Well the project halted for the DS and I went back to gamemaker and tried this one and finally got the basics down.
Story: The story sets in Outset island in a different periodmof time.(characters stay the same) Orca is teaching Mesa how to fish because he is tired of his slacking. Mesa not paying attention to Orca's instruction, notices masts along the horizon. Before they can go back to warn the villagers, a great number of ships graze Orca's boat. Once the mysterious pirates reach the shore they break into Link's house and kidnap him.
While on board, the captain knows about Links ancestory and takes advantage of the situation by making Link his first mate. During the game you will travel to many various islands, battle pirates, and steal from the rich. The game will have a real-time day and night cycle and will feature some old and some new islands.
Alpha tech demo:
http://rapidshare.de/files/39789066/Zelda_Treasure_Apocalypse.exe.htmlTech demo screens:
Please enjo what I have done so far.
Credit:
Goodnight: Movement engine
VGmusic: Uhh...
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