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Messages - Neojume

Pages: 1 [2] 3 4
21
Graphics / Re: ZFGC style Discussion
« on: April 27, 2007, 09:12:36 am »
yes i'm working on the house
:P
trying to improve ;)

22
Graphics / Re: ZFGC style Discussion
« on: April 24, 2007, 09:49:54 am »
some fencing work

and a well which i cant seem to get the outside right


Remember : it's top-down view :P

23
Graphics / Re: Valo
« on: April 23, 2007, 12:57:16 pm »
A stage or a huge crowd or both :P

24
Zelda Projects / Re: [Demo] The Crystal Of Gidna
« on: April 23, 2007, 12:55:12 pm »
Nicely done ;)
Hope the game will be finished soon :)

25
Graphics / Re: ZFGC Style Development
« on: April 22, 2007, 03:58:10 pm »
tried to improve the house :P

26
Graphics / Re: A quick .GIF
« on: April 21, 2007, 05:55:43 pm »
Did you use Pivot Stick animator ? :P  Anyway nice animation

27
Zelda Projects / Re: [Demo] The Crystal Of Gidna
« on: April 15, 2007, 06:06:59 pm »
And also. If someone have some ideas or tips for the CoG site, Reply it here.

Why don't you put the trailer on the site?

28
Other Discussion / Re: Just a question about R4 DS
« on: April 15, 2007, 06:04:46 pm »
if you find it please post a link  :)

29
Other Discussion / Re: Just a question about R4 DS
« on: April 15, 2007, 05:45:27 pm »
thanks :)

30
Other Discussion / Just a question about R4 DS
« on: April 15, 2007, 05:28:36 pm »
I want to buy a Revolution 4 card for Nintendo DS (R4DS), but something bothers me: some say you can't download and play others say you can.. So what are your experiences, can or can't I download and play? Can I play with MarioKart DS with my friends?

btw I've checked the topic about the M3, but didn't want to grave dig and there the only answer was: "Most games work fine" ...

31
Graphics / Re: ZFGC style Discussion
« on: April 15, 2007, 04:05:37 pm »
ow, yes , I'll try to fix that later

32
Graphics / Re: ZFGC Style Development
« on: April 15, 2007, 03:52:33 pm »
you mean the neck of the bottle is too high (do you call it the neck of a bottle in English? you do in Dutch :P )?

33
Graphics / Re: ZFGC Style Development
« on: April 15, 2007, 03:38:11 pm »
Tried to make a magic jar.

34
Entertainment / Re: Majora's Mask Boss Name Competition
« on: April 15, 2007, 02:53:58 pm »
Masked Mega Muncher: Snorlax (pokémon wahoo! ;) )

35
Graphics / Re: ZFGC style Discussion
« on: April 15, 2007, 02:33:31 pm »
It doesn't load on my computer  :huh:


36
Graphics / Re: ZFGC style Discussion
« on: April 15, 2007, 02:25:29 pm »
since this is the discussion topic: why isn't the tileset under the 'Finished Graphics' section in the style development topic??

37
Other Projects / Re: [Demo] Twinsen - Story Help
« on: April 15, 2007, 09:31:35 am »
Question: What is that giant octopus looking thing on the screenshot on your site?? Will it be in the next demo? Just curious.. :P

38
Other Projects / Re: [Demo] Twinsen - Story Help
« on: April 14, 2007, 05:27:06 pm »
what if baldino had already made an energy contraption machine, but this one was so strong that it pushed all the energy to the surface and with that it became living itself. This Super Contraption machine could be the final boss.

the story will be something like this:

For some reason, Twinsen's planet's magical energy has been pushed to the surface, breathing life into everything (hence the plant enemies etc), after learning this, Twinsen sets off to visit his good friend and inventor Baldino to see if there's something he can do. There he finds out that Baldino can help, because he knows what's causing the energy movement: his own far too powerful ECM (Energy Contraption Machine). Then Baldino makes a second version of the ECM, which is less powerful, for Twinsen. With this little tool, Twinsen can gather the magical energy, and defeat the Super ECM. When this Super ECM is destroyed all of the Magical Energy will be released and the planet will be saved.

EDIT:
Another possible story:
After electrocuting Frunfrock, Frunfrock became a soul, one of the Sendells of the planet Twinsun. But Frunfrock is still active as a Sendell, with his power he pushed all the energy towards the surface and to itself. Because of this Frunfrock became living again and still wants to rule over Twinsun.
After learning that his worlds energy has been moved, Twinsen sets off to visit his good friend and inventor Baldino to see if there's something he can do. Baldino makes a contraption that absorbs the energy dispelled when Twinsen defeats an enemy into Twinsen's body.

39
Graphics / Re: ZFGC style
« on: April 14, 2007, 05:07:09 pm »
For the judge/judges :P and spriters:

these are the tiles that haven't been added to the set, but where submitted:


Edit/modify(don't know the difference) them if you like.



40
Other Projects / Re: [Demo]Ken's Adventure (NEW SCREENS AND NEW DEMO!)
« on: April 13, 2007, 03:53:41 pm »
AWW,  i don't like your sprites... they're blurred way too much,  the music isn't very good and those little enemies are stronger than the big mushroom, in my opinion... (I got killed 0 times by this mushroom and 5 times by one of those green slimy things   XD)

I hope i don't sound too negative :P i try to comment as good as possible tto improve your game ;)


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