ZFGC

ZFGC CP => NPC Design => King of Thieves => Enemy Units => Topic started by: Twilight Alchemist on July 28, 2012, 05:27:51 am

Title: [Revise] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 28, 2012, 05:27:51 am
Name: Envy
HP: 3
Location: The Seven Deadly's Hideout
Description: A tall boy with dark brown hair, he steals all your main quest items (except the sword and thief bracer). Part of a side quest, he is the first one you fight. After you defeat him you get your Bow back.
Attacks:   Slash - 1 Heart Piece
              Envy will slash at Link.

              Bow - 1 Heart Piece
              Envy will shoot arrows at Link.
               Standard Arrows - 1 Heart Piece
               Fire Arrow - 2 Heart Pieces + Link catches flame damaging him 1 Heart Piece per second.
               Ice Arrow - 2 Heart Pieces + Link freezes on contact.
 
Player Combat Countemeasures:
-Sword is the only thing that you can use.
-The Roc's Cape can be used to jump over him.

Name: Wrath
HP: 3
Location: The Seven Deadly's Hideout
Description: A boy with blonde hair who gets angry when someone tries to take is stuff. Wields your Bomb Cannon, he also wields a sword. Part of a side quest, he is the second one you fight. After you defeat him you get your Bomb Cannon back.
Attacks:   Slash - 1 Heart Pieces
              Wrath will slash at Link.

              Dash - 2 Heart Pieces
              Wrath will dash at Link.

             Bomb Cannon - 3 Heart Pieces
               Wrath will launch a bomb at Link

Player Combat Countemeasures: 
-Sword and arrows damage him.
-Ice Arrows will freeze him.
-The Roc's Cape can be used to jump over him.


Name: Gluttony
HP: 3
Location: The Seven Deadly's Hideout
Description: A short fat boy with brown hair who steals only food and will protect it at all costs. Wields your Hookshot. Part of a side quest, he is the third one you fight. After you defeat him you get the Hookshot back
Attacks:   Bite - 2 Heart Pieces
              Gluttony will try to bite Link.

              Hookshot - 1 Heart Piece
               Gluttony will shoot the hookshot at Link, if it hits then Gluttony is pulled to Link, if it misses then Gluttony is pulled to the wall where he will be stunned.

Player Combat Countemeasures:
-Sword is the only thing that will damage him
-Bomb Cannon will stun him.
-Ice Arrows freeze him.
-The Roc's Cape can be used to jump over him.


Name: Pride
HP: 3
Location: The Seven Deadly's Hideout
Description: A short boy with blonde hair. Wields the Shadow Cloak. Part of a side quest, he is the fourth one you fight. After you defeat him you get the Shadow Cloak back
Attacks:    Slash - 1 Heart Piece
                 Pride will slash at Link.

               Pursuit Slash - 2 Heart Pieces
                  Pride uses the Pursuit Slash after using the Slash attack

               Shadow Clone - 1 Heart Piece
                 Pride uses the Shadow Cloak the create a clone, if you attack it you will be stunned

Player Combat Countemeasures:
-Sword is the only thing that will damage him
-Hookshot will stun him.
-Ice Arrows freeze him.
-The Roc's Cape can be used to jump over him.



More on the way.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: BlazeBigBang on July 28, 2012, 02:49:16 pm
Too much Full Metal Alchemist, dude.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: MG-Zero on July 28, 2012, 03:00:22 pm
No issue with referencing the 7 deadly sins, but the appearances and "functions" of each are clearly based on FMA.  Could you rework that a bit?
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Kami on July 28, 2012, 03:01:34 pm
I've noticed that the 7x cliche is too common in videogames.

Referencing the Seven Deadly sins are ok tight butthole, Though I feel they shouldn't be people(If they count as people), I honestly feel that they should be more along the lines of being a demon, I think that would make more sense, but if you dislike this idea you can disreguard this thought.

