ZFGC
Projects => Zelda Projects => Topic started by: Mamoruanime on November 12, 2014, 01:43:38 pm
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I haven't seen it done yet, and this seems to be the place where it should be done.
I challenge all of you to make a Binding of Isaac clone using Zelda graphics and items.
GB Zelda is probably the best graphical source since it has tons and tons of items. Seriously though; think about it- Rings instead of trinkets, use items are Zelda items, and bosses can be from the range of bosses in the zelda series. It just works.
If someone makes this I dunno maybe I'll send you some Xbox One launch party/Capcom swag (you know; Resident Evil soundtrack, Dead Rising 3 stuff, a weeaboo pin set, etc etc)
All of the resources are completely readily available too.
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I may try this in my free time, it sounds like an interesting idea.
gb zelda is also fairly easy to expand upon graphic wise
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I have been playing way too much of rebirth. Already got half the achieves, and still so much to unlock and secrets and stuff...
This could work, what would you use as tears though? Tears?
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You could use Bow/Arrow as tears
Or just say !@#$% it to that system and mix it up slightly by having it play more like Zelda and letting Link use his signature sword. Or even the little master sword spiral thing
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Sword and shield. Using standard Zelda enemy mechanics, it shouldn't be a pain. Buffs would include things like sword projectiles :P More like Zelda in that department, because Zelda mobs are built for close combat vs ranged combat.
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I think realistically this could be done using all of the existing Zelda mechanics, with upgrades just being items (akin to 4sword's item system) and be pretty enjoyable~