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Topics - masterpaul

Pages: [1]
1
Graphics / My Graphics:
« on: December 24, 2011, 10:52:38 pm »
 A decorative flower, for the scenery. (i think its Lttp)



An ancient column:



And a goddess statue:



2
Level Design / Level Design
« on: December 20, 2011, 01:40:41 am »
Location summary, brainstorming and first sketches.
Could anyone paste the map plz.
And the tile sets we have to work with for now (even if there from other games, so that we know what we have to work with).

We design the maps on paper with grids on them. Dont turn to much time sketching them because we might re-sketch them. Designing levels and areas is very much like designing a building. We need to know the function (that includes passages. shops, to puzzle, to obstacles everything), in order to design it properly. Then we make out the first drafts, if the design is successful we recreate it on pc using a map maker (or something like that), if its unsuccessful we go back to drafting.

An area must have a function and a theme before we start designing it.

3
King of Thieves / Member Status
« on: December 11, 2011, 11:44:21 pm »
A topic where we can say what happened to us, and what's happening.


Me (Masterpaul):

Currently overwhelmed with Uni work.

Don't think currently I could actively take part, However I could help design stuff when ever I have a bit extra time and give some input on Ideas.

4
Discussion / Unity Experiments
« on: June 26, 2011, 01:58:42 am »
Done some experiments in unity:

http://p-olak.deviantart.com/gallery/31032431#

Its really easy to port sketchup models into unity, a one click thing (it takes in both white and blue sides of faces). This is simply groundbreaking, sketchup models into unity, there's a huge library available on 3d warehouse, also its sketchup the easiest thing ever!

What you guys think?
Perhaps we could come up with a few basic engines?

5
MC Link's Awakening / Graphics I found for this Game. Really Good
« on: June 03, 2009, 08:30:39 pm »
Graphics I found for this Game. Really Good.

Everything is pretty much already done for us. All animations, all monsters etc. And there are even awsome graphics for the overword!

Chipsets:

http://www.megafileupload.com/en/file/108007/ChipSet-rar.html

Sprites:

http://www.megaupload.com/?d=GHSJFY31

Animations:

http://www.megaupload.com/?d=ZJS5CPD2

6
Recruitment / Zelda DS project - Need Team
« on: May 31, 2009, 11:02:27 am »
http://www.zfgc.com/forum/index.php?topic=34303.0


Im really hopping to have a team working on this. Everybody who wants, can work on this project . You'll have nearly completle freedom. You can design your own dungeons, monsters, items etc. The only limit is that u have to work in the same style as the rest of the game. You'll be able to also edit, redoo and add stuff to the games story if u want (the game for now is kinda storyless).


What im looking for:

:: Spriter

Somebody who wants to designs some original monsters, dungeon/overworld grahics etc.
:: Story Writer

Somebody who is willing to help with the story
:: Mapper 

Mappers will need a way to run homebrew on there DS and http://www.globoeil.fr/vgmds/


:: A person who wants to design the site.

7
Discussion / The Legend Of Zelda: The Cane Of Time
« on: May 26, 2009, 03:45:44 pm »
Note: The touch screen is just a mock-up for now. The graphics used for the touchscreen are not anyway near the graphics that are gonna be used.








Chain of events:

1)a) You wake up
1)b) Father sends you to hyrule castle/town, to get some groceries or something.
1)c) When you leave the hyrule castle/town, it gets attacked.
1)d) You faint

2)a) You wake up, boddies are lying everywhere, hyrule castle/town is corrupted.
2)b) Cutscene: link can't breath, his health is decreasing. He runs outside out of hyrule castle/town.

Note: only hyrule castle/town is corrupted.

2)c) You cant progress into the next are of hyrule fied, unless u pull out a sword out of a dead bodies and find a shield lying around somewhere.

3)a) You get to your father's house, your father tells you to visit another town in hyrule to find out whats going on.

3)b) In that town you find out what happened by talking to npc.

3)c) You enter the town's town hall and you involuntary sent to investigate the Forest temple.

4) Forest Temple


Random information:

:: Lv 1 and 2 have been sketched up :-)
:: Lv 1 is a forest temple. Where you obtain Roc's feather.  
:: Lv 2 is the Fire temple located in Death mountain. Were you obtain the lens of truth.
:: All graphics are costume.
:: The game will have a smilar style to Lttp,but it will also be unique.    
:: Most of the overworld tilesets are done. (the blueish tileset is the corrupted world).
:: LV.1 tileset is nearly complete.
:: Link does not start with the green robe (unlike the screens show).
:: He will recieve it near the end of of the game
:: All bosses will be unique.
:: The play will have to discover the games story. It wont be told straight forward.
:: The game is being made in VGMC.

Quick World Map Sketch:



Building Team:

Im really hopping to have a team working on this. Everybody who wants, can work on this project . You'll have nearly completle freedom. You can design your own dungeons, monsters, items etc. The only limit is that u have to work in the same style as the rest of the game. You'll be able to also edit, redoo and add stuff to the games story if u want (the game for now is kinda storyless).

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