Edit: I don't think it was defined if you can use an ocarina, and if you can't then you'd be cursed to hell.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 28, 2012, 03:35:14 pm
@Blaze: Yep  :P
@MG-Zero: Yeah, I can rework it.
@Shadow: From the looks of it only 6 out of 7 can be used as enemies.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Kami on July 28, 2012, 03:37:05 pm
Also I just edited my post just as you posted. :P
Quote from:
I don't think it was defined if you can use an ocarina, and if you can't then you'd be cursed to hell.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 28, 2012, 03:40:33 pm
Also I just edited my post just as you posted. :P
Quote from:
I don't think it was defined if you can use an ocarina, and if you can't then you'd be cursed to hell.

Oops, forgot about that.

EDIT: Fixed
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Starforsaken101 on July 28, 2012, 05:03:08 pm
I've noticed that the 7x cliche is too common in videogames.

Referencing the Seven Deadly sins are ok tight butthole, Though I feel they shouldn't be people(If they count as people), I honestly feel that they should be more along the lines of being a demon, I think that would make more sense, but if you dislike this idea you can disreguard this thought.

Edit: I don't think it was defined if you can use an ocarina, and if you can't then you'd be cursed to hell.

Personally, I don't feel like you should make them demons at all. It wouldn't fit with the Zelda universe. Personally, I like the idea of having a gang of thieves that lightly represent the seven sins. However, I agree with MG - this was clearly taken from FMA :P. Why don't you try and figure out a better/more subtle way of integrating the seven sins into 7 *normal* humans?
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Atrius on July 28, 2012, 07:43:36 pm
I think a more interesting Envy would be one that stole Link's items temporarily, and used them against him.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 28, 2012, 08:28:15 pm
I think a more interesting Envy would be one that stole Link's items temporarily, and used them against him.

I like that idea!
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 28, 2012, 11:15:56 pm
I updated it. Better?  :huh:
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Zhello on July 29, 2012, 12:17:17 am
liking the reference XD.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 29, 2012, 12:53:12 am
liking the reference XD.

Thank You! The homunculi were my inspiration for these guys.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 29, 2012, 01:56:23 am
Added Pride.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Starforsaken101 on July 29, 2012, 02:15:02 am
I still kinda really dislike the blatant grab from FMA :/
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 29, 2012, 02:40:07 am
I still kinda really dislike the blatant grab from FMA :/

How is it still a blatant grab from FMA? I've changed it.
The Seven Deadly Sins existed before FMA. If it is the personality, the homunculi personality is pulled from their 'sin'.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Starforsaken101 on July 29, 2012, 03:05:59 am
I still kinda really dislike the blatant grab from FMA :/

How is it still a blatant grab from FMA? I've changed it.
The Seven Deadly Sins existed before FMA. If it is the personality, the homunculi personality is pulled from their 'sin'.

Oh, trust me I know about the seven sins and how they have existed before FMA. I've read into them quite thoroughly and their links to the seven princes of hell mentioned in Paradise Lost. I did indeed notice you changed some of them but Pride is still "a short boy with black hair" with strike attacks that remind me of FMA's Pride.

I would suggest you read more on Pride. Pride is very egocentric, very in your face. It is a very flamboyant sin, aka I don't feel like the character should simply have black hair. I created a version of Pride for my game idea that has long, flowing, extravagant blond hair and an almost permanent smile (I do not suggest stealing my idea, thanks). I just do not feel like your Pride suits the sin description.

Also, so far each of your sins steals only one main item....while Envy can claim most of them? To me, this just sounds unbalanced and quite frankly, OP.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: BlazeBigBang on July 29, 2012, 03:21:20 am
Yeah, I also imagined Pride as blond.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 29, 2012, 03:44:01 am
I still kinda really dislike the blatant grab from FMA :/

How is it still a blatant grab from FMA? I've changed it.
The Seven Deadly Sins existed before FMA. If it is the personality, the homunculi personality is pulled from their 'sin'.

