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Messages - The Boy

Pages: 1 ... 9 10 [11] 12 13
201
Graphics / Re: Wind Waker GB Sprite Project
« on: October 31, 2010, 08:56:32 pm »
Do you use MS paint for your sprites?? I use GM8 paint- it's waaaay better

202
Graphics / Re: Wind Waker GB Sprite Project
« on: October 31, 2010, 08:54:33 pm »
well, it's not perfect because the hookshot is almost as big as link
i was too lazy to make a full bitmap, but the editing will be easy
I dunno- it is more of a hud icon rather than the actual ingame hookshot..


ZILL AND JOOOOOOOOEL!!


203
Updates / Re: Nominations - October 2010
« on: October 31, 2010, 07:46:07 pm »
Thanks for the 2 votes!

I've nominated:
King Tetiro's Chiming Bell- Because of the progress and the basic greatness (CUSTOM SPRITES!!!)
OOT2d- Same as above
And Smash Bros- It is an awesome reincarnation of the Smash Bros Games! I Can't wait for a new demo!

204
Zelda Projects / Re: [Demo] LoZ: The Awakening of a Shadow
« on: October 31, 2010, 07:19:38 pm »
Is it really fair to say it's Nubcake's beamos engine, when he said he pieced together other people's work to make it...?

sure , i got one i made by taking someone's script and merging it with my GML knowledge,it's lite friendly!
it needs serious modding again though.

Better to credit the original creator and append additional credits for Nubcake's modification to the script.
Yeah, I'll do that.

205
Zelda Projects / Re: [Demo] LoZ: The Awakening of a Shadow
« on: October 31, 2010, 06:23:30 pm »
do you give proper credit for all used / edited sprites? ^^
Yup! Will have a HUUUUUUUge list of credits- I'll also use nubcake's beamos engine- so they'll get extra credit

206
Coding / Re: [Request] Beamos engine?
« on: October 31, 2010, 06:18:13 pm »
Thanks, Nubcake!! It's just what i needed!

207
Zelda Projects / Re: [Demo] LoZ: The Awakening of a Shadow
« on: October 31, 2010, 06:13:53 pm »
Did you make all the sprites yourself? Also, the trailer is awesome!
I edited MOST of the sprites, made some of them from scratch- I don't think there are any premade....

208
Graphics / Re: Wind Waker GB Sprite Project
« on: October 31, 2010, 05:37:00 pm »
Really? i think with a little editing, it'll be perfect!!

GRANNNNNNNDMA


SEEEEEEEEEEEAGULL

(edges might need touching up)

209
Graphics / Re: Wind Waker GB Sprite Project
« on: October 31, 2010, 05:32:22 pm »
I made a hud of the hookshot, but it's not very good :P
Great! Have you verified it's compatability? (i.e. does it work with the other sprites?)

ARYLLLL!

210
Coding / [Solved] Beamos engine?
« on: October 31, 2010, 05:04:27 pm »
Does anyone know how to make a beamos in gm8 lite???

211
Graphics / Re: Wind Waker GB Sprite Project
« on: October 31, 2010, 04:52:51 pm »
do you need any others?
Well, there are thousands of sprites out there, so anyone can pick and choose one- whether it's tiles or those little barrels in the sea, anyone can contribute!

212
Zelda Projects / Re: The Legend of Zelda : Chiming Bell
« on: October 31, 2010, 01:12:24 pm »
I just have to ask ; what is the rhombus thing at the bottom of the screen in one of your ss's ?
I think it's like the click at the bottom of MM showing the time of the day

213
Graphics / Re: Wind Waker GB Sprite Project
« on: October 31, 2010, 01:05:20 pm »
Small update: finished link sprites , will post soon.
Starting on the small (32- pixels-  etc. not Deku tree/ boat) NPCs!

CHU CHUS!!!


FLOOOOOOOOOOR MASTERS!!

214
Zelda Projects / Re: [Demo] LoZ: The Awakening of a Shadow
« on: October 31, 2010, 01:01:49 pm »
Just to say, this project IS NOT DEAD! I have been working on it as well as other things, and i might soon finish the FINAL demo 1 : IE Forest bit and just starting the game!  8)

215
Graphics / Re: Spirit tracks
« on: October 27, 2010, 11:16:40 am »
http://www.zfgc.com/forum/index.php?topic=37128.msg415777#msg415777
Im sure these may help you!
Spirit tracks has a few WW sprites-- maybe you can edit some of the enemies that will be posted there!

216
Graphics / Re: Wind Waker GB Sprite Project
« on: October 27, 2010, 11:10:37 am »
they're not very good but here are the sprites of using the windwaker


Try moving the arms a little..

at the moment, these wind waker sprites are neutral- in Wind Waker you can
press down or left or right or up to move his other had to change the rhythm and length.
 i will edit these now.
DONE!!
 Will post after walk... try 1-1.5 hrs
And heeeeeeeeeeeeeere they are!
AND i changed my avatar!

217
Graphics / Re: Wind Waker GB Sprite Project
« on: October 27, 2010, 10:20:32 am »
<-- Howz this for an example??

EDIT:

Done!!
notice his moving arms and hair..

218
Graphics / Re: Wind Waker GB Sprite Project
« on: October 27, 2010, 09:48:49 am »
I'm going to be honest here Boy as by the looks of it, you're putting effort into it. All the spriters aren't TRUE gb coloured. GB coloured uses a palette and only has a maximum of 3 colours (4 on large sprites) per sprite including black.

I hope this helps you. I shall see if I can find the palette for you. Good luck with this as due to GB being a simple style, this project is possible!
Oh yess... but you see, these are ENHANCED.. i am not using the gb pallet!

219
Graphics / Re: Wind Waker GB Sprite Project
« on: October 26, 2010, 09:33:14 pm »
Cool. Well the only ones i can think of are the ones i have mentioned... i'll post any new thoughts

220
Graphics / Re: Wind Waker GB Sprite Project
« on: October 26, 2010, 09:19:44 pm »
oh, yeah... i'll add "special sprites" later. E.G. using the wind waker/ deku leaf.

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