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Author Topic: [Engine Demo] tLoZ: Echoes of Aurelia  (Read 119492 times)

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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #100 on: August 14, 2013, 07:26:08 pm »
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Hi everybody!
It's been a while since someone updated this topic. Well, soo I have to update it. ;)
I hope there were no rumors about that this game has been cancelled. During the past few months we were often busy and one of our coders didn't report us. So we couldn't release a demo to the beginning of the year. But we try to be done until this year's NCFC. Okay, what's new you may ask? We will update this topic with the new stuff - Yes, there are new things. I go through the whole engine updating old code and fixing a lot of bugs. Probably there will be some engine videos soon. These are two new things that have been implemented, working bombplants and creative pathfinding for some npc's:




Edit: Reply #100!! XD
« Last Edit: August 15, 2013, 12:30:41 am by Rayo »
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #101 on: August 15, 2013, 05:09:21 am »
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It's BACK! I'm hyped again. I've been waiting to see more on this.
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #102 on: August 18, 2013, 08:17:38 pm »
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It's done! We have our very own Facebook Page!
Make sure to check it out and if you don't want to miss something new. We appreciate each Like you give! :)
We changed the Title Screen. What do you think about it? Also, have a look at the File-Select-Screen:

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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #103 on: August 19, 2013, 03:56:26 am »
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I am in awe.
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #104 on: August 22, 2013, 01:31:43 pm »
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the new title screen looks amazing
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #105 on: August 23, 2013, 06:08:42 pm »
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Whoa. Great work! I am quite jealous of your neat sprites. XD
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #106 on: September 02, 2013, 12:51:25 am »
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Hmm, just looking at the title screen I think it would look better if the words ZELDA was given a sort of glassy 3D semi transparent look. I think that'd look really nice with the cloudy background.

By the way, if you had to give a percent, about how much would you say this game is completed core wise?
« Last Edit: September 02, 2013, 01:10:25 am by Kienamaru »
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #107 on: September 02, 2013, 07:32:25 am »
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Hey, we are now on Fantendo! The coherent plot will be written on our website later, too. Thanks to Sheik for writing it. If you want to read it now, here it is.

Quote
By the way, if you had to give a percent, about how much would you say this game is completed core wise?

Well, the game has 5 chapters + 1 extra. After each demo we have done 1/5 = 0.2 = 20% of the game.
Of course we did more stuff for oncoming demos, but I will ignore that. Now it's version 0.17, so yeah...about 3% until you can play it. ;)



Oh, yeah. Here some new screens if you haven't seen those on Facebook:
« Last Edit: September 02, 2013, 07:34:05 am by Rayo »
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #108 on: September 02, 2013, 06:48:01 pm »
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This is too good to be unappreciated.
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #109 on: September 04, 2013, 01:44:12 am »
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Hey, we are now on Fantendo! The coherent plot will be written on our website later, too. Thanks to Sheik for writing it. If you want to read it now, here it is.

Quote
By the way, if you had to give a percent, about how much would you say this game is completed core wise?

Well, the game has 5 chapters + 1 extra. After each demo we have done 1/5 = 0.2 = 20% of the game.
Of course we did more stuff for oncoming demos, but I will ignore that. Now it's version 0.17, so yeah...about 3% until you can play it. ;)



Oh, yeah. Here some new screens if you haven't seen those on Facebook:


I can't wait.
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #110 on: September 04, 2013, 02:44:49 am »
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Bombs are finally finished! You can pick them up, throw and even place them. Using a bomb, it will create black smoke and detonate after a while.
Here a sneak peek, of course the upper features are included in bombplants as well:

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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #111 on: September 04, 2013, 02:20:46 pm »
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Will there be different types of bombs or just one type altogether?
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #112 on: September 05, 2013, 03:16:07 pm »
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Will there be different types of bombs or just one type altogether?
You will know that early enough. Isn't there a broken rock in our trailer? :P

Check out our newest screenshot: Relaxing in the seventh heaven, this is Aurelia!
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #113 on: September 07, 2013, 04:08:31 am »
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Are you guys retaining any of the old map concepts from the Zelda Classic version of EoA?  :huh:
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #114 on: September 12, 2013, 01:27:57 am »
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Are you guys retaining any of the old map concepts from the Zelda Classic version of EoA?  :huh:

Yeah, kind of. More like the general ideas, though. Little of the actual layout.
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #115 on: October 12, 2013, 03:36:09 pm »
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Color Update:

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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #116 on: October 14, 2013, 12:56:52 am »
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Congratulations! You made a fan game that is not a fan game.
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #117 on: October 17, 2013, 08:03:55 pm »
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Just wondering, when is a playable demo coming out?  Your team has had this posted here at ZFGC since June2012 but no demo?

:<

Looks like a really beautiful 2D Zelda game.  I'm just the kind of player that has to "feel" the game in real-time to make better judgement than just pictures and videos(blame the bad games in the last decade from real publishers lol).

I just find it a little weird that no demos have been released yet.  Are you guys waiting for NCFC 2013 in November?
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #118 on: October 20, 2013, 04:34:31 pm »
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Sadly, we won't get finished until NCFC 2013 in November. I don't think that we will participate this year.
I just can assure you that I won't abandon this game. And the reasons for the slow progress have already been written.

Good games need time.
« Last Edit: October 27, 2013, 06:18:46 pm by Rayo »
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Re: [Trailer] tLoZ: Echoes of Aurelia
« Reply #119 on: October 20, 2013, 04:36:36 pm »
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You can't rush these things, guys and gals. Shame on you for even trying. :(
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