Oh, trust me I know about the seven sins and how they have existed before FMA. I've read into them quite thoroughly and their links to the seven princes of hell mentioned in Paradise Lost. I did indeed notice you changed some of them but Pride is still "a short boy with black hair" with strike attacks that remind me of FMA's Pride.

I would suggest you read more on Pride. Pride is very egocentric, very in your face. It is a very flamboyant sin, aka I don't feel like the character should simply have black hair. I created a version of Pride for my game idea that has long, flowing, extravagant blond hair and an almost permanent smile (I do not suggest stealing my idea, thanks). I just do not feel like your Pride suits the sin description.

Also, so far each of your sins steals only one main item....while Envy can claim most of them? To me, this just sounds unbalanced and quite frankly, OP.

Oh, I get ya. I can change the hair.
Pride still has slash like attacks mainly so he can use the Pursuit Slash with the Shadow Cloak.
Envy stole all your items and passed them out to the other 5 (You don't fight Lust)
Envy gets the Bow and it's Arrows. He is the first you fight.
Wrath gets the Bomb Cannon. He is the second you fight.
Gluttony gets the Hookshot. He is the third you fight.
Pride gets the Shadow Cloak. He is the fourth you fight.
Greed gets your shield and the Boomerang. He is the fifth you fight.
Sloth gets the Magnetic Gloves. He is the last you fight.
Lust is in a village, using a AoL thing (Come inside). If you follow her in side your health will completely filled, but Lust will steal half your rupees.

When you defeat one of them you get the item they stole, The Bow and Arrows being the most important.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Starforsaken101 on July 29, 2012, 03:46:28 am
I still kinda really dislike the blatant grab from FMA :/

How is it still a blatant grab from FMA? I've changed it.
The Seven Deadly Sins existed before FMA. If it is the personality, the homunculi personality is pulled from their 'sin'.

Oh, trust me I know about the seven sins and how they have existed before FMA. I've read into them quite thoroughly and their links to the seven princes of hell mentioned in Paradise Lost. I did indeed notice you changed some of them but Pride is still "a short boy with black hair" with strike attacks that remind me of FMA's Pride.

I would suggest you read more on Pride. Pride is very egocentric, very in your face. It is a very flamboyant sin, aka I don't feel like the character should simply have black hair. I created a version of Pride for my game idea that has long, flowing, extravagant blond hair and an almost permanent smile (I do not suggest stealing my idea, thanks). I just do not feel like your Pride suits the sin description.

Also, so far each of your sins steals only one main item....while Envy can claim most of them? To me, this just sounds unbalanced and quite frankly, OP.

Oh, I get ya. I can change the hair.
Pride still has slash like attacks mainly so he can use the Pursuit Slash with the Shadow Cloak.
Envy stole all your items and passed them out to the other 5 (You don't fight Lust)
Envy gets the Bow and it's Arrows. He is the first you fight.
Wrath gets the Bomb Cannon. He is the second you fight.
Gluttony gets the Hookshot. He is the third you fight.
Pride gets the Shadow Cloak. He is the fourth you fight.
Greed gets your shield and the Boomerang. He is the fifth you fight.
Sloth gets the Magnetic Gloves. He is the last you fight.
Lust is in a village, using a AoL thing (Come inside). If you follow her in side your health will completely filled, but Lust will steal half your rupees.

When you defeat one of them you get the item they stole, The Bow and Arrows being the most important.

Wouldn't it make more sense if Greed steals half your rupees...
Title: Re: [Submission] The Seven Deadly Thieves
Post by: BlazeBigBang on July 29, 2012, 03:47:36 am
I've been thinking on this. If they steal you the items, and you want to go back to the main quest, you don't have the item, so this will HAVE to be completed, and won't be a side-quest.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 29, 2012, 03:54:29 am
I've been thinking on this. If they steal you the items, and you want to go back to the main quest, you don't have the item, so this will HAVE to be completed, and won't be a side-quest.

