Well, I am making the move from the Click Products to Game Maker. I have to tell you, it's not easy when you understand
one system and are so accustomed to it and try to learn something else.
Anyway, so far, I have been using the built-in point-n-click event stuff in GM 6.1 Registered.
I want to know how to rotate an object's sprite every .01 second...
I won't care if it is code or built in because I'll have to learn GML some point in time.
An off-topic question:With built in functions, how do you stop the player's object when no buttons are pressed?
I tried the <No Key> function,but if the player is pushing the shoot button, then the player continues to move.
Also, how would I move in diagonals?
Sorry if this seems like alot. I have the Game Maker's Apprentice book, but I lost my resource disk so I can't see
how to do alot of this stuff and I have not gotten to the diagonals or sprite rotating stuff yet.