://www.youtube.com/watch?v=yIaZq5WqRBI" target="_blank">http://www.youtube.com/watch?v=yIaZq5WqRBI</a>



This game is a frantic arcade game in which you collect green orbs and bring them to your crashed space ship to earn points. It has high scores and achievements powered by Google Play Games, and I personally think it's a lot of fun.






You can download it here: https://play.google.com/store/apps/details?id=com.nickavv.starling

Thanks for checking it out!

3
Audio / Re: Music by Me
« on: May 20, 2013, 04:49:27 am »
https://soundcloud.com/nickavv

I've uploaded quite a bit since my last post here. I like to think I've improved a bit. I even wrote an original song (Meteowrong). Check em all out?

4
Graphics / Re: 3d robot (wip)
« on: December 10, 2012, 04:14:12 am »
Yeah, the proportions are all weird, I keep tweaking them, I'll get it right eventually. Still haven't had time to make the poor guy a head, too busy with school, but I'm still working on it

5
Graphics / Re: 3D WIP Graphics (For my indie RPG)
« on: November 19, 2012, 03:15:13 pm »
Looks nice! Also, Ikachan (Pixel games ftw)!

6
Graphics / Re: 3d robot (wip)
« on: November 19, 2012, 03:13:58 pm »
Still working on this


7
Graphics / 3d robot (wip)
« on: October 11, 2012, 03:10:59 am »
For a game



Just got the arms down right now. I'm proud of them because usually when I model robot arms I just slap some spheres/cylinders together, and give it lego hands, and call it a day.

8
Entertainment / Re: Hooked up my Wii
« on: October 11, 2012, 12:42:01 am »
Seriously though, Component cables have 2 freakin red cords. What were they thinking?

9
Entertainment / Re: Hooked up my Wii
« on: October 09, 2012, 02:00:48 am »
was it tough to hook up? man, plugging in those cords always gets me.
Yeah, there's all the different colored component cables, and in the dark behind my TV it was really tough to get it right. Tough stuff man

10
Entertainment / Re: Hooked up my Wii
« on: October 08, 2012, 12:21:35 am »
lol that reminds me. My wii I think my brothers and attempted to homebrew it, very confusing but we managed to do it. The bad thing though.... It can't play wii games(GC game work tho), they cry about it when they bought Skyward Sword and it didnt work, now I have to revert everything back lol.

Well all I can say if you own a wii and try this do not do it unless you know what your doing lol.
I modded my ex girlfriend's Wii a few years ago. It was a 4-hour-long nightmare, but when it was said and done we were able to burn Wii .isos to blank DVDs and play them, so that was cool. Not worth the trouble of doing it to mine.

11
Entertainment / Re: Hooked up my Wii
« on: October 07, 2012, 01:36:04 pm »
I don't have anything I want to play for it though. Might have to buy Skyward Sword

12
Entertainment / Hooked up my Wii
« on: October 07, 2012, 02:48:58 am »
It's updating now, haven't touched it in ages.
:o

13
Audio / Re: Music by Me
« on: August 10, 2012, 03:28:07 pm »
Older version of Gone? There's only one my good sir.
But thank you!

14
Audio / Re: Music by Me
« on: August 10, 2012, 01:56:57 pm »

15
Matches / Re: FROSTNOVA DIVISION - Round 3 - GM112 vs. ICEPICK VINNIE
« on: July 29, 2012, 12:30:26 am »
I'm hoping for a chilling result

16
Other Projects / Re: [WIP] Volatile Space [7/22/12 new video]
« on: July 23, 2012, 02:02:54 am »
VIDEO (7/22/12)
Video showing off gameplay concepts. Some graphical glitches are present, some envisioned features are not yet implemented, and some numbers need to be tweaked for optimal gameplay, but the core concepts are here in this video

17
Other Projects / Re: [WIP]Metroid Coven - Top-down Metroid
« on: July 23, 2012, 01:30:54 am »
This looks excellent, great job. My only suggestion at a glance would be to make both sides of a door open at once, when shot (or missiled)

18
Audio / Music by Me
« on: July 20, 2012, 06:43:46 pm »
I'm gonna post music I make here. Okay, here I go:

http://soundcloud.com/nickavv/brian-and-robert - Cover of Phish's song Brian and Robert, off of The Story of the Ghost
http://soundcloud.com/nickavv/gone - Cover of Phish's song Gone, off of Party Time

19
Matches / Re: INFERNO DIVISION - Round 2 - BURN OUT vs. YAN
« on: July 09, 2012, 11:24:50 pm »
Quote
*Grabs Scythe Again, and slashes Burn-Out in half, leaving a bloody, burning mass.*

I'm awfully sorry for you. But his body doesn't constain blood. Seems that you will burn out yourself.  :P
Well, you will leave a bloody, burning mass~
Ooooooh, burn! ...out!

20
Other Projects / Re: [WIP] Volatile Space [7/8/12 new screenshot]
« on: July 09, 2012, 01:45:35 am »
I've got cloud-control in code now. Sexy? Yes


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