So Beaverconoe has become a graphics !@#$%?
Geeze.
Anyway, Graphics will only have a short effect on the gamer. When you're used to better graphics, an uglier game will feel awkward, and after being used to more primitive graphics, seeing good ones feel really good. The thing is though, that no matter what, you get used to it after just a few minutes. That's what gave me the power to go back to OoT after beating Twilight Princess.
I didn't need any power to go back to it. Maybe it's because I'm completing games from multiple generations simultaneously. TLoZ, ALttP, OoT, Super Mario Bros, Kirby's Adventure, Super Street Fighter II, Pokemon Diamond, and Wave Race: Blue Storm. I hope to god they make Wave Race for the Wii, because I love Blue Storm.
To me, graphics don't matter at all- so long as they abide by the standards of the console they're on. the only things I see improving each generation are the graphics, AI, level sizes, and realism. (If you can improve a level size) They don't really make a game any better. I think one of the big guys at Sega made a pretty good analogy. Someone with loads of great pencils and crayons won't nexessarily make a better picture than someone with a regular bog-standard kit. You don't need great technology to make great games.
If anything- graphics should have no effect on the gamer so far as standards are concerned.
I admit, Bioshock looks amazing, but it just doesn't have the same impact on me as it would have done if this was all the 6th generation. I was !@#$% amazed by the Gamecube. But eventually the novelty will wear off. You'll be completely immersed in the game by all the immesne realism, but games are just like movies in a sense- you play them over and over, and they have less and less effect on you each time. I can't say I don't want to play it though, I'd jump at the chance to play it. Btw, is there any multiplayer?