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LOZ OOT 2D-CP! Current Version 0.0.8

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cazallx:
Hi,This is an open source project of OOT 2D any one can use the engine or sprites from it.
The idea was Jelleye's. If you use it you have to put everybody's name in your credits that helped with this engine.
Also Fell free to help out with anything you can contribute.

Also this is the offical website.
http://oot2d-os.orgfree.com




-Version 0.0.1 (Changes: Added movement engine, rolling engine and Navi engine)
-Version 0.0.2 (Changes: Added Climbing System, and zooming system, improved rolling and corrected moving)
-Version 0.0.2.1 (Changes: Corrected bug when sprites weren't looping and added smoke when rolling.)
-Version 0.0.3(Changes: Added full targetting system)
-Version 0.0.4(Changes: Added sidestepping when not targetting anything)
-Version 0.0.5(Changes: Made all sound effects external, added Kokiri Forest and added more sound effects)
-Version 0.0.6(Changes: Added jumping engine,
improved targeting engine and improved climbing engine(to all directions))
-Version 0.0.7 BETA(Changes: The text engine is added but it doesn't work perfectly yet...
-Version 0.0.8(Changes: The engine for configurable buttons has been added.

A New version will be up soon.


*--Programmings--*
-Bordered Text Engine (Jelleye)
-Easy Tiling (Jelleye)
-Enemy AI's (Jelleye)
-Navy + Rolling Engine (Jelleye)

*--Music--*
-Full Ocarina Of Time OST (in MP3)
-Sound Effects 1 (For credit, see .txt file in the zip)
-Sound Effects 2 (Goodnight)
-Sound Effects 3 (Dampe')

--> Probably some sound effects are in both collections. I'll put them all together if I have some time.

*--Graphics--*
-All Sprites

--> If you mind we're using your sprites, PM me and I'll remove them immediatelly


-Check Here

--> If you want to help to, post here or PM and I'll add you to the list (If I forgot someone, please PM me, and I'm sorry)


-Currently working on the basic movement engine and gathering graphics. (Please contribute your sprites/tiles.


Maps of the area where you get the Kokiry Sword, maps of the first dungeon and maps of the inside of the kokiri houses.


-Navi starts shaking sometimes
-You can get stuck in walls :S


The Controls are Custamizable, But here are the default.
-Joystick -> Arrow Keys
-C-Buttons -> 2,W,Q,E
-Arrow Keys -> delete, end, pagedown, home
-A -> Space
-B -> Ctrl
-Z -> Z
-R -> S
-L -> A

NOTE:If you want to support the project, put this code in your avatar:

--- Code: ---[URL=http://s15.invisionfree.com/ZFGC_X/index.php?showtopic=742][IMG]http://i10.photobucket.com/albums/a139/Jelleye/Logo_Support.gif[/IMG][/URL]
--- End code ---
NOTE 2: Of the images don't load, or you can't download the files... it's because the daily bandwidth has been exceeded (only 15 MB :S )

-Edit 26/03/06: Added link to Zelda OOT OST
-Edit 27/03/06: Added "What We Need", "Credit" and "Working on" section + added some sprites + updated credit list and uploaded Full Sprite Collection!
-Edit 28/03/06: Updated sprite collection zip with .Imyge's sprites (I didn't adapted the credit.txt file, because .Imyge has already been listed tons of times and we all know who made those beautifully sprites ;) ). I'll update the sound effects collection as soon as possible to.
-Edit 29/03/06: Uploaded V0.0.2. Added bugs section
-Edit 30/03/06: Uploaded V0.0.3.
-Edit 31/03/06: Added mirrors

Norlem:
so this is up n runniong?^^

cazallx:
this is a new topic because the old one was large and the old one was jelleye's topic. but this one is mine so i can change the first post and stuff like that.

Norlem:
ok well GL on this one i liked the other one shame it crashed

cazallx:
it is the other one its just i needed a way to edit the first post so that you do not have to search for it. also id crash then i wanted to continue making it so i emailed jelleye about it and now i am the head guy in the project.

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