It will be like the Take 'em all on Mini Game....
Then again, I could just change it to a mini game.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: BlazeBigBang on July 29, 2012, 03:55:29 am
I've been thinking on this. If they steal you the items, and you want to go back to the main quest, you don't have the item, so this will HAVE to be completed, and won't be a side-quest.

It will be like the Take 'em all on Mini Game....
Then again, I could just change it to a mini game.

Well, you could ask MG or someone if this can be added to the main story.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 29, 2012, 03:59:04 am
I've been thinking on this. If they steal you the items, and you want to go back to the main quest, you don't have the item, so this will HAVE to be completed, and won't be a side-quest.

It will be like the Take 'em all on Mini Game....
Then again, I could just change it to a mini game.

Well, you could ask MG or someone if this can be added to the main story.

 :o Really?
Title: Re: [Submission] The Seven Deadly Thieves
Post by: BlazeBigBang on July 29, 2012, 03:59:59 am
I said ask, not that they would accept it.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 29, 2012, 04:03:03 am
I still kinda really dislike the blatant grab from FMA :/

How is it still a blatant grab from FMA? I've changed it.
The Seven Deadly Sins existed before FMA. If it is the personality, the homunculi personality is pulled from their 'sin'.

Oh, trust me I know about the seven sins and how they have existed before FMA. I've read into them quite thoroughly and their links to the seven princes of hell mentioned in Paradise Lost. I did indeed notice you changed some of them but Pride is still "a short boy with black hair" with strike attacks that remind me of FMA's Pride.

I would suggest you read more on Pride. Pride is very egocentric, very in your face. It is a very flamboyant sin, aka I don't feel like the character should simply have black hair. I created a version of Pride for my game idea that has long, flowing, extravagant blond hair and an almost permanent smile (I do not suggest stealing my idea, thanks). I just do not feel like your Pride suits the sin description.

Also, so far each of your sins steals only one main item....while Envy can claim most of them? To me, this just sounds unbalanced and quite frankly, OP.

Oh, I get ya. I can change the hair.
Pride still has slash like attacks mainly so he can use the Pursuit Slash with the Shadow Cloak.
Envy stole all your items and passed them out to the other 5 (You don't fight Lust)
Envy gets the Bow and it's Arrows. He is the first you fight.
Wrath gets the Bomb Cannon. He is the second you fight.
Gluttony gets the Hookshot. He is the third you fight.
Pride gets the Shadow Cloak. He is the fourth you fight.
Greed gets your shield and the Boomerang. He is the fifth you fight.
Sloth gets the Magnetic Gloves. He is the last you fight.
Lust is in a village, using a AoL thing (Come inside). If you follow her in side your health will completely filled, but Lust will steal half your rupees.

When you defeat one of them you get the item they stole, The Bow and Arrows being the most important.

Wouldn't it make more sense if Greed steals half your rupees...

Well, I found a way to use Greed as a foe, but I couldn't figure out a way for Lust to fight you.

I said ask, not that they would accept it.
Didn't know I could ask.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Starforsaken101 on July 29, 2012, 04:13:23 am
Blaze brought up a good point...personally I don't feel this fits in the main story :/ and there are quite a few design flaws that could open up.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Twilight Alchemist on July 29, 2012, 04:16:33 am
Blaze brought up a good point...personally I don't feel this fits in the main story :/ and there are quite a few design flaws that could open up.

That is why I said Side Quest or Mini Game. Tell me which flaws and I will try to fix them.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Zaeranos on July 29, 2012, 09:18:39 am
Hmm, the seven deadly sins can be a good addition to the game, however of the four presented here I think the execution is still lacking. First I don't know FMA so I wouldn't know what is copied and what not. Here are my points:

1) They are all boys. To me it seems they are either children or teenagers. I would have liked to see some adults as well. Especially when I think of pride I would consider a tall, handsome aristoctratic man who looks down upon everyone, because they don't have the looks or skills he has.  My point don't make them all boys.

