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Author Topic: Post a Screenshot [Possible 56k warning?]  (Read 88438 times)

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Mamoruanime

@Mamoruanime
Re: Post a Screenshot [Possible 56k warning?]
« Reply #120 on: December 19, 2008, 08:25:39 pm »
  • ^Not actually me.
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^this.

NaviBlast has it's own built in editor that we made. Professional dev tools don't come with map designers :p

also---


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Re: Post a Screenshot [Possible 56k warning?]
« Reply #121 on: December 19, 2008, 08:31:36 pm »
  • Minalien
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Professional dev tools don't come with map designers :p
Your mom does, though.

How far along are you with the actual engine for BMHD?
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog

Mamoruanime

@Mamoruanime
Re: Post a Screenshot [Possible 56k warning?]
« Reply #122 on: December 19, 2008, 08:32:48 pm »
  • ^Not actually me.
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Professional dev tools don't come with map designers :p
Your mom does, though.

How far along are you with the actual engine for BMHD?

Not too terribly far; very basic stuff done right now (object related classes are done, I'm going to start working on the map class soon)
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #123 on: December 19, 2008, 09:16:07 pm »
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Making myself a map editor, about half way done, just need to do tiles and saving/loading to go by the looks of it.

Sweet icons. Where'd you get those?
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  • My Myspace?
Re: Post a Screenshot [Possible 56k warning?]
« Reply #124 on: December 19, 2008, 11:57:02 pm »
  • Super Hero Time!
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Working on a "puzzle" map for Sven-Coop, also working on my mapping skills.
« Last Edit: December 20, 2008, 12:05:15 am by Zidane »
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!@#$% I lost my entire post, god dammit.
Re: Post a Screenshot [Possible 56k warning?]
« Reply #125 on: December 20, 2008, 12:12:21 am »
  • 虫めづる姫君
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WIP subscreen partially based on Fable, for a game that has nothing to do with Fable…

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Re: Post a Screenshot [Possible 56k warning?]
« Reply #126 on: December 20, 2008, 02:57:41 am »
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Making myself a map editor, about half way done, just need to do tiles and saving/loading to go by the looks of it.

Sweet icons. Where'd you get those?
I vectored them myself.  I couldn't find any ones that matched the style I was going for.
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Xiphirx

wat
Re: Post a Screenshot [Possible 56k warning?]
« Reply #127 on: December 20, 2008, 04:02:34 am »
  • Xiphirx
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  • For The Swarm
Re: Post a Screenshot [Possible 56k warning?]
« Reply #128 on: December 20, 2008, 11:41:52 pm »
  • 虫めづる姫君
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WIP subscreen partially based on Fable, for a game that has nothing to do with Fable…



Update.

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Re: Post a Screenshot [Possible 56k warning?]
« Reply #129 on: December 20, 2008, 11:53:44 pm »
  • The king of Awesome
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Looks much better, lol is that zelda classic >:D
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #130 on: December 21, 2008, 01:57:31 am »
  • 虫めづる姫君
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Yep, I started using ZC again.
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #131 on: December 25, 2008, 09:33:21 am »
  • Minalien
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Finally got around to working on the redesign of WinIRC's interface, now using WPF.



Jordan made the icon for me :D
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog
Re: Post a Screenshot [Possible 56k warning?]
« Reply #132 on: December 26, 2008, 06:22:27 pm »
  • MetalRidley was here
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What do you use for mapping? If I'm not mistaken, XNA doesn't come with a map editor.
Actually I'm using one that some guy made with XNA, mostly because I like the format, it has a bunch of handy features, and at this point I'd rather work on the game than the editor. Here's a link

I do have my own editor started from an older project that I'll probably end up finishing if I can't get the source for and tweak the one I'm using right now though.
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THE MUSIC IS REVERSIBLE, BUT TIME IS NOT. TURN BACK... turn back... turn back...
Re: Post a Screenshot [Possible 56k warning?]
« Reply #133 on: January 03, 2009, 06:20:31 pm »
  • Lionfish App dev
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Sky Sky Panic is back, looking better than ever?
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  • Lionfish Apps
Re: Post a Screenshot [Possible 56k warning?]
« Reply #134 on: January 19, 2009, 04:55:41 am »
  • The Legend of Zelda Kiro
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Hello of people I is again here in the forum and comes from Germany. Are very bad in English. I have several pictures of my Game, therefore I show you my pictures gallery. Greeting The Don

Gallery
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Xiphirx

wat
Re: Post a Screenshot [Possible 56k warning?]
« Reply #135 on: January 19, 2009, 05:04:03 am »
  • Xiphirx
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Hello of people I is again here in the forum and comes from Germany. Are very bad in English. I have several pictures of my Game, therefore I show you my pictures gallery. Greeting The Don

Gallery

That looks awesome!

Die sich's awesome! Ich bin mir nicht ganz sicher, wenn Sie verstehen, benutzte ich einen Ãœbersetzer. Wenn Sie zu sprechen t jemand Deutsch, es ist ein Mitglied namens Fox. Er spricht Deutsch und Englisch. :) VIEL GLÃœCK AUF IHR SPIEL!
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  • For The Swarm

gm112

Re: Post a Screenshot [Possible 56k warning?]
« Reply #136 on: January 19, 2009, 05:27:59 am »
Hello of people I is again here in the forum and comes from Germany. Are very bad in English. I have several pictures of my Game, therefore I show you my pictures gallery. Greeting The Don

Gallery
Good pictures :). The Link and the hearts remind me of the ones used in Fox's Zelda fan game. Lol Ironic how I mention that now that I think about it :S. Fox is from Germany, too >_<. Welcome to ZFGC!
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #137 on: January 22, 2009, 06:16:27 pm »
  • Lionfish App dev
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I'm making progress with the visual elements. And if you can tell from my debug HUD, I'm also progressing with gameplay elements.

(Fun fact, each time during this post that I started typing elements I was accidentally writing elephants. O_o Even that last time)
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  • Lionfish Apps
Re: Post a Screenshot [Possible 56k warning?]
« Reply #138 on: March 16, 2009, 07:11:44 pm »
  • (y)(;>.<;)(y)
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Remaking my little engine for the umptenth time (I much prefer the basic stuff, factories, event systems, abstract policy based classes as something to program for some reason, tend to let myself get bogged down by it).

Originally this version was just an attempt to create the backbone for a simple console roguelike I'd put down on paper called "Depths of Madness" (simple little game which randomly generates levels filled with monsters of increasing difficulty, where the monsters are randomly named and given attributes based on the name...most the algorithms are down on paper or somewhere on my harddrive).

I started creating the basic objects, an abstract Console and Win32 version, file streaming, an abstract singleton class, an abstract object factory, a Finite State Machine which executes 'states', and error reporting tools...

Now Depths of Madness is the engine's name (DOM) and I'm trying to make Battleship just to ensure I have some of the things I need (which is useful when I realise things like how I totally forgot to put in a timer class).


Clicky
« Last Edit: March 16, 2009, 07:19:36 pm by TheDarkJay »
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #139 on: March 26, 2009, 03:35:04 am »
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Just something I mess with when I get bored playing videogames or work.
No real title or idea, just messing with GM and nostalgia.
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  • Super Fan Gamers!
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