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Author Topic: Link's Awakening Remastered (Master Topic)  (Read 63482 times)

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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #280 on: March 08, 2009, 01:44:05 am »
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Whoops, I didn't saw LTGH's seashells, stupid me. I made my own, but I've finished it somewhat. I hope you like it and I will make a version with LTGH's seashell.


**Update** Added option 3 with LTGH's seashell.
How do you mean "I made my own" ? You didn't create those shells! They're just simply recolors of the ones Nintendo created for Link's awakening...
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Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #281 on: March 08, 2009, 01:45:57 am »
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I think he means "made his own" as in his own substitute. I doubt he'd steal stuff. Anyway, here is the overworld map as of now:

http://img7.imageshack.us/img7/763/overworld.png
« Last Edit: March 08, 2009, 01:47:48 am by Jeod »
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #282 on: March 08, 2009, 02:03:50 am »
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I think he means "made his own" as in his own substitute. I doubt he'd steal stuff. Anyway, here is the overworld map as of now:

http://img7.imageshack.us/img7/763/overworld.png
Well I hope he means that...

Anyway that overworld is looking very HAWT! :D
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Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #283 on: March 08, 2009, 02:05:54 am »
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Thank the ones listed in the creditz on da front page!
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Hoffy

Hero of Fire
Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #284 on: March 08, 2009, 02:25:58 am »
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Beach looks good, but should there be so many waves so close to each other? I don't remember ALttP having water like that.
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Hoffy.

Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #285 on: March 08, 2009, 02:28:59 am »
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LttP didn't have an ocean. For this, we get to decide what an ocean looks like in LttP style. It has many more waves than a river or lake.
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #286 on: March 08, 2009, 02:50:47 am »
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Well, I gave it a go. I really didn't know what to do with it. I made some bananas, and did some positioning. I tried getting it to have a lttp feel. Don't know if I succeeded in doing so.
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Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #287 on: March 08, 2009, 02:52:15 am »
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Those look pretty good actually. Why doubt yourself?
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #288 on: March 08, 2009, 08:33:43 am »
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Im not sure about which one i should use, maybe the last one since that doesnt have so many bananas? :p
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #289 on: March 08, 2009, 09:10:56 am »
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I think he means "made his own" as in his own substitute. I doubt he'd steal stuff. Anyway, here is the overworld map as of now:

http://img7.imageshack.us/img7/763/overworld.png
Well I hope he means that...

Anyway that overworld is looking very HAWT! :D

Yes that is what I mean. All the credit goes to Nintendo, I just recolored them. What I meant was that I didn't use LTGH's seashells. My apologies for the confusion. It was almost 3 o'clock at night and my eyelids were closing.

Well, I gave it a go. I really didn't know what to do with it. I made some bananas, and did some positioning. I tried getting it to have a lttp feel. Don't know if I succeeded in doing so.

They look really good. Except from one that has fewer bananas I don't see a difference. But that could be me.

Beach looks good, but should there be so many waves so close to each other? I don't remember ALttP having water like that.

As Jeod said ALttP doesn't have an ocean. I just used the biggest wave tile from a river or Lake Hylia and pasted that tile on every tile in the ocean. BTW how is Holodrum getting along. Haven't seen an update on that in a while.
« Last Edit: March 08, 2009, 09:20:37 am by Niek »
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #290 on: March 08, 2009, 09:21:04 am »
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Well, it doesnt. But we want it to look more like a beach. Thats why we made it like that.  :D

I have fixed the frames now. I think they should be right now. The first time i forgot go check if it was the right position befor.
BTW, should i make the hill so its 3 tiles long insted of two? It will be a mess for me fo fix that since i havent found somewhere where they have 3 tiles with a special kind of corner that i need >.<''
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #291 on: March 08, 2009, 09:45:33 am »
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Jeod, I noticed a color error at the surf. On the beach part you could argue it is mad by the water, but on the water part the water was off also. I've fixed it. Oh yes, I've also calculated the height your screen should have 208 is a multiple of 16. So it is off by 3 pixels.

LTGH those two screens look nice, but as I've said before. I think the gap should be the size of the width of the house. I also noticed you having the same color error at the surf as I had. For the corner pieces have you looked at the desert in ALttP. If your worried about the top you might want to recolor a grass version of a blocking edge. The palm trees next to the house misses the banane trees also. Maybe I should make my cliff lower, but yours has to be a bit higher than all the other cliffs on the beach.
« Last Edit: March 08, 2009, 09:52:10 am by Niek »
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #292 on: March 08, 2009, 10:09:42 am »
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I had the color of the beach becouse i tought it looked nice, it looked like it just had been water on it :p
Im going to add the bananas, i will upload it soon.
And what do you mean by making the house smaller?
Wouldent the life be so much easier if we had the right dimensions.

BTW, i have uploaded a wip picture.
Im making two frames at the same times so its easier for me to connect the cliffs. ;p
I gonna need some help with the corner on the cliff, cant figure out how to fix it >.< Im just getting confused.
« Last Edit: March 08, 2009, 10:16:03 am by LTGH »
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #293 on: March 08, 2009, 10:15:36 am »
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I agree on the beach, but the color of the water is still of. I didn't say/mean to make the house smaller, but the gap wider. It looks nice, but the diagonal part needs a blocking edge. Also I really think your cliff in front of the house needs to be higher, because in the screen to the right it requires to fit a cave entrance.
« Last Edit: March 08, 2009, 10:19:01 am by Niek »
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #294 on: March 08, 2009, 10:19:09 am »
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im still confused >.< Can you show what you mean with a small pic or something cus im likeĀ  :huh: right now.
I edited the post above.
And yes, i know i need to make the cliff higher but i cant get it to work, i just get problems with the corner :/
« Last Edit: March 08, 2009, 10:21:01 am by LTGH »
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #295 on: March 08, 2009, 12:33:57 pm »
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OK. I've added two pictures. The first is your original cliffs with a cave added. The second is the higher cliff with a cave added and the gap wider. The problem with these kind of tiling, is that you are required to customize the tiles somewhat.

There is a third option that you could use. Use the cliffs from beach area 4-1 and mirror them. You still might need to redraw a bit.

One question, what areas are you working on any way, because I have the feeling your map is a bit off.
« Last Edit: March 08, 2009, 12:35:45 pm by Niek »
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #296 on: March 08, 2009, 12:44:49 pm »
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I have made some more but i want you to complete it since im having problems completing it myself. :o
Hope you can finish it.

BTW, both of them looks good but i think option two is more original since its higher cliff.
P.S. Isnt the cliff placed in wrong frame? shouldent i be in the one to the right? :O
P.S.S. Can you come online on MSN? Easier to talk with you that way.
« Last Edit: March 08, 2009, 12:48:59 pm by LTGH »
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Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #297 on: March 08, 2009, 01:32:27 pm »
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Looking good fellas, I'm going to get the forest running because it seems you two are really working on the beach.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #298 on: March 08, 2009, 02:00:19 pm »
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Jeod, I've been thinking. Isn't it better that we change the height of the various maps from 205 to 208. Because this would really solve a lot of aligning issues and fit everything to the grid. We have made a lot of maps already, but it are a few compared to the maps we still have to do.
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Re: [WIP] Koholint LttP Style, Holodrum MC Style...
« Reply #299 on: March 08, 2009, 02:07:07 pm »
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Niek is right, its better if we change it now. It will be easier to make the rest that way.
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