2) They are all boys. Yup, it sounds like I am repeating my first point. But this time it is the gender that I am have a problem with. Why aren't there any female deadly thieves. Especially Lust and Envy seem like good candidates for female characters (okay let the bashing by the females begin :P ).

3) Wrath seems to me like it should be one of the last thieves you need to fight, as he would be taking vengeance on you for defeatin/killing/vanquishing the other deadly thieves.

4) I think the surroundings of each thieve where you fight them should also reflect their sin. Could you please add some description of the surroundings, which make the sin recognizable.


Okay, I really like the seven deadly sins idea.  It has a lot of potential. However they are all boys now, which makes them pretty boring. I have to agree with star in that it does not fit well with main story. However I do think it could be an after story, for when you have finished the game once. Like a second quest or something. That when you start up the game once, you have defeated ganon and saved the game, you will bump into Envy (or any if not all other thieves) and get your items stolen. Someone in Castle Town may have heard about the thieves and he will provide you with the 7 locations in Hyrule where you can go into mini dungeons and fight each one of the bastards.


But those are just my two cents. Keep up the good work. I like the potential this idea has and love to see what is realized. XD 
Title: Re: [Submission] The Seven Deadly Thieves
Post by: thestig on July 29, 2012, 09:21:43 am
I've been thinking on this. If they steal you the items, and you want to go back to the main quest, you don't have the item, so this will HAVE to be completed, and won't be a side-quest.

It will be like the Take 'em all on Mini Game....
Then again, I could just change it to a mini game.

Well, you could ask MG or someone if this can be added to the main story.
Depends. I'm a little spotty on this idea.. and excuse me because it's 5AM and I'm only writing this cause I just can't sleep.

Quote

Name: Gluttony
HP: 3
Location: The Seven Deadly's Hideout
Description: A short fat boy with brown hair who steals only food and will protect it at all costs. Wields your Hookshot. Part of a side quest, he is the third one you fight. After you defeat him you get the Hookshot back
Attacks:   Bite - 2 Heart Pieces
              Gluttony will try to bite Link.

              Hookshot - 1 Heart Piece
               Gluttony will shoot the hookshot at Link, if it hits then Gluttony is pulled to Link, if it misses then Gluttony is pulled to the wall where he will be stunned.
If you're going to be Mr. FMA over here, then at least emulate the character properly. Gluttony would've just simply ate the hookshot. He's too fat to do anything useful except eat. That's probably why he's called "Gluttony".

Quote
-Sword is the only thing that will damage him
-Bomb Cannon will stun him.
Why. Since he's likes to eat stuff, might as well make it so that the bombs are his weakness.. and the sword for stunning.

Now my C+C just on Gluttony alone is based on the assumption we would be alright with using a bunch of references to FMA. Me personally, I'm a bit skeptical about it. I think it would be more fun to only have one reference to FMA in regards to character design and go custom with the other ones.. these characters just aren't making sense to me. Take for example:

Quote
Description: A tall boy with dark brown hair, he steals all your main quest items (except the sword and thief bracer). Part of a side quest, he is the first one you fight. After you defeat him you get your Bow back.
Description: A boy with blonde hair who gets angry when someone tries to take is stuff.
So what does the second description imply? At first I was under the impression that the kids stole your !@#$% but from what you're telling me with Wrath's description, Link stole something of his? I'm just saying, its implied and I am looking for absolute clarity here.


There's not much anyone really can say about this design. You should look into foiling it out more and perhaps give a bit more reason behind these characters. It may be just some side quest... for something, but for what? And what's the why with these characters? Where do they hail from? And what alignment are they part of? Rich, poor? Their own? Gerudo?

