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Author Topic: Ocarina of Time GM {FlashSoftwareStudios 2007}  (Read 7474 times)

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Ocarina of Time GM {FlashSoftwareStudios 2007}
« on: May 22, 2006, 08:42:26 am »
  • Flash Software Studios
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The Legend of Zelda:Ocarina of Time GM

In the vast, deep forest of Hyrule...
Long have I served as the guardian spirit...
I am known as the Deku Tree...

The children of the forest, the
Kokiri, live here with me.
Each Kokiri has his or her own guardian fairy.

However, there is one boy who
does not have a fairy...



Coming Soon...
« Last Edit: November 30, 2006, 12:11:48 pm by flashGX »
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Re: Flash Software Studios Presents: Ocarina of ...
« Reply #1 on: May 22, 2006, 09:31:39 am »
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....Yeah okay, do you have any material to show? This area isnt for saying things alone, its for showing stuff and explaining too.
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Re: Flash Software Studios Presents: Ocarina of ...
« Reply #2 on: May 22, 2006, 09:33:13 am »
  • Flash Software Studios
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Yea i got alot of material man i just dont want to give away to much right now, it will all come out at once you know? What would u like me to show?
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Re: Flash Software Studios Presents: Ocarina of ...
« Reply #3 on: May 22, 2006, 09:51:48 am »
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Flash has had demos and screenshots. Post em Flashy :(
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the a o d c
Re: Flash Software Studios Presents: Ocarina of ...
« Reply #4 on: May 29, 2006, 07:59:43 pm »
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Yea i got alot of material man i just dont want to give away to much right now, it will all come out at once you know? What would u like me to show?
Something from Clock Town or the starting area  ;)
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Re: Flash Software Studios Presents: Ocarina of ...
« Reply #5 on: May 30, 2006, 12:10:29 am »
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Yeah, a few screentshots and info wouldnt kill you XD
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Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #6 on: November 30, 2006, 12:20:39 pm »
  • Flash Software Studios
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New content, graphics and a new demo in the near future.

flashGX
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Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #7 on: November 30, 2006, 12:38:26 pm »
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Yikes, crazy with FSA filters, are we :P?
Anyway, I'm waiting for new content patiently... oh, and by the way, I suggest that you don't do the FSA filter on the grass, etc, backgrounds, because then you'll end up with lots of 128x128 background, and no filters on tiles, instead make an invisible foreground with the filter applied to it, and then in the room creation code:

Code: [Select]
background_visible[?]=true
background_alpha[?]=0.5

And for deserts:

Code: [Select]
background_visible[?]=true
background_alpha[?]=0.7
backgroud_xspeed[?]=1

That should save some nice space, and it'll look even better. Now, if only GameMaker support the "Multiply" blend mode :-\...
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Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #8 on: November 30, 2006, 10:57:12 pm »
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None of them are FSA filters, just the grass which is from fsa. Other graphics you've seen are just nifty photoshop things i did to get some sweet backgrounds. :D
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Last Wizard of TheCentury

Re: Flash Software Studios Presents: Ocarina of ...
« Reply #9 on: December 01, 2006, 05:44:35 am »
Yea i got alot of material man i just dont want to give away to much right now, it will all come out at once you know? What would u like me to show?
Something from Clock Town or the starting area  ;)
This is Ocarina of Time
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Re: Flash Software Studios Presents: Ocarina of ...
« Reply #10 on: December 01, 2006, 06:26:15 am »
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Yea i got alot of material man i just dont want to give away to much right now, it will all come out at once you know? What would u like me to show?
Something from Clock Town or the starting area  ;)
This is Ocarina of Time
lol this topic was first about his Majora's Mask 2D but he changed it.
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Last Wizard of TheCentury

Re: Flash Software Studios Presents: Ocarina of ...
« Reply #11 on: December 01, 2006, 06:34:55 am »
Yea i got alot of material man i just dont want to give away to much right now, it will all come out at once you know? What would u like me to show?
Something from Clock Town or the starting area  ;)
This is Ocarina of Time
lol this topic was first about his Majora's Mask 2D but he changed it.
oh

I love this picture XD

anyways so he has a demo cause I don't see it
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Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #12 on: December 01, 2006, 06:36:37 am »
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PPFFFFTTTbwhahahaha!!!
sorry, from MM2d, an already very unoriginal and uninteresting fangame to another oot2d, Im never going to play an oot2d regardless of anyone ever actually finishing one of them, oot has pretty much been ruined for me

youre part of the joke flashgx.
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Last Wizard of TheCentury

Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #13 on: December 01, 2006, 06:37:35 am »
PPFFFFTTTbwhahahaha!!!
sorry, from MM2d, an already very unoriginal and uninteresting fangame to another oot2d, Im never going to play an oot2d regardless of anyone ever actually finishing one of them, oot has pretty much been ruined for me

youre part of the joke flashgx.
Thats not nice TaKaM
and OOT was ruined by these fan games
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Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #14 on: December 01, 2006, 06:39:56 am »
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I know its not nice but fan games like this need to not exist, no one needs a 2d recreation of a 3d game to begin with let alone 15. from now on I'm going to give very very harsh criticism to unoriginal fan games, they're a disgrace to the little dignity fan gaming still has and I encourage everyone to follow suit so we can get some real quality projects here
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Last Wizard of TheCentury

Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #15 on: December 01, 2006, 06:42:03 am »
I know its not nice but fan games like this need to not exist, no one needs a 2d recreation of a 3d game to begin with let alone 15. from now on I'm going to give very very harsh criticism to unoriginal fan games, they're a disgrace to the little dignity fan gaming still has and I encourage everyone to follow suit so we can get some real quality projects here
That makes me wanna just destroy my projects now and start new ones
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Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #16 on: December 01, 2006, 06:44:53 am »
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lol, if I can say something to make you consider 'destroying' your projects to make something else, it sounds like you want to drop them and start something better but just need someone to give you a push
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Last Wizard of TheCentury

Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #17 on: December 01, 2006, 06:46:10 am »
lol, if I can say something to make you consider 'destroying' your projects to make something else, it sounds like you want to drop them and start something better but just need someone to give you a push
You gave me that push and tripped me so now I get up and start a completely 100% Custom project
thanks for the push TaKaM
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Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #18 on: December 01, 2006, 12:42:38 pm »
  • Flash Software Studios
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I dont see the problem with having some fun and using an already built storyline to learn how to create games. its sad you have to attack someones project just to get your point across. How about u spend your time making a topic of ur own to talk to people who care about what you have to say other than abusing someone who is trying to learn.

p.s. im not trying to offend u takaM. but this is my way of learning.
btw. nice avatar, its very good.
« Last Edit: December 01, 2006, 12:46:54 pm by flashGX »
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Re: Ocarina of Time GM {FlashSoftwareStudios 200...
« Reply #19 on: December 01, 2006, 12:46:07 pm »
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I agree FlashGX but you must understand that some people don't take you serious anymore.
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