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Author Topic: [WIP] Eretz - World of Talmar - Action/Adventure ORPG  (Read 3312 times)

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[WIP] Eretz - World of Talmar - Action/Adventur...
« on: July 29, 2008, 05:10:45 am »
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Hey Everyone, As you all probably know by now, Eretz (Formerly Awakening) Has been in production for the past few years (Off and on)
It had its ups and downs, but now we have a really strong team (Members listed below), Excellent ideas, and plenty of support from our supporters

Storyline (Rough Draft)
The World of Talmar, A place of wonders, but also a place of great civil war. For Hundreds
of years, The towns of Milen and Triton have been at civil war. Senseless killing has taken
its toll on the world. In spite of the tragic losses throughout the years, Many heroes still
fight for their towns. While all the fighting has been going on in the overworld, Deep in the
underworld, Lies The Ungodly Underworld king, Oblivion. He has plotted to take the Overworld
in the name of the Underworld. Recently, The Overworld was struck by a series of violent
Earthquakes, Thus allowing Oblivion to have his chance to reign over the Overworld. Oblivion
Corrupts many of the inhabitants of the Overworld, Make them fight for him, As well as bringing
Unearthly creatures from the Underworld to help with the takeover. Word spreads of this take-over,
And in a vast effort, The two Towns of Milen and Triton have sent their finest heroes to take
down Oblivion and his reign over the Overworld.
Can you be one of the few heroes to stop Oblivon, Or will you die in vain?
Only time will tell when you step into the realm of Eretz., In the World of Talmar.

Screenshots/Mockups


THIS GUI IS A TEST GUI AND WILL NOT BE USED IN THE RELEASE.


Do not use.

Features
5 Different Classes, 3 Skill trees per class
Large world, Consisting of Mountains, Grasslands, Lakes, Swamps, Deserts, Ocean, As well as numerous Dungeons
2 conflicting starting towns
Different types of PvP (Arena FFA, Town Vs Town, Open World PvP)
Unique quests
11 Different Bosses Confirmed
Special Abilities for bosses
Ranged/Magic using Enemies, As well as melee
Three different type of ranged weapons
1. Bows
2. Slingshots
3. Boomerangs
Many Different items, Ranging from normal, magical, rare, unique, and even heroic items.
Unique Storyline unfolds as your journey progresses
Level 60 cap
Custom graphics
Unique Weather (Not your ordinary weather pattern)
Customizable Characters
Paperdoll
Traps/Puzzles
Many different ways of combat
Unique Aggro System
Unique Looting System

Meet the team
Lead designer/Head admin/Head Spriter - Lamborghiniz
Head Programmer - Joost
Spriter - Dex
Spriter - Open - APPLY NOW! PM Me to Apply.
Developer/Head Mapper - Creepy
Developer/Mapper - Blehbomb

Forums

Website (Still in development, Should be up by next week.)

Credits (For Graphics)
.aab
Kylink
Capitalism
TRM
Cruzbr
TomPel
Kevin-1990
Dex
Lamborghiniz
Jelleye
Calvein
Artic Ferret
Many at OoT2d-EX
Many at ZFGC

 ***Note : If you see any graphic that you personally made and do not see your name listed in the credits, Please contact me, With the graphic name (General) and what name you'd like to be referred as under credits. Thanks. (I have used some from various spriters and may of forgotten to credit)***

Alrighty guys, Here are the types of characters you will see in Eretz, All the way down to their skill-list :)

Warrior - A melee wielding class. Able to use One-Handed weapons with Shields, Or under the right tree, Two-Handed heavy damage dealing class. They can use almost all types of armor (That are class specific).

Warrior in Bloodfierce set, Using Demonic Deflector and Edge of Eternity :

 - Skill Trees
  - Onslaught - Damage Tree, has many active and passive skills. Also holds the skill to allow the warrior to use two handed weapons (Cannot use shields if the weapon is a 2-hander.
  - Preservation - Defense Tree, has active and passive skills that help the warrior take damage, and buff the warrior/players in party.
  - Adeptness - A mixed class, Deals some moderate damage compared to the Onslaught class, But can also take a bit more damage then an onslaught warrior.