At what part of the game does this side quest become available?
Title: Re: [Submission] The Seven Deadly Thieves
Post by: Starforsaken101 on July 29, 2012, 12:10:00 pm
Quite honestly, I think you need to make some more research about the seven sins. I feel like your descriptions are flawed. As I discussed with gm112 last night, Gluttony only wants to eat. You could make him like a Dodongo: he'll swallow the bombs launched at him.

As Niek described, it would be nice to have a few of them be female...but i'm not going to go into the whole male vs. female, oh females are more envious and lustful than men thing :P. Personally, Lust being a man would make sense, and it would be seriously cool to see Wrath as a female. This would be making them less stereotypical. I equally like Niek's idea of Pride being an aristocratic man.

There is so much potential behind this design but I feel like it lacks all sorts of knowledge. I feel like the only thing you know about the seven sins are the homonculi in FMA. Wrath isn't based on temper. Gluttony isn't solely based on his size. Lust's goal isn't normally money...quite honestly, why would Pride steal the shadow cloak? Pride doesn't want to hide; he wants to clearly be seen doing wrong.

Anyway, I can go on for hours, and I'm sorry if all of this sounds harsh as it is not my goal. I would do proper research before continuing.

Title: Re: [Submission] The Seven Deadly Thieves
Post by: BlazeBigBang on July 29, 2012, 02:50:19 pm
I know you intended to do it as a side-quest, but you didn't consider that if they steal your items you can't procced with the story. And then, to recover them, you need to complete this side-quest. But you need to do this to proceed in the story, so you're making be it in the main story.
Title: Re: [Submission] The Seven Deadly Thieves
Post by: thestig on July 29, 2012, 03:45:45 pm
I know you intended to do it as a side-quest, but you didn't consider that if they steal your items you can't procced with the story. And then, to recover them, you need to complete this side-quest. But you need to do this to proceed in the story, so you're making be it in the main story.
Side-quests are part of the main story regardless.. they're only placed in their own category due to importance. While you lose your quest items, the quest itself isn't mandatory and therefore it still constitutes as a side quest.

I think OP here has to come up with a more original design to satisfy everyone.. because what's being thrown out there really isn't much and doesn't mesh well together. Or someone has to.. Twilight, it's cool if you throw an FMA reference maybe one time but the rest of the design's gotta make sense. Right now all I see are different characters with virtually no ground to them. If it weren't for the FMA reference, there would be nothing to this. That being said, I have a suggestion to make.. you could perhaps make the "Seven Deadly Thieves" Poe's(or ghosts rather) of an old Gerudo thieving gang that got murdered by the atrocities of Ganon. Just a suggestion... is all.
Title: Re: [Revise] The Seven Deadly Thieves
Post by: Starforsaken101 on October 30, 2012, 06:58:24 pm
Alright, TA hasn't touched this...and I really really feel like this idea has a LOT of potential!

Here are some ideas I just came up with: what if we put one thief guarding the entry of each region or dungeon? Or in the middle of a region right before unlocking a new point in the story? Or we could just stick them with the side-quests, I don't know.

As for appearance, really, I think the concept artists could come up with something here. Rethinking here, I don't know if it matters if Twilight Alchemist designs their appearance too much.

Let's bring up the more recent post from Twilight Alchemist about the abilities and go through what needs revision:

Quote
Pride still has slash like attacks mainly so he can use the Pursuit Slash with the Shadow Cloak.
Envy stole all your items and passed them out to the other 5 (You don't fight Lust)
Envy gets the Bow and it's Arrows. He is the first you fight.
Wrath gets the Bomb Cannon. He is the second you fight.
Gluttony gets the Hookshot. He is the third you fight.
Pride gets the Shadow Cloak. He is the fourth you fight.
Greed gets your shield and the Boomerang. He is the fifth you fight.
Sloth gets the Magnetic Gloves. He is the last you fight.
Lust is in a village, using a AoL thing (Come inside). If you follow her in side your health will completely filled, but Lust will steal half your rupees.

