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Author Topic: OOT2D+ (new screen Shot)  (Read 34609 times)

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Re: OOT2D+
« Reply #100 on: October 24, 2006, 05:54:36 am »
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So Daz you don't care that some people are able to turn your exe's back in a gmd?
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Re: OOT2D+
« Reply #101 on: October 24, 2006, 06:14:00 am »
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So Daz you don't care that some people are able to turn your exe's back in a gmd?
I don't think he knows XD
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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+
« Reply #102 on: October 24, 2006, 12:27:52 pm »
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So Daz you don't care that some people are able to turn your exe's back in a gmd?
I don't think he knows XD

I've herd about this a while ago but never really took any notice of it but thinking of it now makes me think that i should convet it to gm6.
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Re: OOT2D+
« Reply #103 on: October 24, 2006, 12:55:56 pm »
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If I would you I would defenitly convert it to gm6 because I don't want a stupid steal all my hard work.
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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+
« Reply #104 on: October 24, 2006, 02:21:48 pm »
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I'm going to start converting it now, so from now on it will be made in gm6

yay its been moved THANKS  ;D
« Last Edit: October 24, 2006, 02:35:59 pm by daz123 »
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Re: OOT2D+
« Reply #105 on: October 24, 2006, 08:17:47 pm »
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If I would you I would defenitly convert it to gm6 because I don't want a stupid steal all my hard work.
It doesn't matter. I can just open it up in a memory viewer and view a dump of all the code you wrote. I wouldn't do that because I'd be an !@#$% and I wouldn't need to know how you do anything you do, but regardless, code can be viewed. Code is the only thing worth looking at anyway. Graphics and sounds can be ripped.

And you should've used GM6 for various other reasons besides a decompilation problem. I'd just stick to GM5.3A at this point, if you've done a lot.

Can we get info on how the demo is coming along?
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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+
« Reply #106 on: October 24, 2006, 09:32:50 pm »
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at the moment i'm still mapping out lake hyila witch is taking alot longer then i thought it would but i will try and have the demo finished by the end of the month....
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Re: OOT2D+
« Reply #107 on: October 25, 2006, 04:28:35 am »
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It doesn't matter. I can just open it up in a memory viewer and view a dump of all the code you wrote. I wouldn't do that because I'd be an Arsehole and I wouldn't need to know how you do anything you do, but regardless, code can be viewed. Code is the only thing worth looking at anyway. Graphics and sounds can be ripped.

Would you really like to convert all the ASCI code and hex dumps just for GM code? Sad sad world.
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Re: OOT2D+
« Reply #108 on: October 25, 2006, 09:13:23 pm »
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No. You don't understand. You can see complete, uncompiled code. You open up GM in a memory viewer and with a bit of searching, you can find exact code. NOt ascii. Actual text.
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Re: OOT2D+
« Reply #109 on: October 26, 2006, 11:03:33 pm »
  • Look its link with the Goron Mask xD
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Great work Daz, What's the progress on this game in percent? For demo 1 i mean?



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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+
« Reply #110 on: October 26, 2006, 11:09:59 pm »
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Great work Daz, What's the progress on this game in percent? For demo 1 i mean?

demo - 75%
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Re: OOT2D+
« Reply #111 on: October 26, 2006, 11:11:37 pm »
  • Look its link with the Goron Mask xD
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Sweet looking forward to one man ;).
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gm112

Re: OOT2D+
« Reply #112 on: October 27, 2006, 01:17:43 am »
Question, what was this made in? I'm just curious.
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Re: OOT2D+
« Reply #113 on: October 27, 2006, 01:24:00 am »
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Question, what was this made in? I'm just curious.
Gamemaker 5.3A
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Rukario_Master82394

Re: OOT2D+
« Reply #114 on: October 27, 2006, 04:10:43 pm »
This looks great so far! :D Can't wait for the demo!
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Re: OOT2D+
« Reply #115 on: October 27, 2006, 10:34:28 pm »
  • I need something new to put here...
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OMG! I cannot wait for the first Demo!
Q. how come you're still mapping out lake hylia? I dont think that the demo should have up to all 3 spiritual stones. It's great, that you're going to produce alot for us, but when you hold back the demo for sooo long people(like me) will get restless and beg you for it! can you give us an estimate of how much longer it will take for the demo to come out? I possibly can't wait for it any longer!
-SK
Still trying to get past a fairy ;)
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Re: OOT2D+
« Reply #116 on: October 27, 2006, 11:58:13 pm »
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What will demo 1 have?
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Re: OOT2D+
« Reply #117 on: October 28, 2006, 01:19:30 am »
  • Taste the soup of my brain!
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What will demo 1 have?
I'm guessing up to the last spritual stone.

I, too am looking forward to a demo.
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She'll pull out your feathers for her brand new hat and when she's done that she'll feed you to her cat.
People you love will turn their backs on you.  You'll lose your hair, your teeth. Your knife will fall of its sheath, but you still don't like to leave until the end of the movie.
If I threw my guitar out the window, so far down, would I start to regret it?  Or would I smile and watch it slowly fall?

GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: OOT2D+
« Reply #118 on: October 28, 2006, 02:35:53 pm »
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What will demo 1 have?

OK demo 1 will include -

1. file reg
2. fully working sub-menus
3. navi
4. z targeting
5. fully working day and night system
6. working ocarina system
7. some weapons to test (not sure on how many yet)
8. three area's to test (Kokiri Forest, Kakariko Village, Lake Hyila, (maybe a test dungeon))

there might be more not sure yet........
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Hammer Bro. Mike

Hammer Bro. Mike
Re: OOT2D+
« Reply #119 on: October 28, 2006, 08:33:27 pm »
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Sweet! Can't wait for the demo! ;D
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