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Discussion / Re: The Legend Of Zelda: Cane of Time (temporary name)
« on: June 02, 2009, 01:22:38 pm »
Update: The Legend Of Zelda: Cane of Time (temporary name)
Thats all for today
Thats all for today
I doubt you would wanna explore the whole map. The whole map would be larger then the one in zelda: parallel worlds.
Then I still want to explore the entire map. Am I right to assume that the world is more like that of Zelda II, Final Fantasy and Golden Sun? Where you have a big overworld with random encounters with enemies and rather featureless. And only a few areas are worked out in detail. If not then I would like to explore the entire thing.
OK, then it might work. It would act as some natural barrier for the player not to rush things. But then I'm a bit confused by the third screen. Is that shore a part of Castle Town and Hyrule Castle? Because the black spots seem to suggest that area to be corrupted.
Hmm, well for the story writing part you could always pass me some ideas, if you don't want to discuss it in public for everyone to see and keep the mystery. Maybe I can give you some ideas to fill the gaps. For the rest I think it would require to much of my time, which I don't have much to spare at the moment.
QuoteGood idea, don't know how much it will be relevant to the game at this stage. Does he have some fishing skills? Or does the game gonna have a lot of water?
Well there's quite a lot of water. But link can't swim in the sea. His father would esentially provide the method of transportation to the island (island of gods?)QuoteWhat kind of help are you looking for?
Story writing etc, spriting, someone who wants to create the game ( i wont be able to finish all the game alone, so they can create a fiew dungeons, areas part of the world map etc).QuoteChasing the green tunic is kind of original and might be a good idea. But I don't know how much "the corrupted atmosphere draining hearts" idea is good. It hampers the concept of exploring. No one likes to walk through a world where just being there kills you and have enemies coming at you. And the means to stop the automatic health drain comes fairly late means people might quit before that due to the constant dying. For a few rooms in the dungeons this might be OK.
Only hyrule castle/town would be corrupted. And Inside hyrule castle would be the final boss of the game.
Woah! What's with the bright and bizarre colours?