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Author Topic: Majora's Mask - GB  (Read 94781 times)

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Koh

Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #180 on: June 18, 2006, 07:01:01 pm »
  • Tamer Koh
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i have one, you could make a mini temple and the item is-Roc's Feather and or the Roc's Cape ;) gotta love the roc's items. or you can put in a ring system like OoS and OoA
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  • Megaclipse Games
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #181 on: June 18, 2006, 09:00:35 pm »
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@dllbrooks33: lol your idea isn't bad but the things you mented are not in the game so I don't see a point in doing that at all.
@Everybody else: Well are you people sure what you ask? because I can't use SC tiles so I have to tile it all which will take some time + that since you ask this I have also code the events already and all this togater will take quite some time. I will probaly don't even make this for Z3.
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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #182 on: June 19, 2006, 07:35:09 pm »
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I say try your best. :)
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  • Phoenix Heart
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #183 on: June 19, 2006, 07:37:38 pm »
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Believe me I do EVERYTHING thats possible to make this as good as its possible I don't rush ANYTHING!
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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #184 on: June 19, 2006, 07:41:45 pm »
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Good for you! :) Good luck anyway. :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
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  • Phoenix Heart
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #185 on: June 19, 2006, 07:45:55 pm »
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Thank you I'm gonna work tommorow on Deku Link Flying I've some ideas how to do this so I really hope my ideas will work. :)
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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #186 on: June 19, 2006, 07:50:10 pm »
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Hope it does too. ;)
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  • Phoenix Heart
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #187 on: June 20, 2006, 03:38:04 am »
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so uh, what do you have to sprite in the very beginning of the game? Just use some of the regular gameboy graphics, and make the demo the intro where you meet skull kid and all the way to where he transforms, making him transform shouldnt even be that hard. And if i recall, i dont think you need anything custom up to that point.
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  • Freak GFX
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #188 on: June 20, 2006, 07:11:49 am »
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Hahaha you do not really know where you are talking about. There are enough custom things to sprite for that.
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pxl_moon (dotyue)

Team Dekunutz
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #189 on: June 20, 2006, 08:06:52 am »
  • .越//
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i agree with H_B
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #190 on: June 20, 2006, 09:17:13 am »
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alright whatever man..from my point of view its not even that much and as much as you say you work on it, you should be almost done or atleast done by now. And just release a damn demo, or this going to be another fad that everyone is going through and not gonna release anything. I think litium's project will get the furthest out of everyones MM.
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  • Freak GFX
Re: Majora's Mask - GB(Ideas for a demo? + New s...
« Reply #191 on: June 20, 2006, 09:42:44 am »
  • Master Of Disaster
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alright whatever man..from my point of view its not even that much and as much as you say you work on it, you should be almost done or atleast done by now. And just release a damn demo, or this going to be another fad that everyone is going through and not gonna release anything. I think litium's project will get the furthest out of everyones MM.
We'll release a demo when we can and want to. Your comments aren't helping us, and they certainly won't get the demo done faster. There are A LOT of things to be done, which you don't seem to know about, like deku link flying, all the tiles etc. It seems like you haven't tried gamemaking, because it's hard work! Thank you! Anyways, HB has some good news ;)
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.TakaM was here
  • Lumeuni
Re: Majora's Mask - GB(GOOD NEWS!!!)
« Reply #192 on: June 20, 2006, 09:44:58 am »
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The Good news is that Sprite Collector was so kind to give only us the permission to use his sprites!!!
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Re: Majora's Mask - GB(GOOD NEWS!!!)
« Reply #193 on: June 20, 2006, 09:53:32 am »
  • :3
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horay thats soo cool news !! for mm-gb
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  • daniel-kun

King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask - GB(GOOD NEWS!!!)
« Reply #194 on: June 20, 2006, 10:07:29 am »
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Congrats on getting permission Hyrule_Boy!

\:D/
  ||
  ||
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  • Phoenix Heart
Re: Majora's Mask - GB(GOOD NEWS!!!)
« Reply #195 on: June 20, 2006, 10:13:52 am »
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Thanks Laigonaz I'm really happy with this it will make progress so much faster!
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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask - GB(GOOD NEWS!!!)
« Reply #196 on: June 20, 2006, 10:14:30 am »
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Hope so. Really hope so.
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  • Phoenix Heart
Re: Majora's Mask - GB(GOOD NEWS!!!)
« Reply #197 on: June 20, 2006, 10:22:18 am »
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Well nothing can stop us so why shouldn't we make fast progress now we have SC sprites?
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Re: Majora's Mask - GB(GOOD NEWS!!!)
« Reply #198 on: June 20, 2006, 10:27:16 am »
  • Master Of Disaster
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I think i need to thank S_C for giving us the permission. It boosts our progression so much! Thank's man! *high five*
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.TakaM was here
  • Lumeuni
Re: Majora's Mask - GB(GOOD NEWS!!!)
« Reply #199 on: June 20, 2006, 11:18:54 am »
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If you have S_Cs sprites, then whats the point to Tompel?(No offence)

your so lucky, I wish I could you them.  And don't even say that they would look the same, because I have my own way of mapping, and your recoulering them, so they wouldn't look the same.  but it doesn't matter, you'll get everything done before me now..
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