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Author Topic: [Demo]Zelda Door of the Melancholy  (Read 8573 times)

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[Demo]Zelda Door of the Melancholy
« on: February 14, 2008, 03:21:06 pm »
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"In the lands of Calatia, the echos of a legend are heard...
A legend which speaks about a Shadow... A Shadow which might threathen the kingdom and destroy all beautifulness...
A legend which speaks about a door... The Door of the Melancholy, which may bring the darkness over Calatia...
A legend which speaks about a hero... A hero dressed up in green who might release the kingdom with his light sword.."

GamePlay: The game play is similar to the Minish Cap and A Link to the Past
NEW SCREENS:

Old Screens:

Trailer:
<a href="http://www.youtube.com/watch?v=gYFBkMCHO_8" target="_blank">http://www.youtube.com/watch?v=gYFBkMCHO_8</a>
Demo:
http://rapidshare.com/files/112356577/DotM.rar
By pressing spacebar you can toogle between light and dark world.
« Last Edit: May 03, 2008, 11:50:41 pm by pablo »
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #1 on: February 14, 2008, 03:27:14 pm »
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Hey I saw you on some french forum with this!
Anyway it looks very promising, good luck with it!  XD
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #2 on: February 14, 2008, 03:29:34 pm »
  • The Dark Lord is here...
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Wow, a really nice game :D.

Anyway, I think you should make all the sprites fit in MC style, 'cuz it doesn't look very nice when you mix styles...

Good luck!
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Darth RPG - Feel Dark Side temptation

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Re: [Trailer]Zelda Door of the Melancholy
« Reply #3 on: February 14, 2008, 03:50:38 pm »
  • :3
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looks promising but I'm sorry to say that those costume sprites are mostly pretty bad so if you fix that the game would be awesome
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  • daniel-kun
Re: [Trailer]Zelda Door of the Melancholy
« Reply #4 on: February 14, 2008, 03:54:08 pm »
  • The devil in the mirror.
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Wow, that game looks liek it could be really good, but the sprites and some animations... just didn't fit in.
The rest looks amazing :D
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #5 on: February 14, 2008, 03:54:58 pm »
  • Metal Up Your Ass.
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I like the violin ...You should add more things to the map, maybe trees, water, rocks, etc..

Good luck :)
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #6 on: February 14, 2008, 04:41:37 pm »
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I think you should add more trees, bushes, the maps look way to empty at the moment. Also I recommand you to stay with one style! Mixing several styles makes it look bad.
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #7 on: February 14, 2008, 05:27:42 pm »
  • Master Of Disaster
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Looks very promising so far. Especially the bosses!
Good luck with the project dude! Looking forward to a demo.
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  • Lumeuni
Re: [Trailer]Zelda Door of the Melancholy
« Reply #8 on: February 14, 2008, 05:36:58 pm »
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looks like you have put an insane amount of work into this, though not so impressing
i noticed its tile (grid) based, as his location is locked to tile movement
and all the neat features you have doesnt seem adapted (yet).. (take a pick)
good luck with this, i hope to see better movement next time :)

edit: double the main characters framespeed... all animations
fog fades in in a weird way, if possible just use alpha :)
« Last Edit: February 14, 2008, 05:44:42 pm by Gonzo »
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #9 on: February 14, 2008, 06:40:32 pm »
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Graphics look a bit funky :)

But nice job on the trailer, very nicely done  ;)
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #10 on: February 14, 2008, 11:36:39 pm »
  • You got the Master Sword!
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looks good  XD did you use an engine or make it yourself?
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #11 on: February 15, 2008, 02:07:17 pm »
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Yeah... Some sprites are weird and animations are a bit bad also, but I'm working into sprites much more.
Before:

After:

The last one is much more like to the MC style. And about skullkid_rules question, I only based a bit in Goodnight's movement engine.
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #12 on: February 15, 2008, 02:18:22 pm »
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Yes, the last looks so much better. The shading and colours keep to MC style well.
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #13 on: February 15, 2008, 04:03:24 pm »
  • Huzzah!!!
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Nice. This looks pretty good for a fangame.
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #14 on: February 15, 2008, 06:01:16 pm »
  • You got the Master Sword!
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just good nights movement engine? :huh: wow ur awsome and ur game is awsome XD
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
  • zfgc
Re: [Trailer]Zelda Door of the Melancholy
« Reply #15 on: February 17, 2008, 03:25:12 pm »
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thanks :D
I worked in my fishing level...Here some screens XD
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #16 on: February 17, 2008, 04:45:59 pm »
  • Master Of Disaster
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Looks pretty great.
How does the fishing work exactly?
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  • Lumeuni
Re: [Trailer]Zelda Door of the Melancholy
« Reply #17 on: February 17, 2008, 06:30:13 pm »
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Looks pretty great.
How does the fishing work exactly?
i think when the button marker comes u press it like ddr
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
  • zfgc

alirazaq

Re: [Trailer]Zelda Door of the Melancholy
« Reply #18 on: February 21, 2008, 12:52:00 am »
That is an awesome idea, your game is looking really good
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Re: [Trailer]Zelda Door of the Melancholy
« Reply #19 on: May 03, 2008, 11:47:41 pm »
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I'll go on with the project
Sorry for not updating in so much time, but I've got loads of news.
I've worked in the sprites. For instance, Epona got a wonderful new look:

I've been also working in a parallel world, something like dark world in aLttP. Here you go a screenie:

Finally: here you go a tech demo for you to test the new game engine. Darth RPG and Me have put very much effort into this.
http://rapidshare.com/files/112356577/DotM.rar
By pressing spacebar you can toogle between light and dark world.
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