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Author Topic: The Legend Of Zelda: The Flute Of Elements  (Read 4645 times)

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The Legend Of Zelda: The Flute Of Elements
« on: May 25, 2010, 06:31:13 pm »
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Download link

http://www.mediafire.com/?ezztqolw2jk
the first thing i want to say is hello to everyone on ZFGC.

 Second i want to confirm that I'm using Crispys engine so nobody has to ask.

I have posted a demo of the game and a few screen shots no story was put into the game itself yet, but the story is posted below.

I'm looking for a team to help develop this game I'm looking for a people who are good at spriting, tileing,scripting/programing in gamemaker,and even story writers to help develop the story
If anyone is interested or has any suggestion leave a comment below, Ive done alot of spriting and planing myself but i really cant do it alone Ive had some help from Kman Productions with some of the things like trying to fix bugs and simple stuff but i need more people

To view credits press f1 during gameplay

« Last Edit: July 22, 2010, 01:32:22 am by Moffett1990 »
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pxl_moon (dotyue)

Team Dekunutz
Re: The Legend Of Zelda: The Flute Of Elements
« Reply #1 on: May 25, 2010, 06:55:08 pm »
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1. you may want fix your url
2. I may want to see my name in the credits for my HUD
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: The Legend Of Zelda: The Flute Of Elements
« Reply #2 on: May 25, 2010, 06:58:11 pm »
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dotyue it will be in there i already have tht marked down the credits will be at the end of the game tho lol and which link ?
Edit: fixed the link
« Last Edit: May 25, 2010, 07:03:57 pm by Moffett1990 »
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Ethelon

Awesome Resized Avys
Re: The Legend Of Zelda: The Flute Of Elements
« Reply #3 on: May 25, 2010, 08:42:13 pm »
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Like I said over at GMC, credits. A general credit to zfgc isn't giving credit to the specific members that created them.

I'd also be more inclined to read your OP if it wasn't a wall of text.
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Xfixium: "Leader"/Lead Programmer/Lead Spriter,  Cypras: Programmer, Ethelon: Tiler/Spriter, Darklink45: Spriter, Noseblunt3: Spriter,
SinkinDevil: Spriter, Dotyue: Spriter, Tompel: Tiler/Spriter, 
Mamoruanime: Tiler, DJvenom: Spriter
Re: The Legend Of Zelda: The Flute Of Elements
« Reply #4 on: May 25, 2010, 11:44:47 pm »
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I have shortened the original post and re uploaded the game to show credits when f1 is pressed.
« Last Edit: May 26, 2010, 12:42:40 am by Moffett1990 »
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Sinkin

Team Dekunutz
Re: The Legend Of Zelda: The Flute Of Elements
« Reply #5 on: May 26, 2010, 12:56:35 pm »
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Looks like this is Crispy's engine.  :P
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Re: The Legend Of Zelda: The Flute Of Elements
« Reply #6 on: May 26, 2010, 01:16:42 pm »
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 :-\ did you read the original post at all?
Quote
Second i want to confirm that I'm using Crispys engine so nobody has to ask
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Sinkin

Team Dekunutz
Re: The Legend Of Zelda: The Flute Of Elements
« Reply #7 on: May 26, 2010, 02:51:45 pm »
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Well, I skimed trough the text quick. So, I did probably missed it.  :P
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Re: The Legend Of Zelda: The Flute Of Elements
« Reply #8 on: May 26, 2010, 02:53:00 pm »
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Lol its fine happens to me all the time.

so did you try the game out, or read the story?

(of subject)
are you guys still working on oot 2d? it looked like it was going to be awsome :)
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Sinkin

Team Dekunutz
Re: The Legend Of Zelda: The Flute Of Elements
« Reply #9 on: May 26, 2010, 03:01:24 pm »
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Lol its fine happens to me all the time.

so did you try the game out, or read the story?

(of subject)
are you guys still working on oot 2d? it looked like it was going to be awsome :)

I did actually read a little bit of the story and it sounds pretty good so far.

And yes, we are still working on OoT 2D. And what I can tell is that everything is going great at the moment.  :)
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Re: The Legend Of Zelda: The Flute Of Elements
« Reply #10 on: May 26, 2010, 03:03:42 pm »
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Thanks ! :)
So has anyone else played the game or read the story and thinks they might like to help ?
« Last Edit: May 28, 2010, 02:37:45 am by Moffett1990 »
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Re: The Legend Of Zelda: The Flute Of Elements
« Reply #11 on: July 12, 2010, 11:54:54 pm »
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no replys :( . Well i really am in need of help with this game. I think im going to switch engines but i need some help with spriting some coding etc so if anyone is interested plz let me kno.
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Re: The Legend Of Zelda: The Flute Of Elements
« Reply #12 on: November 15, 2010, 02:56:15 pm »
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Looking good. (: Looking forward to see the end result, and good luck with your project. (:
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pxl_moon (dotyue)

Team Dekunutz
Re: The Legend Of Zelda: The Flute Of Elements
« Reply #13 on: November 15, 2010, 04:02:19 pm »
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just looked at the demo with noticing that my credit is (still!) not with the others =(

but noticed too some bugs

1. if you press X right in the beginning there comes a minor gamemaker message
2. if you go out the house there is right at first an annoying seagull sound which comes EVERYTIME you come into the level
3. if you go back to the house you are stuck in the wall
4. the pots have no "destroy effect" the bushes have
5. the bushes create leaves and ruppees even when they are destroyed
6. the sea has no collision, so you can go ou of the level which is blocked on the sand
7. if you go downstaris in the hous link warps into the middle of the room instead of the door entrance

didn't looked further
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

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