I think Lust should be fightable and ideally female. I think what should happen is Lust lures Link in with her charm and you would begin the fight with half your health, since she just leeched it off of you.

We need to either elaborate or scrap the design altogether. Please discuss. If this does not make it, I will make sure to try and design something new because this 7 sins idea is kinda neat.
Title: Re: [Revise] The Seven Deadly Thieves
Post by: Max. on October 30, 2012, 07:33:26 pm
Well, Twilight Alchemist, your last post was in July, so unless you come in and provide opinions, I think we should just alter this to suit the game best.

From your post, Star, we've kinda got the choice of scattering them to different dungeons all over the world, or keeping them in one place. I think it makes sense that if they're scattered all over the world, we'd have to order them in such a way that the item they steal, you actually have before you fight them. Not that this would be hard to do.

I think that the decision about whether to have it as an all-at-once battle vs a find one in each region sidequest should be made based primarily on the reward you get, and should also dictate somethings about their personality, like whether they're evil or just regular thieves.

This is all kinda scattered, but here's some random thoughts:

I like GM's idea of having them as Poes in the Gerudo desert or somewhere, who were killed during Ganon's reign, or alternatively, who died out after Ganon's reign. Suppose they were all haunting their old hideout in the desert, you could go in, have your items stolen, and then one you defeat them all, you'd get a cool reward like the Hurricane Spin move, or an upgrade to your pickpocketing speed.

We could also have them as a legendary band of thieves, who each guards one of the teleport hideout places. You'd go through a mini-dungeon to get to the boss room, they'd steal one of your items, then once you defeat them and prove your worth, they'd allow you to teleport to the hideout. Personally, I like the idea of the teleport hideouts as derelict and abandoned better, though.

Or they could even be a rival gang in Hyrule City. You'd gain access to their hideout after gaining all the items, and then you could go there, have your items stolen, defeat them all, and 1) they'd stop picking on your gang, and 2) you'd gain the use of some of their hideout, which could give you access to hidden places in Hyrule city, or shortcuts from one part of town to another. This method could also lend itself to having a sword attack learned or thief skill upgrade.

 Or also, perhaps the 7 Sins could be old sword masters. You'd learn new sword moves by visiting their hideouts or whatever and upon defeating them, you'd be taught a sword move / thief skill.
Title: Re: [Revise] The Seven Deadly Thieves
Post by: Zaeranos on October 30, 2012, 09:15:27 pm
In all honesty TA hasn't updated or posted since July. SO before we hijack this topic. I think it is better to make a competing submission. And then either leave this one be or reject it. 
Title: Re: [Revise] The Seven Deadly Thieves
Post by: Starforsaken101 on October 30, 2012, 10:09:02 pm
In all honesty TA hasn't updated or posted since July. SO before we hijack this topic. I think it is better to make a competing submission. And then either leave this one be or reject it.

Good idea, Niek!
Title: Re: [Revise] The Seven Deadly Thieves
Post by: Max. on October 31, 2012, 07:26:31 pm
Okay, agreed. Maybe we could each make one, so that different facets of this idea could be explored. And then if two or three even are good enough, we could alter some of them and incorporate all of them, even!
Title: Re: [Revise] The Seven Deadly Thieves
Post by: Starforsaken101 on October 31, 2012, 07:32:29 pm
Okay, agreed. Maybe we could each make one, so that different facets of this idea could be explored. And then if two or three even are good enough, we could alter some of them and incorporate all of them, even!

Sure. That sounds good with me. Maybe we could mix our ideas into one ginormous really good idea
Title: Re: [Revise] The Seven Deadly Thieves
Post by: Twilight Alchemist on January 01, 2013, 11:38:09 pm
You guys can take over the thread, you guys got some awesome ideas.

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