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Author Topic: OOT 2d++ (Website in construction)  (Read 128156 times)

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Re: OOT 2d++ (Screen from Deku tree(inside!!)(p....
« Reply #320 on: October 09, 2006, 01:49:27 am »
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Read through all 22 pages cause I was freakin bored. Now, I really liked the adult Link sprites from the original Flash version that you made Joker; I hope you keep the same style. I really like the size of the rooms and the sprties, not sure why but when I see 2D projects everything is as tiny as can be, kind of annoying. So I think it adds a real nice effect to it. Can't wait for the demo, looks to be a real winner. Following TRM, Dampe' and Knightmare's versions. Though haven't heard anything about Knightmare's in awhile.

For the demo, is it going to be straight forward as if we were playing the game or you going to let us get some random stuff to play with such as the hookshot?

Either way, good job Joker and to you Link.57, I'll say the same once I see your work! :P
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Re: OOT 2d++ (Screen from Deku tree(inside!!)(p....
« Reply #321 on: October 09, 2006, 05:13:06 pm »
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Thanks for the comment!
The demo will be like the game, you'll start in kokiri Forest and you'll have to go in Deku Tree, just like OOt.

Stay tuned tonight guys, cause you'll have 2 surprise!!!  ;D
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"Zelda: The Last Day" (Pause)
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''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
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King Tetiro

Leader of Phoenix Heart
Re: OOT 2d++ (Screen from Deku tree(inside!!)(p....
« Reply #322 on: October 09, 2006, 05:14:38 pm »
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Cool. Can't wait!
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Re: OOT 2d++ (Screen from Deku tree(inside!!)(p....
« Reply #323 on: October 09, 2006, 05:24:58 pm »
  • A little Alive
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Whats the suprize :d
I NEED TO KNOW :D :P :P :P

dancing in exitment :P  :dance:
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Re: OOT 2d++ (Screen from Deku tree(inside!!)(p....
« Reply #324 on: October 09, 2006, 06:32:32 pm »
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Awesome, can't wait! And I so wanted an excuse to use this:  :jellytime:
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Re: OOT 2d++ (Screen from Deku tree(inside!!)(p....
« Reply #325 on: October 09, 2006, 07:00:00 pm »
  • Shunner of Light
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It looks better than the OoT2Ds I've seen before, although there was one made with OoS/OoA sprites that was pretty good compared to the real game.
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Re: OOT 2d++ Surprise!!!
« Reply #326 on: October 09, 2006, 11:57:53 pm »
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First surprise, the other one will be tommorrow, i got something to do before so enjoy this one!

Comments!!
« Last Edit: October 10, 2006, 12:00:17 am by joker14 »
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++ Surprise!!!!!
« Reply #327 on: October 10, 2006, 12:05:32 am »
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*sweats* your graphics are beautiful.
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Re: OOT 2d++ Surprise!!!!!
« Reply #328 on: October 10, 2006, 12:24:44 am »
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 It's really good but I have a couple complaints:

-The button looks so bland compared to the rest of the floor. (As in it was from a different style) Try to spice it up.
-According to the mini-map, that cliff is much further away from link. This would suggest it isn't working properly or is not up to scale compared to the rest of the room.

 Other then that it is really an amazing piece of work.
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Re: OOT 2d++ Surprise!!!!!
« Reply #329 on: October 10, 2006, 12:35:34 am »
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Nice screeny - I cant wait for the next one :D
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the a o d c
Re: OOT 2d++ Surprise!!!!!
« Reply #330 on: October 10, 2006, 01:33:58 am »
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-According to the mini-map, that cliff is much further away from link. This would suggest it isn't working properly or is not up to scale compared to the rest of the room.

I don't think the cliff is on the mini map  :lol:
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Re: OOT 2d++ Surprise!!!!!
« Reply #331 on: October 10, 2006, 02:03:30 am »
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-According to the mini-map, that cliff is much further away from link. This would suggest it isn't working properly or is not up to scale compared to the rest of the room.

I don't think the cliff is on the mini map  :lol:
It isn't but that room has two cliffs, one on the left and one streight up. (The one seen in the screen) If you where to move up, you'd come across that cliff in the screen and not be able to get on the cliff on the left because it is being blocked by the one streight up. (All according to the mini-map) So that means, he tiled the room wrong (Which I doubt) or the mini-map is off by scale. (Which is more plausable)

 It is really complicated to explain but if you seen the room in Ocarina of time, you'd understand.
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Re: OOT 2d++ Surprise!!!!!
« Reply #332 on: October 10, 2006, 02:12:46 am »
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Seriously dude, I don't understand what do u mean... The little cliff just ahead of link, it will be jumpable, just like in the real oot.
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++ Surprise!!!!!
« Reply #333 on: October 10, 2006, 02:16:04 am »
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 Ah, !@#$% it. You won't see it unless you can see through my eyes.
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King Tetiro

Leader of Phoenix Heart
Re: OOT 2d++ Surprise!!!
« Reply #334 on: October 10, 2006, 06:26:06 am »
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First surprise, the other one will be tommorrow, i got something to do before so enjoy this one!

Comments!!

That rocks I give it 100000000000000000/10
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Re: OOT 2d++ Surprise!!!!!
« Reply #335 on: October 10, 2006, 08:05:18 am »
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I don't like the wall and the floor, it's too detailled.

There is a big difference between Kokiri forest and inside the Deku tree, i don't like that :/

You can add some bush, rocks or something else, it's a bit empty.
« Last Edit: October 10, 2006, 08:07:50 am by Calvein »
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  • The Legend of Zelda : Return to Hyrule...The french web-site
Re: OOT 2d++ Surprise!!!!!
« Reply #336 on: October 10, 2006, 02:25:06 pm »
  • odens knop
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the floor tiles look a bit repetetive, and the walls look way to pixelated (???), but otherwise it's good.  Oh and the button looks too big.
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|LEUS HERTAN MINAT|
Re: OOT 2d++ Surprise!!!!!
« Reply #337 on: October 10, 2006, 02:26:27 pm »
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WOOOW love the screenie, love the bottum :P
nice going :)
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Re: OOT 2d++ Surprise!!!!!
« Reply #338 on: October 10, 2006, 08:17:01 pm »
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Quote
That rocks I give it 100000000000000000/10
NO WAI!!!
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King Tetiro

Leader of Phoenix Heart
Re: OOT 2d++ Surprise!!!!!
« Reply #339 on: October 10, 2006, 08:18:07 pm »
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YES WAY!
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