Mammy, what's up with the trees? I realigned them already, but did I miss something? Also, for Xfixium:
Damn. I don't remember how I got 8x10, but you're right. Shoot, thanks for ruining all our hard work
Meh, I've been around the 'ole LA block, I'm happy to share information and resources.
Well, will it really be that much of a problem?
Well, it won't be much of a problem really, it's up to you how accurate you want the transition to 16 X 16 pixel tiles. I was just pointing out that the size of each map should be 320 X 256 if you want to keep the original aspect ratio.
Also for Xfixium: See my video tutorial for mapping. Amazingly, I'm using GIMP.
I'll have to check that out. Do you have a link? I'd imagine you'd use grid snapping of some sort *shrugs*, I used to do that for Corel Photo Paint back in the day.
The reason I asked is because I have a RPGMaker type map editor with 2 layers that can export the entire map to a single .png image. Plus you can save it as a project and comeback and edit it at any time.
If you haven't seen it around it can be found here:
http://www.pyxosoft.com/downloads/ocarina_room_editor.zipOr you could use World Artist, Mappy, etc.. etc.. they probably accomplish the same thing.
It's an option, if you are doing quite well with Gimp so be it.