Ranger - A ranged weapon class. Able to use three different types of weapons, Bows, Slingshots, and Boomerangs. Can use armor up to Light armor

Ranger in SkullCaptain's Set, Using a Short bow :

 - Skill Trees
  - Arabalist - Bow specialization tree. Increases damage for bows, as well as other passive skils.
  - Catapultist - Slingshot specialization tree. Increases damage for Slingshot, as well as other passive skils
  - Projectilist - Boomerang specialization tree. Increases damage for Boomerang, as well as other passive skils

Mage - Wield Two-Handed staves and One Handed wands. Uses magic as its main source of attacking. Able to use up to cloth armor.

Mage in Hexing Max of Elements, Robes of Garth, With Staff of Elders :

  - Skill Trees - BEING WORKED ON
   - Pyromaniac
   - Elementalist
   - Blight


Priest - Wield Two-Handed staves and One Handed wands. Uses magic as its main source of attacking and defending, Great support class. Able to use up to cloth armor.
 
  - Skill Trees
   - Salvation - Supporting Tree, Does some moderate damage spells, Enhances player(s) with buffs
   - Anarchy - Damage dealing Tree, Does extreme damage at the cost of high mana skills usage. CANNOT cast spells that heal/buff other players (Can use Resurrection)
   - Blessed - Support Tree, Does Minimal damage spells, Hosts many of the healing spells.

Assassin - Dual Wields Two One-Handed weapons. Has fastest attack speed in the game at the cost of damage. Can wear armor up to Medium armor.

Assassin in Butcher's Set, Using two Dagger's Of Maiming :
(Sorry its blown up)

  - Skill Trees
   - Cunning - Damage dealing with MELEE weapons, Only tree where the the player can STEALTH (At the cost of Mana per Second)
   - Trapper - Deals damage with traps. Able to lay two traps down at once, Each one disappears after 30 seconds. Traps can only be seen if the enemies AGILITY is over the amount for that trap
   - Mastery - Damage delt + damage taken tree. Sacrifices the high damage for increasing HP and damage that can be taken. Also the only tree that allows the player to run faster.

Other Random Graphic Shots
Warrior With No Helmet
Assassin Running + Dual Wield Attacking Animations (Will be changed to have head bob soon)



.aab
Boss #4 Unveiled!

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Mirby

Drifter
Re: [WIP] Eretz - World of Talmar - Action/Adve...
« Reply #1 on: July 29, 2008, 05:14:46 am »
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Sounds interesting; looks like it's come pretty far.
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  • Mirby Studios
Re: [WIP] Eretz - World of Talmar - Action/Adve...
« Reply #2 on: July 29, 2008, 05:23:27 am »
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It looks like you and the people you are working with put a lot of work into this, so nice job.  The features and layout of the game look nice.
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Broojo02

Derp
Re: [WIP] Eretz - World of Talmar - Action/Adve...
« Reply #3 on: July 30, 2008, 06:11:08 pm »
  • Faster horsey!
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I too have performed the transfer from OGC to here Lambor :)

Nice screenies though.
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Kingknight

SiMelon
Re: [WIP] Eretz - World of Talmar - Action/Adve...
« Reply #4 on: July 30, 2008, 06:20:20 pm »
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the assassin looks like an edit of lttp link >_>
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King Tetiro

Leader of Phoenix Heart
Re: [WIP] Eretz - World of Talmar - Action/Adve...
« Reply #5 on: July 30, 2008, 06:21:59 pm »
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Lambor, can I ask why it's LTTP?
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  • Phoenix Heart
Re: [WIP] Eretz - World of Talmar - Action/Adve...
« Reply #6 on: July 30, 2008, 11:03:21 pm »
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Lambor, can I ask why it's LTTP?

Its LTTP because I can sprite best in that style. Also, I enjoy that style very much =]

I too have performed the transfer from OGC to here Lambor :)

Nice screenies though.

I have actually been a part of ZFGC for many years (Roughly 2 1/2?), Just decided to actually post Eretz here, Since it is in the same style as Zelda LTTP :)
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pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Eretz - World of Talmar - Action/Adve...
« Reply #7 on: July 31, 2008, 03:23:41 am »
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that one eyed monster is not from u right? i saw it before at zfgc ^^
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Re: [WIP] Eretz - World of Talmar - Action/Adve...
« Reply #8 on: July 31, 2008, 10:45:25 am »
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that one eyed monster is not from u right? i saw it before at zfgc ^^
If your talking about the Spinning one, Your correct, That is .aabs work, With his permission, He let us use it in our game :)
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