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Messages - HedonisticMachine

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1
Coding / Re: Current engine list
« on: March 30, 2012, 03:52:51 am »
Oh jeez. I forgot this topic even exists. O_o

Harvest Engine is just the name of MG-Zero's engine, no relation to Harvest Moon. ;p That would be kinda silly if he implemented that as a minigame, though!

Oh I am sorry I did not mean to necromancer the thread. Please forgive.
Okay and thank you for the clarification.

2
Coding / Re: How to find memory leaks?(C# - XNA)
« on: March 30, 2012, 03:16:06 am »
Hi Theforeshadower.

It's possible that your code does not reach a threshold large enough for the Garbage Collector to run until you reach about 19k. This is normal behavior. A bad memory leak would be something that would continue up until the 100k's and more. .NET is a tricky beast. I'm glad you resolved it as not a memory leak.

3
Feedback / Re: CMS Testing
« on: March 30, 2012, 03:11:04 am »
This looks really nice !! I do not have any errors

4
Coding / Re: Current engine list
« on: March 30, 2012, 03:02:52 am »
I'll be sure to get the Harvest Engine added on here when it's further developed.

Did this ever happen? Is harvest like harvest moon? That's kinda interesting I would like to see a farming zelda game. You could probably make a lot of money if you got it licensed.

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