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Poll

What kind of gameplay would you like to see?

OOT-based
- 4 (28.6%)
TP-based
- 6 (42.9%)
GB-based
- 0 (0%)
WW-based
- 4 (28.6%)
Custom
- 0 (0%)

Total Members Voted: 12


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Author Topic: The Legend of Zelda: Treasure Apocalypse DS (poll: results)  (Read 10096 times)

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Malon

ZFGC's Pariah.
The Legend of Zelda: Treasure Apocalypse DS (pol...
« on: February 09, 2008, 09:56:47 pm »
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Me and my programmer, Mint, are working on a zfgc style DS game. This is a continuation of one of my older attempts that was going to be made in a WW style, but I was very inexperienced. So, during the ZFGC-break, I decided to revive it in 2D. So far we have a, collision and walking alpha engine.

Screens(1):


Demo(1):
Feb 9, 2008: http://rapidshare.com/files/88815068/Treasure_Apocalypse.nds.html, Poll
 
Our next demo will use hearts and the HUD. So stay tuned!
« Last Edit: February 10, 2008, 11:38:46 pm by Malonfan2012 »
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Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #1 on: February 09, 2008, 10:16:53 pm »
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Hmm...looks good. Nice graphics.
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Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #2 on: February 09, 2008, 10:24:47 pm »
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Using PALib?
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Malon

ZFGC's Pariah.
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #3 on: February 09, 2008, 10:27:27 pm »
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Yeah. I met Mint on the PAlib forums when I needed a programmer. Fortune came my way and I met Mint! :)
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Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #4 on: February 09, 2008, 10:28:24 pm »
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Fair enough, personally I prefer libnds, more control :). But your choice.
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Malon

ZFGC's Pariah.
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #5 on: February 10, 2008, 03:42:11 am »
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I want to know what kind of gameplay you want. So vote in the poll and we'll se what we get! XD
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Hammer Bro. Mike

Hammer Bro. Mike
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #6 on: February 10, 2008, 04:06:28 am »
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Looks good so far. I'd go with TP gameplay. I would also go with TWW gameplay too. In combat, the two are similar besides Link's hidden skills in TP.
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  • Zelda Eternity
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #7 on: February 10, 2008, 07:48:37 am »
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Nice graphics you got there!
I'm also a PaLib programmer,
you used the TehSpoon method for your collisions? XD
« Last Edit: February 10, 2008, 07:59:33 am by Paloupa »
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Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #8 on: February 10, 2008, 08:36:48 am »
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no$ crashes when I try to load it.
does it have to be run in desmume?
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Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #9 on: February 10, 2008, 09:26:18 am »
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Quote
no$ crashes when I try to load it.
does it have to be run in desmume?
Yes I think so, it's working perfectly at it.
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Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #10 on: February 10, 2008, 01:13:10 pm »
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Looks nice, sounds nice ;) When you get something going, I'll try putting it on my DS :P
I tried Palib once too, but just wasn't something for me, too little control.
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Working on my Masters Degree in Computer Science.
Hey look, Zelda Coop....later.
Proud user of C++ for 9 years, and counting!
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #11 on: February 10, 2008, 04:34:44 pm »
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if its a 2D game, then how can it have the gameplay of those 3D ones? lol
you could try but i really dont seeing it working out well :x

edit: rapidshare? what am i going to do when i need to download porn and i need to wait a month for it to allow me to download again? :O
« Last Edit: February 10, 2008, 04:36:39 pm by hawthorneluke »
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Malon

ZFGC's Pariah.
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #12 on: February 10, 2008, 04:47:41 pm »
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The poll ends at 5:00 today! That's 5 hours and 13 minutes!
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Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #13 on: February 10, 2008, 04:50:33 pm »
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if its a 2D game, then how can it have the gameplay of those 3D ones? lol
you could try but i really dont seeing it working out well :x
@hawthorneluke well all you have to do is basicly make a kind of tp 2d...


@malonfan what graphix are you yosing
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
  • zfgc
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #14 on: February 10, 2008, 05:25:07 pm »
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rofl, and just because I have nothing better to do, I bring you a screenshot of it running on a real DS!.

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Malon

ZFGC's Pariah.
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #15 on: February 10, 2008, 05:32:37 pm »
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@malonfan what graphix are you yosing

I am using ZFGC style in the graphic archive boards.
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Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #16 on: February 10, 2008, 06:52:23 pm »
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oh thatl be hard unless you are or know a great spriter
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
  • zfgc

Malon

ZFGC's Pariah.
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #17 on: February 10, 2008, 11:41:21 pm »
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Okay the polls over! We will be using a Twilight princess type of gameplay. That means when you run, you will hear footsteps, aiming arrows with the touch screen, special puzzles and dungeons!
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Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #18 on: February 11, 2008, 12:16:27 am »
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Okay the polls over! We will be using a Twilight princess type of gameplay. That means when you run, you will hear footsteps, aiming arrows with the touch screen, special puzzles and dungeons!
Ok then.....Twilight princess type of gameplay.you run, you will hear footsteps, aiming arrows with the touch screen, special puzzles and dungeons it is  XD
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
  • zfgc
Re: The Legend of Zelda: Treasure Apocalypse DS ...
« Reply #19 on: February 11, 2008, 01:32:44 am »
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I just played it on my DS and I think the collision for up and down should be modified a bit. Because you stop a few pixels to early.


rofl, and just because I have nothing better to do, I bring you a screenshot of it running on a real DS!.


Holy shizzle of teh wizzle a pic of Helios!!11one :D
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