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Entertainment / Twilight Princess - I found a glitch... (tiny spoiler - just a dungeon name)
« on: November 25, 2006, 10:37:26 pm »
In Arbiter Grounds, there is a room where there is a lot of sand and a lot of spikes pop up. You have to go around them and go to the end of the room and pull a chain out of the wall and drag the wall using the chain, and dash to the other side of the wall before it slides back in place. Anyway, for some reason, every time I went in sand - when I got back on regular land, the game still "detected" me as walking in sand. So Link would walk like 1/2 as slow as normal. Then, when I got back in the sand with this quazi-weird !@#$%, he'd walk 1/4 as slow...because he is in the sand, reducing the 1/2 to a 1/4 walking speed, rather than the normal 1/2 in the sand. This caused me not to be able to make it across the sand because I'd walk so slow I'd sink before I ever got to land. I figured out a weird way to get around it kind of, but did anyone else get this error? If so, I'm considering reporting it to Nintendo, because I didn't want to pay 50 bucks for a brand new game that didn't work correctly. (Even so I'm way past it now and the game is better than OOT, so whatever).